mlsanityData to 7 Oct 2026

EgoForge: Goal-Directed Egocentric World Simulator

arXiv 2603.20169 ↗First posted 20 Mar 2026cs.CV cs.MMcited by 9

On the map: World models → Embodied and robot world models

Abstract (arXiv)

Generative world models have shown promise for simulating dynamic environments, yet egocentric video remains challenging due to rapid viewpoint changes, frequent hand-object interactions, and goal-directed procedures whose evolution depends on latent human intent. Existing approaches either focus on hand-centric instructional synthesis with limited scene evolution, perform static view translation without modeling action dynamics, or rely on dense supervision, such as camera trajectories, long video prefixes, and synchronized multi-camera capture. In this work, we introduce EgoForge, an egocentric goal-directed world simulator that generates coherent, first-person video rollouts from minimal static inputs: a single egocentric image, a high-level instruction, and an optional auxiliary exocentric view. To improve intent alignment and temporal coherence, we introduce GRAFT, a trajectory-level diffusion refinement method that uses positive and negative rollout distributions, derived from goal, temporal, scene-consistency, and perceptual rewards, to steer the diffusion velocity field toward coherent, goal-complete egocentric simulations. Extensive experiments show EgoForge achieves consistent gains in semantic alignment, geometric stability, and motion fidelity over strong baselines, and performs robustly in real-world smart-glasses experiments.

Key facts. Cited by 9 papers in the map (data through 7 Oct 2026). Placed in Embodied and robot world models, one of 11 directions in World models. Builds on 75 of its 85 references that are in the map. First posted on arXiv 20 Mar 2026.

Builds on

75 of 85 references.

Closest ancestors · 1

Same direction, newest first

  1. 2025Aether: Geometric-Aware Unified World Modeling24 Mar

Other references · 74

  1. 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,456
  2. 2020Denoising Diffusion Probabilistic Modelscited by 20,851
  3. 2021High-Resolution Image Synthesis with Latent Diffusion Modelscited by 18,694
  4. 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,029
  5. 2020Score-Based Generative Modeling through Stochastic Differential Equationscited by 8,964
  6. 2022Scalable Diffusion Models with Transformerscited by 5,931
  7. 2022Flow Matching for Generative Modelingcited by 5,426
  8. 2023SDXL: Improving Latent Diffusion Models for High-Resolution Image Synthesiscited by 4,290
  9. 2019Generative Modeling by Estimating Gradients of the Data Distributioncited by 4,067
  10. 2022Flow Straight and Fast: Learning to Generate and Transfer Data with Rectified Flowcited by 3,550
  11. 2025Wan: Open and Advanced Large-Scale Video Generative Modelscited by 2,536
  12. 2023Stable Video Diffusion: Scaling Latent Video Diffusion Models to Large Datasetscited by 2,526
38 more
  1. 2019Dream to Control: Learning Behaviors by Latent Imaginationcited by 1,598
  2. 2024HunyuanVideo: A Systematic Framework For Large Video Generative Modelscited by 1,597
  3. 2021Ego4D: Around the World in 3,000 Hours of Egocentric Videocited by 1,530
  4. 2025VGGT: Visual Geometry Grounded Transformercited by 1,475
  5. 2022DINO: DETR with Improved DeNoising Anchor Boxes for End-to-End Object Detectioncited by 1,306
  6. 2018Learning Latent Dynamics for Planning from Pixelscited by 1,221
  7. 2025Cosmos World Foundation Model Platform for Physical AIcited by 833
  8. 2018Scaling Egocentric Vision: The EPIC-KITCHENS Datasetcited by 789
  9. 2024Genie: Generative Interactive Environmentscited by 706
  10. 2024Representation Alignment for Generation: Training Diffusion Transformers Is Easier Than You Thinkcited by 666
  11. 2023GAIA-1: A Generative World Model for Autonomous Drivingcited by 618
  12. 2024VideoCrafter2: Overcoming Data Limitations for High-Quality Video Diffusion Modelscited by 568
  13. 2023VideoCrafter1: Open Diffusion Models for High-Quality Video Generationcited by 530
  14. 2020Rescaling Egocentric Visioncited by 529
  15. 2023TD-MPC2: Scalable, Robust World Models for Continuous Controlcited by 482
  16. 2023Ego-Exo4D: Understanding Skilled Human Activity from First- and Third-Person Perspectivescited by 477
  17. 2023Learning Interactive Real-World Simulatorscited by 440
  18. 2022DayDreamer: World Models for Physical Robot Learningcited by 372
  19. 2024SANA: Efficient High-Resolution Image Synthesis with Linear Diffusion Transformerscited by 331
  20. 2024Open-Sora Plan: Open-Source Large Video Generation Modelcited by 286
  21. 2024Diffusion for World Modeling: Visual Details Matter in Ataricited by 285
  22. 2024Diffusion Models Are Real-Time Game Enginescited by 282
  23. 2024Navigation World Modelscited by 262
  24. 2022Egocentric Video-Language Pretrainingcited by 231
  25. 2019EPIC-Fusion: Audio-Visual Temporal Binding for Egocentric Action Recognitioncited by 226
  26. 2020The EPIC-KITCHENS Dataset: Collection, Challenges and Baselinescited by 221
  27. 2025DiffusionNFT: Online Diffusion Reinforcement with Forward Processcited by 204
  28. 2025GAIA-2: A Controllable Multi-View Generative World Model for Autonomous Drivingcited by 178
  29. 2023EgoVLPv2: Egocentric Video-Language Pre-training with Fusion in the Backbonecited by 130
  30. 2024GameGen-X: Interactive Open-world Game Video Generationcited by 124
  31. 2022Joint Hand Motion and Interaction Hotspots Prediction from Egocentric Videoscited by 110
  32. 2023Affordance Diffusion: Synthesizing Hand-Object Interactionscited by 110
  33. 2024Nymeria: A Massive Collection of Multimodal Egocentric Daily Motion in the Wildcited by 109
  34. 2020Latent Video Transformercited by 106
  35. 2021Dynamics-Regulated Kinematic Policy for Egocentric Pose Estimationcited by 101
  36. 2022Ego-Body Pose Estimation via Ego-Head Pose Estimationcited by 93
  37. 2025Geometry Forcing: Marrying Video Diffusion and 3D Representation for Consistent World Modelingcited by 86
  38. 2018Predicting Gaze in Egocentric Video by Learning Task-dependent Attention Transitioncited by 78

50 most cited of 74 All 74 (JSON)

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2026: 9.

9 papers.

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Close in wording, no citation either way

  1. 2026Ego2Act: Evaluating Goal-Directed Manipulation in Egocentric Video Generation
  2. 2025WorldWander: Bridging Egocentric and Exocentric Worlds in Video Generation
  3. 2026Walk through Paintings: Egocentric World Models from Internet Priors
  4. 2026EgoGenesis: Egocentric World-Action Modeling with Online Anchored Projective Memory and Action-3D RoPE
  5. 2026E3C: Video Generation with 3D Environmental Memory and Ego-Exo Human Pose Control
  6. 2026EgoExo-WM: Unlocking Exo Video for Ego World Models
  7. 2026EgoFlow: Gradient-Guided Flow Matching for Egocentric 6DoF Object Motion Generation
  8. 2025EgoDemoGen: Egocentric Demonstration Generation for Viewpoint Generalization in Robotic Manipulation