The Quest for Generalizable Motion Generation: Data, Model, and Evaluation
On the map: Diffusion models → Video generation
Abstract (arXiv)
Despite recent advances in 3D human motion generation (MoGen) on standard benchmarks, existing text-to-motion models still face a fundamental bottleneck in their generalization capability. In contrast, adjacent generative fields, most notably video generation (ViGen), have demonstrated remarkable generalization in modeling human behaviors, highlighting transferable insights that MoGen can leverage. Motivated by this observation, we present a comprehensive framework that systematically transfers knowledge from ViGen to MoGen across three key pillars: data, modeling, and evaluation. First, we introduce ViMoGen-228K, a large-scale dataset comprising 228,000 high-quality motion samples that integrates high-fidelity optical MoCap data with semantically annotated motions from web videos and synthesized samples generated by state-of-the-art ViGen models. The dataset includes both text-motion pairs and text-video-motion triplets, substantially expanding semantic diversity. Second, we propose ViMoGen, a flow-matching-based diffusion transformer that unifies priors from MoCap data and ViGen models through gated multimodal conditioning. To enhance efficiency, we further develop ViMoGen-light, a distilled variant that eliminates video generation dependencies while preserving strong generalization. Finally, we present MBench, a hierarchical benchmark designed for fine-grained evaluation across motion quality, prompt fidelity, and generalization ability. Extensive experiments show that our framework significantly outperforms existing approaches in both automatic and human evaluations. The code, data, and benchmark will be made publicly available. Homepage: https://motrixlab.github.io/2026_iclr_vimogen.
Key facts. Cited by 20 papers in the map (data through 7 Oct 2026). Placed in Video generation, one of 14 directions in Diffusion models. Builds on 63 of its 74 references that are in the map. First posted on arXiv 30 Oct 2025.
Builds on
63 of 74 references.
Closest ancestors · 9
Same direction, newest first
- 2025Animating the Uncaptured: Humanoid Mesh Animation with Video Diffusion Models20 Mar
- 2024MotionLCM: Real-time Controllable Motion Generation via Latent Consistency Model30 Apr
- 2023FineMoGen: Fine-Grained Spatio-Temporal Motion Generation and Editing22 Dec
- 2023Optimizing Diffusion Noise Can Serve As Universal Motion Priors19 Dec
- 2023InterGen: Diffusion-based Multi-human Motion Generation under Complex Interactions12 Apr
- 2023ReMoDiffuse: Retrieval-Augmented Motion Diffusion Model3 Apr
- 2022Executing your Commands via Motion Diffusion in Latent Space8 Dec
- 2022Human Motion Diffusion Model29 Sep
- 2022MotionDiffuse: Text-Driven Human Motion Generation with Diffusion Model31 Aug
Other references · 54
- 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,456
- 2021High-Resolution Image Synthesis with Latent Diffusion Modelscited by 18,694
- 2019Exploring the Limits of Transfer Learning with a Unified Text-to-Text Transformercited by 14,491
- 2023LLaMA: Open and Efficient Foundation Language Modelscited by 13,958
- 2022Flow Matching for Generative Modelingcited by 5,426
- 2025Wan: Open and Advanced Large-Scale Video Generative Modelscited by 2,536
- 2023VBench: Comprehensive Benchmark Suite for Video Generative Modelscited by 1,755
- 2019Expressive Body Capture: 3D Hands, Face, and Body from a Single Imagecited by 1,600
- 2024HunyuanVideo: A Systematic Framework For Large Video Generative Modelscited by 1,597
- 2019AMASS: Archive of Motion Capture as Surface Shapescited by 1,208
- 2022CogVideo: Large-scale Pretraining for Text-to-Video Generation via Transformerscited by 973
- 2023T2M-GPT: Generating Human Motion from Textual Descriptions with Discrete Representationscited by 577
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- 2023Ego-Exo4D: Understanding Skilled Human Activity from First- and Third-Person Perspectivescited by 477
- 2024Panda-70M: Captioning 70M Videos with Multiple Cross-Modality Teacherscited by 389
- 2023MoMask: Generative Masked Modeling of 3D Human Motionscited by 388
- 2022TM2T: Stochastic and Tokenized Modeling for the Reciprocal Generation of 3D Human Motions and Textscited by 357
- 2016The KIT Motion-Language Datasetcited by 334
- 2022ARCTIC: A Dataset for Dexterous Bimanual Hand-Object Manipulationcited by 306
- 2021BABEL: Bodies, Action and Behavior with English Labelscited by 261
- 2022BEHAVE: Dataset and Method for Tracking Human Object Interactionscited by 246
- 2021Robust Motion In-betweeningcited by 223
- 2023Motion-X: A Large-scale 3D Expressive Whole-body Human Motion Datasetcited by 220
- 2023Object Motion Guided Human Motion Synthesiscited by 206
- 2023Unmasked Teacher: Towards Training-Efficient Video Foundation Modelscited by 199
- 2023TMR: Text-to-Motion Retrieval Using Contrastive 3D Human Motion Synthesiscited by 194
- 2022Listen, Denoise, Action! Audio-Driven Motion Synthesis with Diffusion Modelscited by 188
- 2022Capturing and Inferring Dense Full-Body Human-Scene Contactcited by 176
- 2024MiraData: A Large-Scale Video Dataset with Long Durations and Structured Captionscited by 144
- 2024Scaling Up Dynamic Human-Scene Interaction Modelingcited by 137
- 2024Koala-36M: A Large-scale Video Dataset Improving Consistency between Fine-grained Conditions and Video Contentcited by 132
- 2021DanceFormer: Music Conditioned 3D Dance Generation with Parametric Motion Transformercited by 111
- 2023EMAGE: Towards Unified Holistic Co-Speech Gesture Generation via Expressive Masked Audio Gesture Modelingcited by 101
- 2023Inter-X: Towards Versatile Human-Human Interaction Analysiscited by 98
- 2023EMDB: The Electromagnetic Database of Global 3D Human Pose and Shape in the Wildcited by 95
- 2022FineDance: A Fine-grained Choreography Dataset for 3D Full Body Dance Generationcited by 87
- 2024DartControl: A Diffusion-Based Autoregressive Motion Model for Real-Time Text-Driven Motion Controlcited by 80
- 2023CIRCLE: Capture In Rich Contextual Environmentscited by 79
- 2024OpenHumanVid: A Large-Scale High-Quality Dataset for Enhancing Human-Centric Video Generationcited by 77
- 2022Full-Body Articulated Human-Object Interactioncited by 76
- 2022Real-Time Style Modelling of Human Locomotion via Feature-Wise Transformations and Local Motion Phasescited by 71
- 2022NeuralDome: A Neural Modeling Pipeline on Multi-View Human-Object Interactionscited by 67
- 2025Go to Zero: Towards Zero-shot Motion Generation with Million-scale Datacited by 67
- 2024CameraHMR: Aligning People with Perspectivecited by 64
- 2024HOI-M3:Capture Multiple Humans and Objects Interaction within Contextual Environmentcited by 52
- 2024ScaMo: Exploring the Scaling Law in Autoregressive Motion Generation Modelcited by 52
- 2023OMG: Towards Open-vocabulary Motion Generation via Mixture of Controllerscited by 47
- 2020Learning Complex 3D Human Self-Contactcited by 40
- 2025SMPLest-X: Ultimate Scaling for Expressive Human Pose and Shape Estimationcited by 31
- 2024NRDF: Neural Riemannian Distance Fields for Learning Articulated Pose Priorscited by 27
- 2024MotionCraft: Crafting Whole-Body Motion with Plug-and-Play Multimodal Controlscited by 24
50 most cited of 54 All 54 (JSON)
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Citing papers per year: 2025: 2; 2026: 18.
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- 2026Kimodo: Scaling Controllable Human Motion Generationcited by 33
- 2025ViBES: A Conversational Agent with Behaviorally-Intelligent 3D Virtual Bodycited by 6
- 2026UMO: Unified In-Context Learning Unlocks Motion Foundation Model Priorscited by 5
- 2025IRG-MotionLLM: Interleaving Motion Generation, Assessment and Refinement for Text-to-Motion Generationcited by 4
- 2026CoMoVi: Co-Generation of 3D Human Motions and Realistic Videoscited by 4
- 2026Bridging Semantic and Kinematic Conditions with Diffusion-based Discrete Motion Tokenizercited by 3
- 2026SentiAvatar: Towards Expressive and Interactive Digital Humanscited by 3
- 2026PRISM: Streaming Human Motion Generation with Per-Joint Latent Decompositioncited by 2
- 2026HumanScore: Benchmarking Human Motions in Generated Videoscited by 2
- 2026T2MBench: A Benchmark for Out-of-Distribution Text-to-Motion Generationcited by 1
- 2026PhyMotion: Structured 3D Motion Reward for Physics-Grounded Human Video Generationcited by 1
- 2026Skeleton2Stage: Reward-Guided Fine-Tuning for Physically Plausible Dance Generationcited by 0
8 more
- 2026AnyAct: Towards Human Reenactment of Character Motion From Videocited by 0
- 2026NextMotionQA: Benchmarking and Judging Human Motion Understanding with Vision-Language Modelscited by 0
- 2026MotionVLA: Vision-Language-Action Model for Humanoid Motioncited by 0
- 2026MRBench: A Comprehensive Benchmark for Human Motion-Text Retrievalcited by 0
- 2026Open-UniMo: Towards Unified Motion-Language Understanding and Generation in the Open Worldcited by 0
- 2026All modalities are equal, but video is more equal: Closing the Cross-Attention Gap in Joint Video Generationcited by 0
- 2026Timo: Taming Multimodal Diffusion Transformer for Human Motion Generationcited by 0
- 2026AESOP: Asymmetric Human-Camera Generation with Translation-Intensity Controlcited by 0
- 2026AESOP: Asymmetric Human-Camera Generation with Translation-Intensity Control29 Sep 2026
- 2026Timo: Taming Multimodal Diffusion Transformer for Human Motion Generation25 Sep 2026
- 2026All modalities are equal, but video is more equal: Closing the Cross-Attention Gap in Joint Video Generation23 Sep 2026
- 2026Open-UniMo: Towards Unified Motion-Language Understanding and Generation in the Open World13 Sep 2026
- 2026MRBench: A Comprehensive Benchmark for Human Motion-Text Retrieval8 Aug 2026
- 2026MotionVLA: Vision-Language-Action Model for Humanoid Motion13 Jun 2026
- 2026NextMotionQA: Benchmarking and Judging Human Motion Understanding with Vision-Language Models3 Jun 2026
- 2026AnyAct: Towards Human Reenactment of Character Motion From Video15 May 2026
- 2026PhyMotion: Structured 3D Motion Reward for Physics-Grounded Human Video Generation14 May 2026
- 2026HumanScore: Benchmarking Human Motions in Generated Videos22 Apr 2026
- 2026SentiAvatar: Towards Expressive and Interactive Digital Humans3 Apr 2026
- 2026Bridging Semantic and Kinematic Conditions with Diffusion-based Discrete Motion Tokenizer19 Mar 2026
8 more
- 2026UMO: Unified In-Context Learning Unlocks Motion Foundation Model Priors16 Mar 2026
- 2026Kimodo: Scaling Controllable Human Motion Generation16 Mar 2026
- 2026PRISM: Streaming Human Motion Generation with Per-Joint Latent Decomposition9 Mar 2026
- 2026Skeleton2Stage: Reward-Guided Fine-Tuning for Physically Plausible Dance Generation14 Feb 2026
- 2026T2MBench: A Benchmark for Out-of-Distribution Text-to-Motion Generation14 Feb 2026
- 2026CoMoVi: Co-Generation of 3D Human Motions and Realistic Videos15 Jan 2026
- 2025ViBES: A Conversational Agent with Behaviorally-Intelligent 3D Virtual Body16 Dec 2025
- 2025IRG-MotionLLM: Interleaving Motion Generation, Assessment and Refinement for Text-to-Motion Generation11 Dec 2025
- 2026Kimodo: Scaling Controllable Human Motion Generationcited by 33
- 2026UMO: Unified In-Context Learning Unlocks Motion Foundation Model Priorscited by 5
- 2025IRG-MotionLLM: Interleaving Motion Generation, Assessment and Refinement for Text-to-Motion Generationcited by 4
- 2026CoMoVi: Co-Generation of 3D Human Motions and Realistic Videoscited by 4
- 2026SentiAvatar: Towards Expressive and Interactive Digital Humanscited by 3
- 2026PRISM: Streaming Human Motion Generation with Per-Joint Latent Decompositioncited by 2
- 2026HumanScore: Benchmarking Human Motions in Generated Videoscited by 2
- 2026T2MBench: A Benchmark for Out-of-Distribution Text-to-Motion Generationcited by 1
- 2026PhyMotion: Structured 3D Motion Reward for Physics-Grounded Human Video Generationcited by 1
- 2026Skeleton2Stage: Reward-Guided Fine-Tuning for Physically Plausible Dance Generationcited by 0
- 2026AnyAct: Towards Human Reenactment of Character Motion From Videocited by 0
- 2026MotionVLA: Vision-Language-Action Model for Humanoid Motioncited by 0
12 most cited of 16 All 16 (JSON)
- 2026AESOP: Asymmetric Human-Camera Generation with Translation-Intensity Control29 Sep 2026
- 2026All modalities are equal, but video is more equal: Closing the Cross-Attention Gap in Joint Video Generation23 Sep 2026
- 2026Open-UniMo: Towards Unified Motion-Language Understanding and Generation in the Open World13 Sep 2026
- 2026MRBench: A Comprehensive Benchmark for Human Motion-Text Retrieval8 Aug 2026
- 2026MotionVLA: Vision-Language-Action Model for Humanoid Motion13 Jun 2026
- 2026AnyAct: Towards Human Reenactment of Character Motion From Video15 May 2026
- 2026PhyMotion: Structured 3D Motion Reward for Physics-Grounded Human Video Generation14 May 2026
- 2026HumanScore: Benchmarking Human Motions in Generated Videos22 Apr 2026
- 2026SentiAvatar: Towards Expressive and Interactive Digital Humans3 Apr 2026
- 2026UMO: Unified In-Context Learning Unlocks Motion Foundation Model Priors16 Mar 2026
- 2026Kimodo: Scaling Controllable Human Motion Generation16 Mar 2026
- 2026PRISM: Streaming Human Motion Generation with Per-Joint Latent Decomposition9 Mar 2026
12 newest of 16 All 16 (JSON)
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