QuestSim: Human Motion Tracking from Sparse Sensors with Simulated Avatars
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Abstract (arXiv)
Real-time tracking of human body motion is crucial for interactive and immersive experiences in AR/VR. However, very limited sensor data about the body is available from standalone wearable devices such as HMDs (Head Mounted Devices) or AR glasses. In this work, we present a reinforcement learning framework that takes in sparse signals from an HMD and two controllers, and simulates plausible and physically valid full body motions. Using high quality full body motion as dense supervision during training, a simple policy network can learn to output appropriate torques for the character to balance, walk, and jog, while closely following the input signals. Our results demonstrate surprisingly similar leg motions to ground truth without any observations of the lower body, even when the input is only the 6D transformations of the HMD. We also show that a single policy can be robust to diverse locomotion styles, different body sizes, and novel environments.
Key facts. Cited by 77 papers in the map (data through 14 Oct 2026). Builds on 21 of its 51 references that are in the map. First posted on arXiv 20 Sep 2022.
Builds on
21 of 51 references.
References · 21
- 2019PyTorch: An Imperative Style, High-Performance Deep Learning Librarycited by 20,305
- 2017Proximal Policy Optimization Algorithmscited by 15,215
- 2018OpenPose: Realtime Multi-Person 2D Pose Estimation using Part Affinity Fieldscited by 1,162
- 2021Isaac Gym: High Performance GPU-Based Physics Simulation For Robot Learningcited by 998
- 2018DensePose: Dense Human Pose Estimation In The Wildcited by 575
- 2021Learning to Walk in Minutes Using Massively Parallel Deep Reinforcement Learningcited by 512
- 2021HuMoR: 3D Human Motion Model for Robust Pose Estimationcited by 324
- 2018Learning 3D Human Dynamics from Videocited by 316
- 2021Robust Motion In-betweeningcited by 229
- 2021Character Controllers Using Motion VAEscited by 184
- 2021FrankMocap: A Monocular 3D Whole-Body Pose Estimation System via Regression and Integrationcited by 169
- 2018DeepMimic: Example-Guided Deep Reinforcement Learning of Physics-Based Character Skillscited by 163
9 more
- 2022Physical Inertial Poser (PIP): Physics-aware Real-time Human Motion Tracking from Sparse Inertial Sensorscited by 146
- 2022AvatarPoser: Articulated Full-Body Pose Tracking from Sparse Motion Sensingcited by 110
- 2017Sparse Inertial Poser: Automatic 3D Human Pose Estimation from Sparse IMUscited by 109
- 2019MCP: Learning Composable Hierarchical Control with Multiplicative Compositional Policiescited by 108
- 2021Dynamics-Regulated Kinematic Policy for Egocentric Pose Estimationcited by 101
- 2019DenseRaC: Joint 3D Pose and Shape Estimation by Dense Render-and-Comparecited by 100
- 2019Ego-Pose Estimation and Forecasting as Real-Time PD Controlcited by 87
- 2022Transformer Inertial Poser: Real-time Human Motion Reconstruction from Sparse IMUs with Simultaneous Terrain Generationcited by 76
- 2022FLAG: Flow-based 3D Avatar Generation from Sparse Observationscited by 55
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Citing papers per year: 2022: 3; 2023: 21; 2024: 27; 2025: 15; 2026: 11.
77 papers.
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- 2023Perpetual Humanoid Control for Real-time Simulated Avatarscited by 218
- 2024OmniH2O: Universal and Dexterous Human-to-Humanoid Whole-Body Teleoperation and Learningcited by 189
- 2024Learning Human-to-Humanoid Real-Time Whole-Body Teleoperationcited by 130
- 2023Universal Humanoid Motion Representations for Physics-Based Controlcited by 116
- 2024MaskedMimic: Unified Physics-Based Character Control Through Masked Motion Inpaintingcited by 116
- 2023Avatars Grow Legs: Generating Smooth Human Motion from Sparse Tracking Inputs with Diffusion Modelcited by 107
- 2023EMDB: The Electromagnetic Database of Global 3D Human Pose and Shape in the Wildcited by 97
- 2022Ego-Body Pose Estimation via Ego-Head Pose Estimationcited by 94
- 2023TLControl: Trajectory and Language Control for Human Motion Synthesiscited by 94
- 2023EMDM: Efficient Motion Diffusion Model for Fast and High-Quality Motion Generationcited by 89
- 2022GFPose: Learning 3D Human Pose Prior with Gradient Fieldscited by 57
- 2023EgoLocate: Real-time Motion Capture, Localization, and Mapping with Sparse Body-mounted Sensorscited by 48
38 more
- 2023BoDiffusion: Diffusing Sparse Observations for Full-Body Human Motion Synthesiscited by 45
- 2023Realistic Full-Body Tracking from Sparse Observations via Joint-Level Modelingcited by 43
- 2022Learning to Imitate Object Interactions from Internet Videoscited by 34
- 2023EgoPoser: Robust Real-Time Egocentric Pose Estimation from Sparse and Intermittent Observations Everywherecited by 34
- 2023DiffusionPoser: Real-time Human Motion Reconstruction From Arbitrary Sparse Sensors Using Autoregressive Diffusioncited by 31
- 2024Mocap Everyone Everywhere: Lightweight Motion Capture With Smartwatches and a Head-Mounted Cameracited by 31
- 2023QuestEnvSim: Environment-Aware Simulated Motion Tracking from Sparse Sensorscited by 28
- 2024HMD-Poser: On-Device Real-time Human Motion Tracking from Scalable Sparse Observationscited by 25
- 2024Harmon: Whole-Body Motion Generation of Humanoid Robots from Language Descriptionscited by 23
- 2023SparsePoser: Real-time Full-body Motion Reconstruction from Sparse Datacited by 21
- 2024Stratified Avatar Generation from Sparse Observationscited by 21
- 2023HMD-NeMo: Online 3D Avatar Motion Generation From Sparse Observationscited by 18
- 2023Fusing Monocular Images and Sparse IMU Signals for Real-time Human Motion Capturecited by 18
- 2024PhysReaction: Physically Plausible Real-Time Humanoid Reaction Synthesis via Forward Dynamics Guided 4D Imitationcited by 18
- 2024MultiPhys: Multi-Person Physics-aware 3D Motion Estimationcited by 18
- 2024SOLAMI: Social Vision-Language-Action Modeling for Immersive Interaction with 3D Autonomous Characterscited by 18
- 2024Real-Time Simulated Avatar from Head-Mounted Sensorscited by 17
- 2024SuperPADL: Scaling Language-Directed Physics-Based Control with Progressive Supervised Distillationcited by 17
- 2025Ego4o: Egocentric Human Motion Capture and Understanding from Multi-Modal Inputcited by 17
- 2024A Unified Diffusion Framework for Scene-aware Human Motion Estimation from Sparse Signalscited by 16
- 2024EMHI: A Multimodal Egocentric Human Motion Dataset with HMD and Body-Worn IMUscited by 13
- 2024SimpleEgo: Predicting Probabilistic Body Pose from Egocentric Camerascited by 12
- 2024DivaTrack: Diverse Bodies and Motions from Acceleration-Enhanced Three-Point Trackerscited by 11
- 2024EnvPoser: Environment-aware Realistic Human Motion Estimation from Sparse Observations with Uncertainty Modelingcited by 11
- 2023Physics-based Motion Retargeting from Sparse Inputscited by 10
- 2023HOOV: Hand Out-Of-View Tracking for Proprioceptive Interaction using Inertial Sensingcited by 8
- 2024Diffusion-based Human Motion Style Transfer with Semantic Guidancecited by 7
- 2025ModSkill: Physical Character Skill Modularizationcited by 7
- 2025PhysHMR: Learning Humanoid Control Policies from Vision for Physically Plausible Human Motion Reconstructioncited by 7
- 2023MOVIN: Real-time Motion Capture using a Single LiDARcited by 6
- 2024Hand-Object Interaction Controller (HOIC): Deep Reinforcement Learning for Reconstructing Interactions with Physicscited by 6
- 2025EventEgo3D++: 3D Human Motion Capture from a Head-Mounted Event Cameracited by 6
- 2024A Plug-and-Play Physical Motion Restoration Approach for In-the-Wild High-Difficulty Motionscited by 5
- 2025FRAME: Floor-aligned Representation for Avatar Motion from Egocentric Videocited by 5
- 2025ECHO: Ego-Centric modeling of Human-Object interactionscited by 5
- 2023Bidirectional GaitNet: A Bidirectional Prediction Model of Human Gait and Anatomical Conditionscited by 3
- 2023Privacy Preservation in Artificial Intelligence and Extended Reality (AI-XR) Metaverses: A Surveycited by 3
- 2024Self-Avatar Animation in Virtual Reality: Impact of Motion Signals Artifacts on the Full-Body Pose Reconstructioncited by 3
50 most cited of 77 All 77 (JSON)
- 2026OmniPoser: Flexible Human Motion Recovery in the Wild with Masked Flow Matching14 Oct 2026
- 2026FlowAvatar: Real-Time Full-Body Avatars from Sparse Egocentric Inputs on Consumer XR Devices12 Oct 2026
- 2026EgoExoMoCap: Distributed Ego-Exo Human Motion Capture17 Jul 2026
- 2026Towards Real-World Wearable Motion Reconstruction8 Jul 2026
- 2026PressMimic: Pressure-Guided Motion Capture and Control for Humanoid Robot Imitation25 Jun 2026
- 2026AtomicMotion: Learning Human Motion From Different Human Parts21 May 2026
- 2026Learn Weightlessness: Imitate Non-Self-Stabilizing Motions on Humanoid Robot23 Apr 2026
- 2026Ground Reaction Inertial Poser: Physics-based Human Motion Capture from Sparse IMUs and Insole Pressure Sensors17 Mar 2026
- 2026Int3DNet: Scene-Motion Cross Attention Network for 3D Intention Prediction in Mixed Reality9 Mar 2026
- 2026EgoPoseVR: Spatiotemporal Multi-Modal Reasoning for Egocentric Full-Body Pose in Virtual Reality5 Feb 2026
- 2026Mocap Anywhere: Towards Pairwise-Distance based Motion Capture in the Wild (for the Wild)27 Jan 2026
- 2025OmniEgoCap: Camera-Agnostic Sequence-Level Egocentric Motion Reconstruction22 Dec 2025
38 more
- 2025Switch-JustDance: Benchmarking Whole Body Motion Tracking Controllers Using a Commercial Console Game22 Nov 2025
- 2025Mem-MLP: Real-Time 3D Human Motion Generation from Sparse Inputs20 Nov 2025
- 2025Step2Motion: Locomotion Reconstruction from Pressure Sensing Insoles26 Oct 2025
- 2025Shape-aware Inertial Poser: Motion Tracking for Humans with Diverse Shapes Using Sparse Inertial Sensors20 Oct 2025
- 2025PhysHMR: Learning Humanoid Control Policies from Vision for Physically Plausible Human Motion Reconstruction2 Oct 2025
- 2025ECHO: Ego-Centric modeling of Human-Object interactions29 Aug 2025
- 2025DiffCap: Diffusion-based Real-time Human Motion Capture using Sparse IMUs and a Monocular Camera8 Aug 2025
- 2025SSPINNpose: A Self-Supervised PINN for Inertial Pose and Dynamics Estimation13 Jun 2025
- 2025SSD-Poser: Avatar Pose Estimation with State Space Duality from Sparse Observations25 Apr 2025
- 2025Ego4o: Egocentric Human Motion Capture and Understanding from Multi-Modal Input11 Apr 2025
- 2025FRAME: Floor-aligned Representation for Avatar Motion from Egocentric Video29 Mar 2025
- 2025End-to-End Human Pose Reconstruction from Wearable Sensors for 6G Extended Reality Systems6 Mar 2025
- 2025ModSkill: Physical Character Skill Modularization19 Feb 2025
- 2025EventEgo3D++: 3D Human Motion Capture from a Head-Mounted Event Camera11 Feb 2025
- 2024A Plug-and-Play Physical Motion Restoration Approach for In-the-Wild High-Difficulty Motions23 Dec 2024
- 2024EnvPoser: Environment-aware Realistic Human Motion Estimation from Sparse Observations with Uncertainty Modeling13 Dec 2024
- 2024SOLAMI: Social Vision-Language-Action Modeling for Immersive Interaction with 3D Autonomous Characters29 Nov 2024
- 2024XR-MBT: Multi-modal Full Body Tracking for XR through Self-Supervision with Learned Depth Point Cloud Registration27 Nov 2024
- 2024Biometrics in Extended Reality: A Review14 Nov 2024
- 2024Harmon: Whole-Body Motion Generation of Humanoid Robots from Language Descriptions16 Oct 2024
- 2024ELMO: Enhanced Real-time LiDAR Motion Capture through Upsampling9 Oct 2024
- 2024MaskedMimic: Unified Physics-Based Character Control Through Masked Motion Inpainting22 Sep 2024
- 2024EMHI: A Multimodal Egocentric Human Motion Dataset with HMD and Body-Worn IMUs30 Aug 2024
- 2024SuperPADL: Scaling Language-Directed Physics-Based Control with Progressive Supervised Distillation15 Jul 2024
- 2024OmniH2O: Universal and Dexterous Human-to-Humanoid Whole-Body Teleoperation and Learning13 Jun 2024
- 2024Stratified Avatar Generation from Sparse Observations30 May 2024
- 2024SuDA: Support-based Domain Adaptation for Sim2Real Motion Capture with Flexible Sensors25 May 2024
- 2024Hand-Object Interaction Controller (HOIC): Deep Reinforcement Learning for Reconstructing Interactions with Physics4 May 2024
- 2024DragPoser: Motion Reconstruction from Variable Sparse Tracking Signals via Latent Space Optimization29 Apr 2024
- 2024Self-Avatar Animation in Virtual Reality: Impact of Motion Signals Artifacts on the Full-Body Pose Reconstruction29 Apr 2024
- 2024MultiPhys: Multi-Person Physics-aware 3D Motion Estimation18 Apr 2024
- 2024A Unified Diffusion Framework for Scene-aware Human Motion Estimation from Sparse Signals7 Apr 2024
- 2024PhysReaction: Physically Plausible Real-Time Humanoid Reaction Synthesis via Forward Dynamics Guided 4D Imitation1 Apr 2024
- 2024Diffusion-based Human Motion Style Transfer with Semantic Guidance20 Mar 2024
- 2024Real-Time Simulated Avatar from Head-Mounted Sensors11 Mar 2024
- 2024Learning Human-to-Humanoid Real-Time Whole-Body Teleoperation7 Mar 2024
- 2024HMD-Poser: On-Device Real-time Human Motion Tracking from Scalable Sparse Observations6 Mar 2024
- 2024DivaTrack: Diverse Bodies and Motions from Acceleration-Enhanced Three-Point Trackers14 Feb 2024
50 newest of 77 All 77 (JSON)
- 2024Learning Human-to-Humanoid Real-Time Whole-Body Teleoperationcited by 130
- 2024SuperPADL: Scaling Language-Directed Physics-Based Control with Progressive Supervised Distillationcited by 17
- 2024Hand-Object Interaction Controller (HOIC): Deep Reinforcement Learning for Reconstructing Interactions with Physicscited by 6
- 2026Learn Weightlessness: Imitate Non-Self-Stabilizing Motions on Humanoid Robotcited by 0
- 2026Learn Weightlessness: Imitate Non-Self-Stabilizing Motions on Humanoid Robot23 Apr 2026
- 2024SuperPADL: Scaling Language-Directed Physics-Based Control with Progressive Supervised Distillation15 Jul 2024
- 2024Hand-Object Interaction Controller (HOIC): Deep Reinforcement Learning for Reconstructing Interactions with Physics4 May 2024
- 2024Learning Human-to-Humanoid Real-Time Whole-Body Teleoperation7 Mar 2024
- 2023Avatars Grow Legs: Generating Smooth Human Motion from Sparse Tracking Inputs with Diffusion Modelcited by 107
- 2023EMDM: Efficient Motion Diffusion Model for Fast and High-Quality Motion Generationcited by 89
- 2024Diffusion-based Human Motion Style Transfer with Semantic Guidancecited by 7
- 2026OmniPoser: Flexible Human Motion Recovery in the Wild with Masked Flow Matchingcited by 0
- 2026OmniPoser: Flexible Human Motion Recovery in the Wild with Masked Flow Matching14 Oct 2026
- 2024Diffusion-based Human Motion Style Transfer with Semantic Guidance20 Mar 2024
- 2023EMDM: Efficient Motion Diffusion Model for Fast and High-Quality Motion Generation4 Dec 2023
- 2023Avatars Grow Legs: Generating Smooth Human Motion from Sparse Tracking Inputs with Diffusion Model17 Apr 2023
- 2025ModSkill: Physical Character Skill Modularizationcited by 7
- 2025ModSkill: Physical Character Skill Modularization19 Feb 2025
- 2023Perpetual Humanoid Control for Real-time Simulated Avatarscited by 218
- 2024OmniH2O: Universal and Dexterous Human-to-Humanoid Whole-Body Teleoperation and Learningcited by 189
- 2023Universal Humanoid Motion Representations for Physics-Based Controlcited by 116
- 2024MaskedMimic: Unified Physics-Based Character Control Through Masked Motion Inpaintingcited by 116
- 2023EMDB: The Electromagnetic Database of Global 3D Human Pose and Shape in the Wildcited by 97
- 2022Ego-Body Pose Estimation via Ego-Head Pose Estimationcited by 94
- 2023TLControl: Trajectory and Language Control for Human Motion Synthesiscited by 94
- 2022GFPose: Learning 3D Human Pose Prior with Gradient Fieldscited by 57
- 2023EgoLocate: Real-time Motion Capture, Localization, and Mapping with Sparse Body-mounted Sensorscited by 48
- 2023BoDiffusion: Diffusing Sparse Observations for Full-Body Human Motion Synthesiscited by 45
- 2023Realistic Full-Body Tracking from Sparse Observations via Joint-Level Modelingcited by 43
- 2022Learning to Imitate Object Interactions from Internet Videoscited by 34
12 most cited of 68 All 68 (JSON)
- 2026FlowAvatar: Real-Time Full-Body Avatars from Sparse Egocentric Inputs on Consumer XR Devices12 Oct 2026
- 2026EgoExoMoCap: Distributed Ego-Exo Human Motion Capture17 Jul 2026
- 2026Towards Real-World Wearable Motion Reconstruction8 Jul 2026
- 2026PressMimic: Pressure-Guided Motion Capture and Control for Humanoid Robot Imitation25 Jun 2026
- 2026AtomicMotion: Learning Human Motion From Different Human Parts21 May 2026
- 2026Ground Reaction Inertial Poser: Physics-based Human Motion Capture from Sparse IMUs and Insole Pressure Sensors17 Mar 2026
- 2026Int3DNet: Scene-Motion Cross Attention Network for 3D Intention Prediction in Mixed Reality9 Mar 2026
- 2026EgoPoseVR: Spatiotemporal Multi-Modal Reasoning for Egocentric Full-Body Pose in Virtual Reality5 Feb 2026
- 2026Mocap Anywhere: Towards Pairwise-Distance based Motion Capture in the Wild (for the Wild)27 Jan 2026
- 2025OmniEgoCap: Camera-Agnostic Sequence-Level Egocentric Motion Reconstruction22 Dec 2025
- 2025Switch-JustDance: Benchmarking Whole Body Motion Tracking Controllers Using a Commercial Console Game22 Nov 2025
- 2025Mem-MLP: Real-Time 3D Human Motion Generation from Sparse Inputs20 Nov 2025
12 newest of 68 All 68 (JSON)