mlsanityData to 7 Oct 2026

Seeing Invisible Poses: Estimating 3D Body Pose from Egocentric Video

arXiv 1603.07763 ↗First posted 24 Mar 2016cs.CVcited by 45

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Abstract (arXiv)

Understanding the camera wearer's activity is central to egocentric vision, yet one key facet of that activity is inherently invisible to the camera--the wearer's body pose. Prior work focuses on estimating the pose of hands and arms when they come into view, but this 1) gives an incomplete view of the full body posture, and 2) prevents any pose estimate at all in many frames, since the hands are only visible in a fraction of daily life activities. We propose to infer the "invisible pose" of a person behind the egocentric camera. Given a single video, our efficient learning-based approach returns the full body 3D joint positions for each frame. Our method exploits cues from the dynamic motion signatures of the surrounding scene--which changes predictably as a function of body pose--as well as static scene structures that reveal the viewpoint (e.g., sitting vs. standing). We further introduce a novel energy minimization scheme to infer the pose sequence. It uses soft predictions of the poses per time instant together with a non-parametric model of human pose dynamics over longer windows. Our method outperforms an array of possible alternatives, including deep learning approaches for direct pose regression from images.

Key facts. Cited by 45 papers in the map (data through 7 Oct 2026). First posted on arXiv 24 Mar 2016.

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2021: 10; 2022: 6; 2023: 10; 2024: 11; 2025: 4; 2026: 4.

45 papers.

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  1. 2021Ego4D: Around the World in 3,000 Hours of Egocentric Videocited by 1,530
  2. 2023Ego-Exo4D: Understanding Skilled Human Activity from First- and Third-Person Perspectivescited by 477
  3. 2021Human POSEitioning System (HPS): 3D Human Pose Estimation and Self-localization in Large Scenes from Body-Mounted Sensorscited by 137
  4. 2021EgoBody: Human Body Shape and Motion of Interacting People from Head-Mounted Devicescited by 136
  5. 2021Dynamics-Regulated Kinematic Policy for Egocentric Pose Estimationcited by 101
  6. 2021Ego-Exo: Transferring Visual Representations from Third-person to First-person Videoscited by 98
  7. 2022Ego-Body Pose Estimation via Ego-Head Pose Estimationcited by 93
  8. 2023An Outlook into the Future of Egocentric Visioncited by 84
  9. 2022GIMO: Gaze-Informed Human Motion Prediction in Contextcited by 81
  10. 2021Estimating Egocentric 3D Human Pose in Global Spacecited by 56
  11. 2023EgoLocate: Real-time Motion Capture, Localization, and Mapping with Sparse Body-mounted Sensorscited by 48
  12. 2024Retrieval-Augmented Egocentric Video Captioningcited by 42
33 more
  1. 2023Egocentric Audio-Visual Object Localizationcited by 40
  2. 2023Probabilistic Human Mesh Recovery in 3D Scenes from Egocentric Viewscited by 33
  3. 2023Egocentric Whole-Body Motion Capture with FisheyeViT and Diffusion-Based Motion Refinementcited by 31
  4. 2024Mocap Everyone Everywhere: Lightweight Motion Capture With Smartwatches and a Head-Mounted Cameracited by 30
  5. 2021Egocentric Pose Estimation from Human Vision Spancited by 27
  6. 2022Interaction Replica: Tracking Human-Object Interaction and Scene Changes From Human Motioncited by 27
  7. 2023EgoTracks: A Long-term Egocentric Visual Object Tracking Datasetcited by 27
  8. 2024HMD^2: Environment-aware Motion Generation from Single Egocentric Head-Mounted Devicecited by 26
  9. 2022EgoLoc: Revisiting 3D Object Localization from Egocentric Videos with Visual Queriescited by 25
  10. 2021Shaping embodied agent behavior with activity-context priors from egocentric videocited by 17
  11. 2023Instance Tracking in 3D Scenes from Egocentric Videoscited by 17
  12. 2024Real-Time Simulated Avatar from Head-Mounted Sensorscited by 17
  13. 2025Ego4o: Egocentric Human Motion Capture and Understanding from Multi-Modal Inputcited by 17
  14. 2021EgoRenderer: Rendering Human Avatars from Egocentric Camera Imagescited by 13
  15. 2024EgoCast: Forecasting Egocentric Human Pose in the Wildcited by 11
  16. 2024EgoHDM: An Online Egocentric-Inertial Human Motion Capture, Localization, and Dense Mapping Systemcited by 9
  17. 2023HOOV: Hand Out-Of-View Tracking for Proprioceptive Interaction using Inertial Sensingcited by 8
  18. 2024A Survey on 3D Egocentric Human Pose Estimationcited by 8
  19. 2022Enhancing Egocentric 3D Pose Estimation with Third Person Viewscited by 5
  20. 2024Spherical World-Locking for Audio-Visual Localization in Egocentric Videoscited by 5
  21. 2024HiSC4D: Human-centered interaction and 4D Scene Capture in Large-scale Space Using Wearable IMUs and LiDARcited by 5
  22. 2025Seeing without Pixels: Perception from Camera Trajectoriescited by 4
  23. 2024XR-MBT: Multi-modal Full Body Tracking for XR through Self-Supervision with Learned Depth Point Cloud Registrationcited by 3
  24. 2023Utilizing Task-Generic Motion Prior to Recover Full-Body Motion from Very Sparse Signalscited by 2
  25. 2025EgoMusic-driven Human Dance Motion Estimation with Skeleton Mambacited by 2
  26. 2021Interaction-GCN: A Graph Convolutional Network based framework for social interaction recognition in egocentric videoscited by 1
  27. 2026ReViV: Reconstructing the Viewer and the View in 4D from Monocular Egocentric Videocited by 1
  28. 2022Unified Simulation, Perception, and Generation of Human Behaviorcited by 0
  29. 2024Social EgoMesh Estimationcited by 0
  30. 2025OmniEgoCap: Camera-Agnostic Sequence-Level Egocentric Motion Reconstructioncited by 0
  31. 2026AG-EgoPose: Spatially Anchored Residual Correction with Action Context for Monocular Egocentric 3D Pose Estimationcited by 0
  32. 2026TSR-Ego: Temporally Guided Stereo Refinement Framework for Egocentric 3D Human Pose Estimationcited by 0
  33. 2026Sen-Cap: Sensor-Flexible and Noise-Resilient Human Motion Capture via LiDAR-Camera Integrationcited by 0