mlsanityData to 7 Oct 2026

EigenGS Representation: From Eigenspace to Gaussian Image Space

arXiv 2503.07446 ↗First posted 10 Mar 2025cs.CVcited by 2

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Abstract (arXiv)

Principal Component Analysis (PCA), a classical dimensionality reduction technique, and 2D Gaussian representation, an adaptation of 3D Gaussian Splatting for image representation, offer distinct approaches to modeling visual data. We present EigenGS, a novel method that bridges these paradigms through an efficient transformation pipeline connecting eigenspace and image-space Gaussian representations. Our approach enables instant initialization of Gaussian parameters for new images without requiring per-image optimization from scratch, dramatically accelerating convergence. EigenGS introduces a frequency-aware learning mechanism that encourages Gaussians to adapt to different scales, effectively modeling varied spatial frequencies and preventing artifacts in high-resolution reconstruction. Extensive experiments demonstrate that EigenGS not only achieves superior reconstruction quality compared to direct 2D Gaussian fitting but also reduces necessary parameter count and training time. The results highlight EigenGS's effectiveness and generalization ability across images with varying resolutions and diverse categories, making Gaussian-based image representation both high-quality and viable for real-time applications.

Key facts. Cited by 2 papers in the map (data through 7 Oct 2026). Builds on 18 of its 29 references that are in the map. First posted on arXiv 10 Mar 2025.

Builds on

18 of 29 references.

References · 18

  1. 2020An Image is Worth 16x16 Words: Transformers for Image Recognition at Scalecited by 29,915
  2. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
  3. 2018A Style-Based Generator Architecture for Generative Adversarial Networkscited by 5,986
  4. 2014Deep Learning Face Attributes in the Wildcited by 3,679
  5. 2023Mip-Splatting: Alias-free 3D Gaussian Splattingcited by 661
  6. 2024Mini-Splatting: Representing Scenes with a Constrained Number of Gaussianscited by 208
  7. 2024HAC: Hash-grid Assisted Context for 3D Gaussian Splatting Compressioncited by 202
  8. 2023Compact 3D Scene Representation via Self-Organizing Gaussian Gridscited by 147
  9. 2023Multi-Scale 3D Gaussian Splatting for Anti-Aliased Renderingcited by 137
  10. 2023CompGS: Smaller and Faster Gaussian Splatting with Vector Quantizationcited by 127
  11. 2024latentSplat: Autoencoding Variational Gaussians for Fast Generalizable 3D Reconstructioncited by 114
  12. 2024Pixel-GS: Density Control with Pixel-aware Gradient for 3D Gaussian Splattingcited by 111
6 more
  1. 2024FreGS: 3D Gaussian Splatting with Progressive Frequency Regularizationcited by 103
  2. 2024GaussianImage: 1000 FPS Image Representation and Compression by 2D Gaussian Splattingcited by 97
  3. 2024Analytic-Splatting: Anti-Aliased 3D Gaussian Splatting via Analytic Integrationcited by 66
  4. 2024GeoGaussian: Geometry-aware Gaussian Splatting for Scene Renderingcited by 52
  5. 2024BAGS: Blur Agnostic Gaussian Splatting through Multi-Scale Kernel Modelingcited by 42
  6. 2024GaussReg: Fast 3D Registration with Gaussian Splattingcited by 19

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2025: 1; 2026: 1.

2 papers.