mlsanityData to 7 Oct 2026

Ground4D: Spatially-Grounded Feedforward 4D Reconstruction for Unstructured Off-Road Scenes

arXiv 2605.04435 ↗First posted 6 May 2026cs.CVcited by 2

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Abstract (arXiv)

Feedforward Gaussian Splatting has recently emerged as an efficient paradigm for 4D reconstruction in autonomous driving. However, in unstructured off-road scenes, its performance degrades due to high-frequency geometry, ego-motion jitter, and increased non-rigid dynamics. These factors introduce conflicting Gaussian observations across timestamps, leading to either over-smoothed renderings or structural artifacts. To address this issue, we propose Ground4D, a spatially-grounded 4D feedforward framework for pose-free off-road reconstruction. The key idea is to resolve temporal conflicts through spatially localized conditioning. Specifically, we introduce voxel-grounded temporal Gaussian aggregation, which partitions the canonical Gaussian space into spatial voxels and performs query-conditioned temporal attention within each voxel. Intra-voxel softmax normalization ensures that temporal selectivity and spatial occupancy become mutually reinforcing rather than conflicting. We furthermore introduce surface normal cues as auxiliary geometric guidance to regularize the geometry of Gaussian primitives. Extensive experiments on ORAD-3D and RELLIS-3D demonstrate that Ground4D consistently outperforms existing feedforward methods in reconstruction quality and generalizes zero-shot to unseen off-road domains. Project page and code:https://github.com/wsnbws/Ground4D.

Key facts. Cited by 2 papers in the map (data through 7 Oct 2026). Builds on 36 of its 51 references that are in the map. First posted on arXiv 6 May 2026.

Builds on

36 of 51 references.

References · 36

  1. 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,029
  2. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
  3. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,698
  4. 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 1,957
  5. 2021Vision Transformers for Dense Predictioncited by 1,789
  6. 2021Plenoxels: Radiance Fields without Neural Networkscited by 1,607
  7. 2020pixelNeRF: Neural Radiance Fields from One or Few Imagescited by 1,574
  8. 2023DUSt3R: Geometric 3D Vision Made Easycited by 1,526
  9. 2020NeRF in the Wild: Neural Radiance Fields for Unconstrained Photo Collectionscited by 1,230
  10. 20242D Gaussian Splatting for Geometrically Accurate Radiance Fieldscited by 1,061
  11. 2024Grounding Image Matching in 3D with MASt3Rcited by 960
  12. 2023Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstructioncited by 753
24 more
  1. 2021MVSNeRF: Fast Generalizable Radiance Field Reconstruction from Multi-View Stereocited by 735
  2. 2022Block-NeRF: Scalable Large Scene Neural View Synthesiscited by 720
  3. 2021IBRNet: Learning Multi-View Image-Based Renderingcited by 698
  4. 2023Scaffold-GS: Structured 3D Gaussians for View-Adaptive Renderingcited by 684
  5. 2023pixelSplat: 3D Gaussian Splats from Image Pairs for Scalable Generalizable 3D Reconstructioncited by 668
  6. 2024MonST3R: A Simple Approach for Estimating Geometry in the Presence of Motioncited by 431
  7. 2023UniSim: A Neural Closed-Loop Sensor Simulatorcited by 294
  8. 2025AnySplat: Feed-forward 3D Gaussian Splatting from Unconstrained Viewscited by 234
  9. 2024Street Gaussians: Modeling Dynamic Urban Scenes with Gaussian Splattingcited by 218
  10. 2023EmerNeRF: Emergent Spatial-Temporal Scene Decomposition via Self-Supervisioncited by 216
  11. 2024Splatt3R: Zero-shot Gaussian Splatting from Uncalibrated Image Pairscited by 171
  12. 2023MARS: An Instance-aware, Modular and Realistic Simulator for Autonomous Drivingcited by 170
  13. 2025MUSt3R: Multi-view Network for Stereo 3D Reconstructioncited by 139
  14. 2024MV-DUSt3R+: Single-Stage Scene Reconstruction from Sparse Views In 2 Secondscited by 136
  15. 2020RELLIS-3D Dataset: Data, Benchmarks and Analysiscited by 118
  16. 2024textitS3Gaussian: Self-Supervised Street Gaussians for Autonomous Drivingcited by 105
  17. 2025FastVGGT: Training-Free Acceleration of Visual Geometry Transformercited by 93
  18. 2025TAPIP3D: Tracking Any Point in Persistent 3D Geometrycited by 67
  19. 2024DrivingForward: Feed-forward 3D Gaussian Splatting for Driving Scene Reconstruction from Flexible Surround-view Inputcited by 53
  20. 2024Omni-Scene: Omni-Gaussian Representation for Ego-Centric Sparse-View Scene Reconstructioncited by 32
  21. 2024DrivingRecon: Large 4D Gaussian Reconstruction Model For Autonomous Drivingcited by 27
  22. 2024PreF3R: Pose-Free Feed-Forward 3D Gaussian Splatting from Variable-length Image Sequencecited by 26
  23. 2025DGGT: Feedforward 4D Reconstruction of Dynamic Driving Scenes using Unposed Imagescited by 21
  24. 2025Advancing Off-Road Autonomous Driving: The Large-Scale ORAD-3D Dataset and Comprehensive Benchmarkscited by 8

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Citing papers per year: 2026: 2.

2 papers.