Frankenstein: Generating Semantic-Compositional 3D Scenes in One Tri-Plane
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Abstract (arXiv)
We present Frankenstein, a diffusion-based framework that can generate semantic-compositional 3D scenes in a single pass. Unlike existing methods that output a single, unified 3D shape, Frankenstein simultaneously generates multiple separated shapes, each corresponding to a semantically meaningful part. The 3D scene information is encoded in one single tri-plane tensor, from which multiple Singed Distance Function (SDF) fields can be decoded to represent the compositional shapes. During training, an auto-encoder compresses tri-planes into a latent space, and then the denoising diffusion process is employed to approximate the distribution of the compositional scenes. Frankenstein demonstrates promising results in generating room interiors as well as human avatars with automatically separated parts. The generated scenes facilitate many downstream applications, such as part-wise re-texturing, object rearrangement in the room or avatar cloth re-targeting. Our project page is available at: https://wolfball.github.io/frankenstein/.
Key facts. Cited by 26 papers in the map (data through 7 Oct 2026). Builds on 47 of its 66 references that are in the map. First posted on arXiv 24 Mar 2024.
Builds on
47 of 66 references.
References · 47
- 2017Attention Is All You Needcited by 59,932
- 2020Denoising Diffusion Probabilistic Modelscited by 20,851
- 2021High-Resolution Image Synthesis with Latent Diffusion Modelscited by 18,694
- 2015Deep Unsupervised Learning using Nonequilibrium Thermodynamicscited by 7,005
- 2022DreamFusion: Text-to-3D using 2D Diffusioncited by 3,006
- 2019Expressive Body Capture: 3D Hands, Face, and Body from a Single Imagecited by 1,600
- 2023LRM: Large Reconstruction Model for Single Image to 3Dcited by 834
- 2023Zero123++: a Single Image to Consistent Multi-view Diffusion Base Modelcited by 516
- 2023Neuralangelo: High-Fidelity Neural Surface Reconstructioncited by 464
- 2022GET3D: A Generative Model of High Quality 3D Textured Shapes Learned from Imagescited by 446
- 2021In-Place Scene Labelling and Understanding with Implicit Scene Representationcited by 411
- 2023Magic123: One Image to High-Quality 3D Object Generation Using Both 2D and 3D Diffusion Priorscited by 395
35 more
- 20203D-FRONT: 3D Furnished Rooms with layOuts and semaNTicscited by 375
- 2022Rodin: A Generative Model for Sculpting 3D Digital Avatars Using Diffusioncited by 309
- 20203D-FUTURE: 3D Furniture shape with TextUREcited by 306
- 20223D Neural Field Generation using Triplane Diffusioncited by 274
- 2023Text2Room: Extracting Textured 3D Meshes from 2D Text-to-Image Modelscited by 245
- 2023Text2Tex: Text-driven Texture Synthesis via Diffusion Modelscited by 234
- 2021Learning Object-Compositional Neural Radiance Field for Editable Scene Renderingcited by 228
- 2021ATISS: Autoregressive Transformers for Indoor Scene Synthesiscited by 195
- 20233DGen: Triplane Latent Diffusion for Textured Mesh Generationcited by 181
- 2022Diffusion-SDF: Conditional Generative Modeling of Signed Distance Functionscited by 133
- 2023Locally Attentional SDF Diffusion for Controllable 3D Shape Generationcited by 129
- 2022Diffusion-SDF: Text-to-Shape via Voxelized Diffusioncited by 128
- 2023TADA! Text to Animatable Digital Avatarscited by 109
- 2018Fast and Flexible Indoor Scene Synthesis via Deep Convolutional Generative Modelscited by 105
- 2023Compositional 3D Scene Generation using Locally Conditioned Diffusioncited by 101
- 2023GraphDreamer: Compositional 3D Scene Synthesis from Scene Graphscited by 96
- 2020House-GAN: Relational Generative Adversarial Networks for Graph-constrained House Layout Generationcited by 86
- 2023Text-Guided Texturing by Synchronized Multi-View Diffusioncited by 86
- 2023AnyHome: Open-Vocabulary Generation of Structured and Textured 3D Homescited by 81
- 2024BlockFusion: Expandable 3D Scene Generation using Latent Tri-plane Extrapolationcited by 81
- 2023Set-the-Scene: Global-Local Training for Generating Controllable NeRF Scenescited by 75
- 2022Object-Compositional Neural Implicit Surfacescited by 74
- 2023Ctrl-Room: Controllable Text-to-3D Room Meshes Generation with Layout Constraintscited by 59
- 2023CC3D: Layout-Conditioned Generation of Compositional 3D Scenescited by 58
- 2019SceneGraphNet: Neural Message Passing for 3D Indoor Scene Augmentationcited by 55
- 2023ControlRoom3D: Room Generation using Semantic Proxy Roomscited by 54
- 2023SceneWiz3D: Towards Text-guided 3D Scene Compositioncited by 54
- 2023Learning Disentangled Avatars with Hybrid 3D Representationscited by 44
- 2023ObjectSDF++: Improved Object-Compositional Neural Implicit Surfacescited by 38
- 2023Disentangled Clothed Avatar Generation from Text Descriptionscited by 33
- 2024Disentangled 3D Scene Generation with Layout Learningcited by 33
- 2023HumanLiff: Layer-wise 3D Human Generation with Diffusion Modelcited by 23
- 2023Advances in Data-Driven Analysis and Synthesis of 3D Indoor Scenescited by 19
- 2023PAniC-3D: Stylized Single-view 3D Reconstruction from Portraits of Anime Characterscited by 16
- 2023AssetField: Assets Mining and Reconfiguration in Ground Feature Plane Representationcited by 10
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Citing papers per year: 2024: 8; 2025: 9; 2026: 9.
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- 2026Co-generation of Layout and Shape from Text via Autoregressive 3D Diffusion17 Apr 2026
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- 2026DM-CFO: A Diffusion Model for Compositional 3D Tooth Generation with Collision-Free Optimization4 Mar 2026
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- 2026Muses: Designing, Composing, Generating Nonexistent Fantasy 3D Creatures without Training6 Jan 2026
- 2025PartDiffuser: Part-wise 3D Mesh Generation via Discrete Diffusion24 Nov 2025
- 2025Part-X-MLLM: Part-aware 3D Multimodal Large Language Model17 Nov 2025
- 2025CHARM: Control-point-based 3D Anime Hairstyle Auto-Regressive Modeling25 Sep 2025
14 more
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- 2025DepR: Depth Guided Single-view Scene Reconstruction with Instance-level Diffusion30 Jul 2025
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- 20253D Scene Generation: A Survey8 May 2025
- 2025HiScene: Creating Hierarchical 3D Scenes with Isometric View Generation17 Apr 2025
- 2025MMGDreamer: Mixed-Modality Graph for Geometry-Controllable 3D Indoor Scene Generation9 Feb 2025
- 2024SceneFactor: Factored Latent 3D Diffusion for Controllable 3D Scene Generation2 Dec 2024
- 2024PhyCAGE: Physically Plausible Compositional 3D Asset Generation from a Single Image27 Nov 2024
- 2024StdGEN: Semantic-Decomposed 3D Character Generation from Single Images8 Nov 2024
- 2024Fused-Planes: Why Train a Thousand Tri-Planes When You Can Share?31 Oct 2024
- 2024CompGS: Unleashing 2D Compositionality for Compositional Text-to-3D via Dynamically Optimizing 3D Gaussians28 Oct 2024
- 2024Semantic Score Distillation Sampling for Compositional Text-to-3D Generation11 Oct 2024
- 2024Sketch2Scene: Automatic Generation of Interactive 3D Game Scenes from User's Casual Sketches8 Aug 2024
- 2024REPARO: Compositional 3D Assets Generation with Differentiable 3D Layout Alignment28 May 2024
- 20253D Scene Generation: A Surveycited by 24
- 2025DepR: Depth Guided Single-view Scene Reconstruction with Instance-level Diffusioncited by 23
- 2024Semantic Score Distillation Sampling for Compositional Text-to-3D Generationcited by 9
- 2025PartDiffuser: Part-wise 3D Mesh Generation via Discrete Diffusioncited by 4
- 2026FlowScene: Style-Consistent Indoor Scene Generation with Multimodal Graph Rectified Flowcited by 4
- 2026DM-CFO: A Diffusion Model for Compositional 3D Tooth Generation with Collision-Free Optimizationcited by 1
- 2026FlowScene: Style-Consistent Indoor Scene Generation with Multimodal Graph Rectified Flow20 Mar 2026
- 2026DM-CFO: A Diffusion Model for Compositional 3D Tooth Generation with Collision-Free Optimization4 Mar 2026
- 2025PartDiffuser: Part-wise 3D Mesh Generation via Discrete Diffusion24 Nov 2025
- 2025DepR: Depth Guided Single-view Scene Reconstruction with Instance-level Diffusion30 Jul 2025
- 20253D Scene Generation: A Survey8 May 2025
- 2024Semantic Score Distillation Sampling for Compositional Text-to-3D Generation11 Oct 2024
- 2026WorldClaw: Agentic 3D Open-World Generation at Scalecited by 6
- 2026WorldClaw: Agentic 3D Open-World Generation at Scale5 Aug 2026
- 2025Part-X-MLLM: Part-aware 3D Multimodal Large Language Model17 Nov 2025
- 2024REPARO: Compositional 3D Assets Generation with Differentiable 3D Layout Alignmentcited by 45
- 2025X-Part: high fidelity and structure coherent shape decompositioncited by 42
- 2024SceneFactor: Factored Latent 3D Diffusion for Controllable 3D Scene Generationcited by 24
- 2024Sketch2Scene: Automatic Generation of Interactive 3D Game Scenes from User's Casual Sketchescited by 21
- 2024PhyCAGE: Physically Plausible Compositional 3D Asset Generation from a Single Imagecited by 19
- 2025MMGDreamer: Mixed-Modality Graph for Geometry-Controllable 3D Indoor Scene Generationcited by 18
- 2025HiScene: Creating Hierarchical 3D Scenes with Isometric View Generationcited by 18
- 2024CompGS: Unleashing 2D Compositionality for Compositional Text-to-3D via Dynamically Optimizing 3D Gaussianscited by 10
- 2024StdGEN: Semantic-Decomposed 3D Character Generation from Single Imagescited by 5
- 2025CHARM: Control-point-based 3D Anime Hairstyle Auto-Regressive Modelingcited by 3
- 2026Lucida: Parse, Generate, and Place for Composable Real-to-Sim Scene Modelingcited by 2
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12 most cited of 17 All 17 (JSON)
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- 2026Hunyuan3D-Buffalo 1.0: A Unified Multimodal Model for Scalable 3D Generation, Understanding, and Editing3 Aug 2026
- 2026Co-generation of Layout and Shape from Text via Autoregressive 3D Diffusion17 Apr 2026
- 2026StdGEN++: A Comprehensive System for Semantic-Decomposed 3D Character Generation12 Jan 2026
- 2026Muses: Designing, Composing, Generating Nonexistent Fantasy 3D Creatures without Training6 Jan 2026
- 2025CHARM: Control-point-based 3D Anime Hairstyle Auto-Regressive Modeling25 Sep 2025
- 2025X-Part: high fidelity and structure coherent shape decomposition10 Sep 2025
- 2025HiScene: Creating Hierarchical 3D Scenes with Isometric View Generation17 Apr 2025
- 2025MMGDreamer: Mixed-Modality Graph for Geometry-Controllable 3D Indoor Scene Generation9 Feb 2025
- 2024SceneFactor: Factored Latent 3D Diffusion for Controllable 3D Scene Generation2 Dec 2024
- 2024PhyCAGE: Physically Plausible Compositional 3D Asset Generation from a Single Image27 Nov 2024
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