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You2Me: Inferring Body Pose in Egocentric Video via First and Second Person Interactions

arXiv 1904.09882 ↗First posted 22 Apr 2019cs.CVcited by 82

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Abstract (arXiv)

The body pose of a person wearing a camera is of great interest for applications in augmented reality, healthcare, and robotics, yet much of the person's body is out of view for a typical wearable camera. We propose a learning-based approach to estimate the camera wearer's 3D body pose from egocentric video sequences. Our key insight is to leverage interactions with another person---whose body pose we can directly observe---as a signal inherently linked to the body pose of the first-person subject. We show that since interactions between individuals often induce a well-ordered series of back-and-forth responses, it is possible to learn a temporal model of the interlinked poses even though one party is largely out of view. We demonstrate our idea on a variety of domains with dyadic interaction and show the substantial impact on egocentric body pose estimation, which improves the state of the art. Video results are available at http://vision.cs.utexas.edu/projects/you2me/

Key facts. Cited by 82 papers in the map (data through 7 Oct 2026). First posted on arXiv 22 Apr 2019.

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Citing papers per year: 2021: 11; 2022: 9; 2023: 15; 2024: 21; 2025: 18; 2026: 8.

82 papers.

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  1. 2021Ego4D: Around the World in 3,000 Hours of Egocentric Videocited by 1,530
  2. 2023InterGen: Diffusion-based Multi-human Motion Generation under Complex Interactionscited by 205
  3. 2023Decoupling Human and Camera Motion from Videos in the Wildcited by 140
  4. 2021EgoBody: Human Body Shape and Motion of Interacting People from Head-Mounted Devicescited by 136
  5. 2022EgoTaskQA: Understanding Human Tasks in Egocentric Videoscited by 112
  6. 2021Dynamics-Regulated Kinematic Policy for Egocentric Pose Estimationcited by 101
  7. 2021Ego-Exo: Transferring Visual Representations from Third-person to First-person Videoscited by 98
  8. 2023Inter-X: Towards Versatile Human-Human Interaction Analysiscited by 98
  9. 2022Ego-Body Pose Estimation via Ego-Head Pose Estimationcited by 93
  10. 2025EgoLife: Towards Egocentric Life Assistantcited by 86
  11. 2023An Outlook into the Future of Egocentric Visioncited by 84
  12. 2022GIMO: Gaze-Informed Human Motion Prediction in Contextcited by 81
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  1. 2022My View is the Best View: Procedure Learning from Egocentric Videoscited by 81
  2. 2023EgoHumans: An Egocentric 3D Multi-Human Benchmarkcited by 58
  3. 2024Estimating Body and Hand Motion in an Ego-sensed Worldcited by 56
  4. 2024ReGenNet: Towards Human Action-Reaction Synthesiscited by 53
  5. 2023IMUPoser: Full-Body Pose Estimation using IMUs in Phones, Watches, and Earbudscited by 52
  6. 2021Human Hands as Probes for Interactive Object Understandingcited by 51
  7. 2024Retrieval-Augmented Egocentric Video Captioningcited by 42
  8. 2023Egocentric Audio-Visual Object Localizationcited by 40
  9. 2024EgoExo-Fitness: Towards Egocentric and Exocentric Full-Body Action Understandingcited by 35
  10. 2023Probabilistic Human Mesh Recovery in 3D Scenes from Egocentric Viewscited by 33
  11. 2022Egocentric Prediction of Action Target in 3Dcited by 31
  12. 2023Egocentric Whole-Body Motion Capture with FisheyeViT and Diffusion-Based Motion Refinementcited by 31
  13. 2024Mocap Everyone Everywhere: Lightweight Motion Capture With Smartwatches and a Head-Mounted Cameracited by 30
  14. 2021Egocentric Pose Estimation from Human Vision Spancited by 27
  15. 2023Interactive Humanoid: Online Full-Body Motion Reaction Synthesis with Social Affordance Canonicalization and Forecastingcited by 27
  16. 2024EgoGen: An Egocentric Synthetic Data Generatorcited by 27
  17. 2024Towards Open Domain Text-Driven Synthesis of Multi-Person Motionscited by 27
  18. 2023Towards Continual Egocentric Activity Recognition: A Multi-modal Egocentric Activity Dataset for Continual Learningcited by 26
  19. 2025A Survey on Human Interaction Motion Generationcited by 25
  20. 2024FineParser: A Fine-grained Spatio-temporal Action Parser for Human-centric Action Quality Assessmentcited by 24
  21. 2022Learning State-Aware Visual Representations from Audible Interactionscited by 23
  22. 2024FinePOSE: Fine-Grained Prompt-Driven 3D Human Pose Estimation via Diffusion Modelscited by 23
  23. 2025Challenges and Trends in Egocentric Vision: A Surveycited by 20
  24. 2021Revisiting 3D Object Detection From an Egocentric Perspectivecited by 18
  25. 2023Instance Tracking in 3D Scenes from Egocentric Videoscited by 17
  26. 2025Ego4o: Egocentric Human Motion Capture and Understanding from Multi-Modal Inputcited by 17
  27. 2025The Invisible EgoHand: 3D Hand Forecasting through EgoBody Pose Estimationcited by 16
  28. 2025EgoSim: An Egocentric Multi-view Simulator and Real Dataset for Body-worn Cameras during Motion and Activitycited by 15
  29. 2025HERO: Human Reaction Generation from Videoscited by 15
  30. 2024Sitcom-Crafter: A Plot-Driven Human Motion Generation System in 3D Scenescited by 14
  31. 2024MotionBank: A Large-scale Video Motion Benchmark with Disentangled Rule-based Annotationscited by 14
  32. 2025SocialGen: Modeling Multi-Human Social Interaction with Language Modelscited by 14
  33. 2025REWIND: Real-Time Egocentric Whole-Body Motion Diffusion with Exemplar-Based Identity Conditioningcited by 14
  34. 2024Attention-Propagation Network for Egocentric Heatmap to 3D Pose Liftingcited by 13
  35. 2024EgoPet: Egomotion and Interaction Data from an Animal's Perspectivecited by 11
  36. 2024EgoCast: Forecasting Egocentric Human Pose in the Wildcited by 11
  37. 2021Sensor-Augmented Egocentric-Video Captioning with Dynamic Modal Attentioncited by 9
  38. 2021Dyadic Human Motion Predictioncited by 9

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