NeUDF: Leaning Neural Unsigned Distance Fields with Volume Rendering
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Abstract (arXiv)
Multi-view shape reconstruction has achieved impressive progresses thanks to the latest advances in neural implicit surface rendering. However, existing methods based on signed distance function (SDF) are limited to closed surfaces, failing to reconstruct a wide range of real-world objects that contain open-surface structures. In this work, we introduce a new neural rendering framework, coded NeUDF, that can reconstruct surfaces with arbitrary topologies solely from multi-view supervision. To gain the flexibility of representing arbitrary surfaces, NeUDF leverages the unsigned distance function (UDF) as surface representation. While a naive extension of an SDF-based neural renderer cannot scale to UDF, we propose two new formulations of weight function specially tailored for UDF-based volume rendering. Furthermore, to cope with open surface rendering, where the in/out test is no longer valid, we present a dedicated normal regularization strategy to resolve the surface orientation ambiguity. We extensively evaluate our method over a number of challenging datasets, including DTU}, MGN, and Deep Fashion 3D. Experimental results demonstrate that nEudf can significantly outperform the state-of-the-art method in the task of multi-view surface reconstruction, especially for complex shapes with open boundaries.
Key facts. Cited by 40 papers in the map (data through 7 Oct 2026). Builds on 42 of its 67 references that are in the map. First posted on arXiv 20 Apr 2023.
Builds on
42 of 67 references.
References · 42
- 2019DeepSDF: Learning Continuous Signed Distance Functions for Shape Representationcited by 2,682
- 2018Occupancy Networks: Learning 3D Reconstruction in Function Spacecited by 2,037
- 2021NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstructioncited by 1,701
- 2020D-NeRF: Neural Radiance Fields for Dynamic Scenescited by 1,459
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- 2018Learning Implicit Fields for Generative Shape Modelingcited by 1,060
- 2021Volume Rendering of Neural Implicit Surfacescited by 990
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- 2019Scene Representation Networks: Continuous 3D-Structure-Aware Neural Scene Representationscited by 864
- 2020NeRF++: Analyzing and Improving Neural Radiance Fieldscited by 857
- 2019PIFu: Pixel-Aligned Implicit Function for High-Resolution Clothed Human Digitizationcited by 818
- 2020GIRAFFE: Representing Scenes as Compositional Generative Neural Feature Fieldscited by 784
30 more
- 2020Convolutional Occupancy Networkscited by 760
- 2019Differentiable Volumetric Rendering: Learning Implicit 3D Representations without 3D Supervisioncited by 699
- 2021UNISURF: Unifying Neural Implicit Surfaces and Radiance Fields for Multi-View Reconstructioncited by 643
- 2021NICE-SLAM: Neural Implicit Scalable Encoding for SLAMcited by 586
- 2020NeRV: Neural Reflectance and Visibility Fields for Relighting and View Synthesiscited by 493
- 2019BlendedMVS: A Large-scale Dataset for Generalized Multi-view Stereo Networkscited by 487
- 2021Neural Geometric Level of Detail: Real-time Rendering with Implicit 3D Shapescited by 426
- 2020Local Implicit Grid Representations for 3D Scenescited by 372
- 2020Implicit Functions in Feature Space for 3D Shape Reconstruction and Completioncited by 343
- 2020Neural Unsigned Distance Fields for Implicit Function Learningcited by 265
- 2019Multi-Garment Net: Learning to Dress 3D People from Imagescited by 244
- 2021DONeRF: Towards Real-Time Rendering of Compact Neural Radiance Fields using Depth Oracle Networkscited by 232
- 2022Geo-Neus: Geometry-Consistent Neural Implicit Surfaces Learning for Multi-view Reconstructioncited by 211
- 2019DIST: Rendering Deep Implicit Signed Distance Function with Differentiable Sphere Tracingcited by 179
- 2022SparseNeuS: Fast Generalizable Neural Surface Reconstruction from Sparse Viewscited by 175
- 2019NASA: Neural Articulated Shape Approximationcited by 149
- 2021Improving neural implicit surfaces geometry with patch warpingcited by 136
- 2022HF-NeuS: Improved Surface Reconstruction Using High-Frequency Detailscited by 120
- 2020MeshSDF: Differentiable Iso-Surface Extractioncited by 112
- 2021Neural Lumigraph Renderingcited by 105
- 2019Learning to Infer Implicit Surfaces without 3D Supervisioncited by 103
- 2020Deep Fashion3D: A Dataset and Benchmark for 3D Garment Reconstruction from Single Imagescited by 101
- 2021MeshUDF: Fast and Differentiable Meshing of Unsigned Distance Field Networkscited by 75
- 2019Deep Level Sets: Implicit Surface Representations for 3D Shape Inferencecited by 52
- 2022GIFS: Neural Implicit Function for General Shape Representationcited by 45
- 2021Deep Implicit Surface Point Prediction Networkscited by 40
- 2020Implicit Feature Networks for Texture Completion from Partial 3D Datacited by 31
- 20223PSDF: Three-Pole Signed Distance Function for Learning Surfaces with Arbitrary Topologiescited by 27
- 2019Local Deep Implicit Functions for 3D Shapecited by 18
- 2020DUDE: Deep Unsigned Distance Embeddings for Hi-Fidelity Representation of Complex 3D Surfacescited by 16
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Citing papers per year: 2023: 8; 2024: 24; 2025: 5; 2026: 3.
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- 2024Gradient Distance Function29 Oct 2024
- 2024AniSDF: Fused-Granularity Neural Surfaces with Anisotropic Encoding for High-Fidelity 3D Reconstruction2 Oct 2024
- 2024DCUDF2: Improving Efficiency and Accuracy in Extracting Zero Level Sets from Unsigned Distance Fields30 Aug 2024
- 2024A Comparative Study of Neural Surface Reconstruction for Scientific Visualization30 Jul 2024
- 2024VRP-UDF: Towards Unbiased Learning of Unsigned Distance Functions from Multi-view Images with Volume Rendering Priors23 Jul 2024
- 2024Fast Learning of Signed Distance Functions from Noisy Point Clouds via Noise to Noise Mapping4 Jul 2024
- 2024A Lightweight UDF Learning Framework for 3D Reconstruction Based on Local Shape Functions1 Jul 2024
- 20244DRecons: 4D Neural Implicit Deformable Objects Reconstruction from a single RGB-D Camera with Geometrical and Topological Regularizations14 Jun 2024
- 2024DMesh: A Differentiable Mesh Representation20 Apr 2024
- 2024DeferredGS: Decoupled and Editable Gaussian Splatting with Deferred Shading15 Apr 2024
- 2024Probabilistic Directed Distance Fields for Ray-Based Shape Representations13 Apr 2024
- 2024UDiFF: Generating Conditional Unsigned Distance Fields with Optimal Wavelet Diffusion10 Apr 2024
- 2024Reconstructing Topology-Consistent Face Mesh by Volume Rendering from Multi-View Images8 Apr 2024
- 2024Recent Advances in 3D Gaussian Splatting17 Mar 2024
- 2024Unsigned Orthogonal Distance Fields: An Accurate Neural Implicit Representation for Diverse 3D Shapes3 Mar 2024
- 2024DUDF: Differentiable Unsigned Distance Fields with Hyperbolic Scaling14 Feb 2024
- 2024Mesh-based Gaussian Splatting for Real-time Large-scale Deformation7 Feb 2024
- 2023SC-GS: Sparse-Controlled Gaussian Splatting for Editable Dynamic Scenes4 Dec 2023
- 2023Surf-D: Generating High-Quality Surfaces of Arbitrary Topologies Using Diffusion Models28 Nov 2023
- 2023EvaSurf: Efficient View-Aware Implicit Textured Surface Reconstruction16 Nov 2023
- 2023Ghost on the Shell: An Expressive Representation of General 3D Shapes23 Oct 2023
- 2023GridPull: Towards Scalability in Learning Implicit Representations from 3D Point Clouds25 Aug 2023
- 2023Learning a More Continuous Zero Level Set in Unsigned Distance Fields through Level Set Projection22 Aug 2023
- 2023Coordinate Quantized Neural Implicit Representations for Multi-view Reconstruction21 Aug 2023
- 2023NU-MCC: Multiview Compressive Coding with Neighborhood Decoder and Repulsive UDF18 Jul 2023
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- 2025Diffusion Knows Transparency: Repurposing Video Diffusion for Transparent Object Depth and Normal Estimationcited by 9
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- 2026MeshFlow: Efficient Artistic Mesh Generation via MeshVAE and Flow-based Diffusion Transformer3 Jun 2026
- 2025Diffusion Knows Transparency: Repurposing Video Diffusion for Transparent Object Depth and Normal Estimation29 Dec 2025
- 20243D Shape Tokenization via Latent Flow Matching20 Dec 2024
- 2024UDiFF: Generating Conditional Unsigned Distance Fields with Optimal Wavelet Diffusion10 Apr 2024
- 2023Surf-D: Generating High-Quality Surfaces of Arbitrary Topologies Using Diffusion Models28 Nov 2023
- 2023SC-GS: Sparse-Controlled Gaussian Splatting for Editable Dynamic Scenescited by 339
- 2024Recent Advances in 3D Gaussian Splattingcited by 130
- 2025SparseFlex: High-Resolution and Arbitrary-Topology 3D Shape Modelingcited by 76
- 2024DeferredGS: Decoupled and Editable Gaussian Splatting with Deferred Shadingcited by 40
- 2023Learning a More Continuous Zero Level Set in Unsigned Distance Fields through Level Set Projectioncited by 36
- 2024Mesh-based Gaussian Splatting for Real-time Large-scale Deformationcited by 28
- 2023Ghost on the Shell: An Expressive Representation of General 3D Shapescited by 24
- 2024VRP-UDF: Towards Unbiased Learning of Unsigned Distance Functions from Multi-view Images with Volume Rendering Priorscited by 17
- 2024Fast Learning of Signed Distance Functions from Noisy Point Clouds via Noise to Noise Mappingcited by 15
- 2025GaussianUDF: Inferring Unsigned Distance Functions through 3D Gaussian Splattingcited by 14
- 2024Geometry Field Splatting with Gaussian Surfelscited by 13
- 2023GridPull: Towards Scalability in Learning Implicit Representations from 3D Point Cloudscited by 11
12 most cited of 35 All 35 (JSON)
- 2026S2MDF: A Plug-And-Play Layer for Intersection-Free Multi-Object Signed Distance Fields28 May 2026
- 2026EvalMVX: A Unified Benchmarking for Neural 3D Reconstruction under Diverse Multiview Setups27 Feb 2026
- 2025Differentiable Light Transport with Gaussian Surfels via Adapted Radiosity for Efficient Relighting and Geometry Reconstruction23 Sep 2025
- 2025High Resolution UDF Meshing via Iterative Networks21 Sep 2025
- 2025SparseFlex: High-Resolution and Arbitrary-Topology 3D Shape Modeling27 Mar 2025
- 2025GaussianUDF: Inferring Unsigned Distance Functions through 3D Gaussian Splatting25 Mar 2025
- 2024DMesh++: An Efficient Differentiable Mesh for Complex Shapes21 Dec 2024
- 20243D-WAG: Hierarchical Wavelet-Guided Autoregressive Generation for High-Fidelity 3D Shapes28 Nov 2024
- 2024Geometry Field Splatting with Gaussian Surfels26 Nov 2024
- 2024Shallow Signed Distance Functions for Kinematic Collision Bodies11 Nov 2024
- 2024From Transparent to Opaque: Rethinking Neural Implicit Surfaces with α-NeuS8 Nov 2024
- 2024MultiPull: Detailing Signed Distance Functions by Pulling Multi-Level Queries at Multi-Step2 Nov 2024
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