UrbanGS: Semantic-Guided Gaussian Splatting for Urban Scene Reconstruction
Not on the map. Why?
Abstract (arXiv)
Reconstructing urban scenes is challenging due to their complex geometries and the presence of potentially dynamic objects. 3D Gaussian Splatting (3DGS)-based methods have shown strong performance, but existing approaches often incorporate manual 3D annotations to improve dynamic object modeling, which is impractical due to high labeling costs. Some methods leverage 4D Gaussian Splatting (4DGS) to represent the entire scene, but they treat static and dynamic objects uniformly, leading to unnecessary updates for static elements and ultimately degrading reconstruction quality. To address these issues, we propose UrbanGS, which leverages 2D semantic maps and an existing dynamic Gaussian approach to distinguish static objects from the scene, enabling separate processing of definite static and potentially dynamic elements. Specifically, for definite static regions, we enforce global consistency to prevent unintended changes in dynamic Gaussian and introduce a K-nearest neighbor (KNN)-based regularization to improve local coherence on low-textured ground surfaces. Notably, for potentially dynamic objects, we aggregate temporal information using learnable time embeddings, allowing each Gaussian to model deformations over time. Extensive experiments on real-world datasets demonstrate that our approach outperforms state-of-the-art methods in reconstruction quality and efficiency, accurately preserving static content while capturing dynamic elements.
Key facts. Cited by 7 papers in the map (data through 7 Oct 2026). Builds on 45 of its 46 references that are in the map. First posted on arXiv 4 Dec 2024.
Builds on
45 of 46 references.
References · 45
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
- 2019nuScenes: A multimodal dataset for autonomous drivingcited by 4,485
- 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,698
- 2021SegFormer: Simple and Efficient Design for Semantic Segmentation with Transformerscited by 2,923
- 2019Scalability in Perception for Autonomous Driving: Waymo Open Datasetcited by 2,436
- 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,013
- 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 1,957
- 2021Plenoxels: Radiance Fields without Neural Networkscited by 1,607
- 2020D-NeRF: Neural Radiance Fields for Dynamic Scenescited by 1,459
- 2022TensoRF: Tensorial Radiance Fieldscited by 1,275
- 2020NeRF in the Wild: Neural Radiance Fields for Unconstrained Photo Collectionscited by 1,230
- 2020Nerfies: Deformable Neural Radiance Fieldscited by 1,194
33 more
- 2021Direct Voxel Grid Optimization: Super-fast Convergence for Radiance Fields Reconstructioncited by 961
- 2023Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstructioncited by 753
- 2020Neural Scene Flow Fields for Space-Time View Synthesis of Dynamic Scenescited by 750
- 2023Dynamic 3D Gaussians: Tracking by Persistent Dynamic View Synthesiscited by 731
- 2022Block-NeRF: Scalable Large Scene Neural View Synthesiscited by 720
- 2023Zip-NeRF: Anti-Aliased Grid-Based Neural Radiance Fieldscited by 667
- 2021Ref-NeRF: Structured View-Dependent Appearance for Neural Radiance Fieldscited by 569
- 2021FastNeRF: High-Fidelity Neural Rendering at 200FPScited by 510
- 2020Non-Rigid Neural Radiance Fields: Reconstruction and Novel View Synthesis of a Dynamic Scene From Monocular Videocited by 470
- 2020Space-time Neural Irradiance Fields for Free-Viewpoint Videocited by 414
- 2021Mega-NeRF: Scalable Construction of Large-Scale NeRFs for Virtual Fly-Throughscited by 396
- 2023Feature 3DGS: Supercharging 3D Gaussian Splatting to Enable Distilled Feature Fieldscited by 361
- 2023DrivingGaussian: Composite Gaussian Splatting for Surrounding Dynamic Autonomous Driving Scenescited by 359
- 2023UniSim: A Neural Closed-Loop Sensor Simulatorcited by 294
- 2023GaussianShader: 3D Gaussian Splatting with Shading Functions for Reflective Surfacescited by 249
- 2024Street Gaussians: Modeling Dynamic Urban Scenes with Gaussian Splattingcited by 218
- 2023EmerNeRF: Emergent Spatial-Temporal Scene Decomposition via Self-Supervisioncited by 216
- 2024GaussianPro: 3D Gaussian Splatting with Progressive Propagationcited by 199
- 2021PandaSet: Advanced Sensor Suite Dataset for Autonomous Drivingcited by 186
- 2023MARS: An Instance-aware, Modular and Realistic Simulator for Autonomous Drivingcited by 170
- 2024OmniRe: Omni Urban Scene Reconstructioncited by 159
- 2023SUDS: Scalable Urban Dynamic Scenescited by 151
- 2023NeuRAD: Neural Rendering for Autonomous Drivingcited by 146
- 2023Periodic Vibration Gaussian: Dynamic Urban Scene Reconstruction and Real-time Renderingcited by 143
- 2021NeRFReN: Neural Radiance Fields with Reflectionscited by 121
- 2023S-NeRF: Neural Radiance Fields for Street Viewscited by 116
- 2024textitS3Gaussian: Self-Supervised Street Gaussians for Autonomous Drivingcited by 105
- 2023Neural Point Catacaustics for Novel-View Synthesis of Reflectionscited by 81
- 2024Semantic Gaussians: Open-Vocabulary Scene Understanding with 3D Gaussian Splattingcited by 81
- 2022Neural Surface Reconstruction of Dynamic Scenes with Monocular RGB-D Cameracited by 57
- 2024Dynamic 3D Gaussian Fields for Urban Areascited by 35
- 2024Rip-NeRF: Anti-aliasing Radiance Fields with Ripmap-Encoded Platonic Solidscited by 23
- 2024MCTrack: A Unified 3D Multi-Object Tracking Framework for Autonomous Drivingcited by 17
Built on by
Citing papers per year: 2024: 1; 2025: 4; 2026: 2.
7 papers.
- 2025AD-GS: Object-Aware B-Spline Gaussian Splatting for Self-Supervised Autonomous Drivingcited by 17
- 2025MLLM-For3D: Adapting Multimodal Large Language Model for 3D Reasoning Segmentationcited by 16
- 2025SURPRISE3D: A Dataset for Spatial Understanding and Reasoning in Complex 3D Scenescited by 11
- 2025AdLift: Lifting Adversarial Perturbations to Safeguard 3D Gaussian Splatting Assets Against Instruction-Driven Editingcited by 9
- 2024PanoSLAM: Panoptic 3D Scene Reconstruction via Gaussian SLAMcited by 3
- 2026Intellectual Property Protection for 3D Gaussian Splatting Assets: A Surveycited by 2
- 2026EntON: Eigenentropy-Optimized Neighborhood Densification in 3D Gaussian Splattingcited by 0
- 2026EntON: Eigenentropy-Optimized Neighborhood Densification in 3D Gaussian Splatting6 Mar 2026
- 2026Intellectual Property Protection for 3D Gaussian Splatting Assets: A Survey2 Feb 2026
- 2025AdLift: Lifting Adversarial Perturbations to Safeguard 3D Gaussian Splatting Assets Against Instruction-Driven Editing8 Dec 2025
- 2025AD-GS: Object-Aware B-Spline Gaussian Splatting for Self-Supervised Autonomous Driving16 Jul 2025
- 2025SURPRISE3D: A Dataset for Spatial Understanding and Reasoning in Complex 3D Scenes10 Jul 2025
- 2025MLLM-For3D: Adapting Multimodal Large Language Model for 3D Reasoning Segmentation23 Mar 2025
- 2024PanoSLAM: Panoptic 3D Scene Reconstruction via Gaussian SLAM31 Dec 2024