mlsanityData to 7 Oct 2026

Intention-driven Ego-to-Exo Video Generation

arXiv 2403.09194 ↗First posted 14 Mar 2024cs.CVcited by 13

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Abstract (arXiv)

Ego-to-exo video generation refers to generating the corresponding exocentric video according to the egocentric video, providing valuable applications in AR/VR and embodied AI. Benefiting from advancements in diffusion model techniques, notable progress has been achieved in video generation. However, existing methods build upon the spatiotemporal consistency assumptions between adjacent frames, which cannot be satisfied in the ego-to-exo scenarios due to drastic changes in views. To this end, this paper proposes an Intention-Driven Ego-to-exo video generation framework (IDE) that leverages action intention consisting of human movement and action description as view-independent representation to guide video generation, preserving the consistency of content and motion. Specifically, the egocentric head trajectory is first estimated through multi-view stereo matching. Then, cross-view feature perception module is introduced to establish correspondences between exo- and ego- views, guiding the trajectory transformation module to infer human full-body movement from the head trajectory. Meanwhile, we present an action description unit that maps the action semantics into the feature space consistent with the exocentric image. Finally, the inferred human movement and high-level action descriptions jointly guide the generation of exocentric motion and interaction content (i.e., corresponding optical flow and occlusion maps) in the backward process of the diffusion model, ultimately warping them into the corresponding exocentric video. We conduct extensive experiments on the relevant dataset with diverse exo-ego video pairs, and our IDE outperforms state-of-the-art models in both subjective and objective assessments, demonstrating its efficacy in ego-to-exo video generation.

Key facts. Cited by 13 papers in the map (data through 7 Oct 2026). Builds on 35 of its 39 references that are in the map. First posted on arXiv 14 Mar 2024.

Builds on

35 of 39 references.

References · 35

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23 more
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Citing papers per year: 2024: 3; 2025: 7; 2026: 3.

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  1. 2025EgoTwin: Dreaming Body and View in First Person
  2. 2025EgoX: Egocentric Video Generation from a Single Exocentric Video
  3. 2026EgoForge: Goal-Directed Egocentric World Simulator
  4. 2026EgoExo-WM: Unlocking Exo Video for Ego World Models
  5. 2026Ego2Act: Evaluating Goal-Directed Manipulation in Egocentric Video Generation
  6. 2026Grounded-Exo2Ego: Structured Semantic Grounding for Robust Exocentric-to-Egocentric Video Generation
  7. 2025UniEgoMotion: A Unified Model for Egocentric Motion Reconstruction, Forecasting, and Generation
  8. 2026EgoIntent: A Pre-Outcome Micro-Step Benchmark for Understanding What, Why, and Next