mlsanityData to 14 Oct 2026

Gaussian Volumetric Representation for Efficient Shear-Warp Visualization

arXiv 2607.25377 ↗First posted 28 Jul 2026cs.CV cs.GRcited by 0

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Abstract (arXiv)

Medical image visualization requires volumetric rendering algorithms that preserve anatomical fidelity while maintaining high rendering speeds. To address the high computational cost of large volumetric datasets, we propose a Gaussian-based volumetric representation for efficient visualization of dense medical volumes without compromising structural and radiometric details. We optimize the proposed representation using Monte Carlo volumetric estimation, which enables training on a highly sparse subset of voxels while maintaining consistency with the dense volumetric objective. In addition, we introduce a curriculum learning strategy that progressively incorporates structured slice-based sampling during training. Sparse voxel samples provide an early global coverage of the volume, while slice samples capture spatially correlated regions that aid geometric structure and texture continuity. This combination enables the Gaussian representation to learn anatomical details of various structures and corresponding textures from sparse supervision while significantly reducing the computational cost associated with dense voxel processing. The learned representation supports slice-based rendering methods such as shear-warp volume rendering, enabling efficient visualization of multimodal medical datasets including MRI and Cryosection volumes while preserving anatomical structures. Using sparse supervision, our method achieves up to 43.86 FPS rendering with a compression ratio of 11.31:1.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 25 of its 41 references that are in the map. First posted on arXiv 28 Jul 2026.

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25 of 41 references.

References · 25

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  11. 2020Curriculum DeepSDFcited by 62
  12. 2021Multi-view 3D Reconstruction with Transformercited by 52
13 more
  1. 2024FreeSplatter: Pose-free Gaussian Splatting for Sparse-view 3D Reconstructioncited by 41
  2. 2024Don't Splat your Gaussians: Volumetric Ray-Traced Primitives for Modeling and Rendering Scattering and Emissive Mediacited by 37
  3. 2023ReTR: Modeling Rendering Via Transformer for Generalizable Neural Surface Reconstructioncited by 30
  4. 2023Enhancing NeRF akin to Enhancing LLMs: Generalizable NeRF Transformer with Mixture-of-View-Expertscited by 27
  5. 2021A Survey of Monte Carlo Methods for Parameter Estimationcited by 23
  6. 2025iVR-GS: Inverse Volume Rendering for Explorable Visualization via Editable 3D Gaussian Splattingcited by 18
  7. 2024CVT-xRF: Contrastive In-Voxel Transformer for 3D Consistent Radiance Fields from Sparse Inputscited by 13
  8. 2024Multi-Layer Gaussian Splatting for Immersive Anatomy Visualizationcited by 7
  9. 2023ABLE-NeRF: Attention-Based Rendering with Learnable Embeddings for Neural Radiance Fieldcited by 6
  10. 2023DT-NeRF: Decomposed Triplane-Hash Neural Radiance Fields for High-Fidelity Talking Portrait Synthesiscited by 4
  11. 2022Deep Learning based Super-Resolution for Medical Volume Visualization with Direct Volume Renderingcited by 3
  12. 2025ClipGS: Clippable Gaussian Splatting for Interactive Cinematic Visualization of Volumetric Medical Datacited by 2
  13. 2026GAT-NeRF: Geometry-Aware-Transformer Enhanced Neural Radiance Fields for High-Fidelity 4D Facial Avatarscited by 1

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