EgoForge: Goal-Directed Egocentric World Simulator
On the map: World models → Embodied and robot world models
Abstract (arXiv)
Generative world models have shown promise for simulating dynamic environments, yet egocentric video remains challenging due to rapid viewpoint changes, frequent hand-object interactions, and goal-directed procedures whose evolution depends on latent human intent. Existing approaches either focus on hand-centric instructional synthesis with limited scene evolution, perform static view translation without modeling action dynamics, or rely on dense supervision, such as camera trajectories, long video prefixes, and synchronized multi-camera capture. In this work, we introduce EgoForge, an egocentric goal-directed world simulator that generates coherent, first-person video rollouts from minimal static inputs: a single egocentric image, a high-level instruction, and an optional auxiliary exocentric view. To improve intent alignment and temporal coherence, we introduce GRAFT, a trajectory-level diffusion refinement method that uses positive and negative rollout distributions, derived from goal, temporal, scene-consistency, and perceptual rewards, to steer the diffusion velocity field toward coherent, goal-complete egocentric simulations. Extensive experiments show EgoForge achieves consistent gains in semantic alignment, geometric stability, and motion fidelity over strong baselines, and performs robustly in real-world smart-glasses experiments.
Key facts. Cited by 9 papers in the map (data through 7 Oct 2026). Placed in Embodied and robot world models, one of 11 directions in World models. Builds on 75 of its 85 references that are in the map. First posted on arXiv 20 Mar 2026.
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Other references · 74
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- 2023SDXL: Improving Latent Diffusion Models for High-Resolution Image Synthesiscited by 4,290
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- 2023Stable Video Diffusion: Scaling Latent Video Diffusion Models to Large Datasetscited by 2,526
38 more
- 2019Dream to Control: Learning Behaviors by Latent Imaginationcited by 1,598
- 2024HunyuanVideo: A Systematic Framework For Large Video Generative Modelscited by 1,597
- 2021Ego4D: Around the World in 3,000 Hours of Egocentric Videocited by 1,530
- 2025VGGT: Visual Geometry Grounded Transformercited by 1,475
- 2022DINO: DETR with Improved DeNoising Anchor Boxes for End-to-End Object Detectioncited by 1,306
- 2018Learning Latent Dynamics for Planning from Pixelscited by 1,221
- 2025Cosmos World Foundation Model Platform for Physical AIcited by 833
- 2018Scaling Egocentric Vision: The EPIC-KITCHENS Datasetcited by 789
- 2024Genie: Generative Interactive Environmentscited by 706
- 2024Representation Alignment for Generation: Training Diffusion Transformers Is Easier Than You Thinkcited by 666
- 2023GAIA-1: A Generative World Model for Autonomous Drivingcited by 618
- 2024VideoCrafter2: Overcoming Data Limitations for High-Quality Video Diffusion Modelscited by 568
- 2023VideoCrafter1: Open Diffusion Models for High-Quality Video Generationcited by 530
- 2020Rescaling Egocentric Visioncited by 529
- 2023TD-MPC2: Scalable, Robust World Models for Continuous Controlcited by 482
- 2023Ego-Exo4D: Understanding Skilled Human Activity from First- and Third-Person Perspectivescited by 477
- 2023Learning Interactive Real-World Simulatorscited by 440
- 2022DayDreamer: World Models for Physical Robot Learningcited by 372
- 2024SANA: Efficient High-Resolution Image Synthesis with Linear Diffusion Transformerscited by 331
- 2024Open-Sora Plan: Open-Source Large Video Generation Modelcited by 286
- 2024Diffusion for World Modeling: Visual Details Matter in Ataricited by 285
- 2024Diffusion Models Are Real-Time Game Enginescited by 282
- 2024Navigation World Modelscited by 262
- 2022Egocentric Video-Language Pretrainingcited by 231
- 2019EPIC-Fusion: Audio-Visual Temporal Binding for Egocentric Action Recognitioncited by 226
- 2020The EPIC-KITCHENS Dataset: Collection, Challenges and Baselinescited by 221
- 2025DiffusionNFT: Online Diffusion Reinforcement with Forward Processcited by 204
- 2025GAIA-2: A Controllable Multi-View Generative World Model for Autonomous Drivingcited by 178
- 2023EgoVLPv2: Egocentric Video-Language Pre-training with Fusion in the Backbonecited by 130
- 2024GameGen-X: Interactive Open-world Game Video Generationcited by 124
- 2022Joint Hand Motion and Interaction Hotspots Prediction from Egocentric Videoscited by 110
- 2023Affordance Diffusion: Synthesizing Hand-Object Interactionscited by 110
- 2024Nymeria: A Massive Collection of Multimodal Egocentric Daily Motion in the Wildcited by 109
- 2020Latent Video Transformercited by 106
- 2021Dynamics-Regulated Kinematic Policy for Egocentric Pose Estimationcited by 101
- 2022Ego-Body Pose Estimation via Ego-Head Pose Estimationcited by 93
- 2025Geometry Forcing: Marrying Video Diffusion and 3D Representation for Consistent World Modelingcited by 86
- 2018Predicting Gaze in Egocentric Video by Learning Task-dependent Attention Transitioncited by 78
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Citing papers per year: 2026: 9.
9 papers.
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- 2026CogniRoute: Learning to Route Social Evidence in Omni-Modal Modelscited by 0
- 2026GraphVid: Interactive Graph-Controllable Video Generationcited by 0
- 2026Decoding Children's Gait Behaviorcited by 0
- 2026ChronoVision: Temporal Reasoning via Latent State Reconstructioncited by 0
- 2026Multi-Agent Egocentric World Model with Fine-Grained Embodied Interactioncited by 0
- 2026WorldGuide: Goal-Directed Video World Model for Procedural Task Executioncited by 0
- 2026WorldGuide: Goal-Directed Video World Model for Procedural Task Execution8 Oct 2026
- 2026Multi-Agent Egocentric World Model with Fine-Grained Embodied Interaction8 Oct 2026
- 2026ChronoVision: Temporal Reasoning via Latent State Reconstruction6 Aug 2026
- 2026Decoding Children's Gait Behavior1 Aug 2026
- 2026GraphVid: Interactive Graph-Controllable Video Generation23 Jul 2026
- 2026CogniRoute: Learning to Route Social Evidence in Omni-Modal Models18 Jun 2026
- 2026AnchorWorld: Embodied Egocentric World Simulation with View-based Evolution Customization5 Jun 2026
- 2026An Open-Source Benchmark and Baseline for Multi-temporal Referring Segmentation31 May 2026
- 2026Phantom: Physics-Infused Video Generation via Joint Modeling of Visual and Latent Physical Dynamics9 Apr 2026
Similar, not cited
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- 2026Walk through Paintings: Egocentric World Models from Internet Priors
- 2026EgoGenesis: Egocentric World-Action Modeling with Online Anchored Projective Memory and Action-3D RoPE
- 2026E3C: Video Generation with 3D Environmental Memory and Ego-Exo Human Pose Control
- 2026EgoExo-WM: Unlocking Exo Video for Ego World Models
- 2026EgoFlow: Gradient-Guided Flow Matching for Egocentric 6DoF Object Motion Generation
- 2025EgoDemoGen: Egocentric Demonstration Generation for Viewpoint Generalization in Robotic Manipulation