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AG-EgoPose: Spatially Anchored Residual Correction with Action Context for Monocular Egocentric 3D Pose Estimation

arXiv 2603.25175 ↗First posted 26 Mar 2026cs.CVcited by 0

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Abstract (arXiv)

Monocular egocentric 3D pose estimation is difficult because severe foreshortening, self-occlusion, and a restricted field of view often remove the image evidence needed to recover the camera wearer's body. Temporal context can resolve these ambiguities, but unconstrained fusion may also corrupt joints that are already localized reliably from the current frame. We present AG-EgoPose, an action-guided framework that treats temporal information as a bounded-gate residual correction to a spatial pose estimate. A frozen heatmap network produces joint heatmaps and feature-pyramid features, from which a spatial transformer estimates an independently supervised 3D pose. The heatmaps further guide joint-local pooling of frozen DINOv2 patch tokens, while DINOv2 frame tokens are processed by an Ego4D-pretrained ActionFormer to obtain action-scale temporal context. Each spatial joint token, augmented with its local appearance feature, attends to the temporal sequence and predicts a zero-initialized 3D residual. A per-joint gate, derived from heatmap location and confidence statistics, bounds the residual weight. AG-EgoPose improves over the strongest evaluated baselines by 10.1% PA-MPJPE on EgoPW, and by 9.0% MPJPE and 6.3% PA-MPJPE on SceneEgo after fine-tuning. Code will be made publicly available at https://github.com/

Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 30 of its 37 references that are in the map. First posted on arXiv 26 Mar 2026.

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References · 30

  1. 2023DINOv2: Learning Robust Visual Features without Supervisioncited by 7,764
  2. 2016Feature Pyramid Networks for Object Detectioncited by 5,021
  3. 2022A ConvNet for the 2020scited by 3,545
  4. 2021Ego4D: Around the World in 3,000 Hours of Egocentric Videocited by 1,530
  5. 2019Deep High-Resolution Representation Learning for Human Pose Estimationcited by 1,339
  6. 2016Realtime Multi-Person 2D Pose Estimation using Part Affinity Fieldscited by 1,061
  7. 2018DensePose: Dense Human Pose Estimation In The Wildcited by 573
  8. 2022ActionFormer: Localizing Moments of Actions with Transformerscited by 308
  9. 2022Egocentric Video-Language Pretrainingcited by 231
  10. 2021Probabilistic Modeling for Human Mesh Recoverycited by 152
  11. 2022Ego-Body Pose Estimation via Ego-Head Pose Estimationcited by 93
  12. 2019You2Me: Inferring Body Pose in Egocentric Video via First and Second Person Interactionscited by 82
18 more
  1. 2019xR-EgoPose: Egocentric 3D Human Pose from an HMD Cameracited by 78
  2. 2018Mo2Cap2: Real-time Mobile 3D Motion Capture with a Cap-mounted Fisheye Cameracited by 67
  3. 2021Estimating Egocentric 3D Human Pose in Global Spacecited by 56
  4. 2022UnrealEgo: A New Dataset for Robust Egocentric 3D Human Motion Capturecited by 56
  5. 2024Estimating Body and Hand Motion in an Ego-sensed Worldcited by 56
  6. 2020SelfPose: 3D Egocentric Pose Estimation from a Headset Mounted Cameracited by 49
  7. 2016Seeing Invisible Poses: Estimating 3D Body Pose from Egocentric Videocited by 45
  8. 2022Estimating Egocentric 3D Human Pose in the Wild with External Weak Supervisioncited by 33
  9. 2023Egocentric Whole-Body Motion Capture with FisheyeViT and Diffusion-Based Motion Refinementcited by 31
  10. 2021Egocentric Pose Estimation from Human Vision Spancited by 27
  11. 2023Ego3DPose: Capturing 3D Cues from Binocular Egocentric Viewscited by 22
  12. 2025REWIND: Real-Time Egocentric Whole-Body Motion Diffusion with Exemplar-Based Identity Conditioningcited by 14
  13. 2024Attention-Propagation Network for Egocentric Heatmap to 3D Pose Liftingcited by 13
  14. 2024EgoCast: Forecasting Egocentric Human Pose in the Wildcited by 11
  15. 2024A Survey on 3D Egocentric Human Pose Estimationcited by 8
  16. 2025Fish2Mesh Transformer: 3D Human Mesh Recovery from Egocentric Visioncited by 3
  17. 2026EgoPoseFormer v2: Accurate Egocentric Human Motion Estimation for AR/VRcited by 2
  18. 2026Egocentric Visibility-Aware Human Pose Estimationcited by 1

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