Channel-wise Topology Refinement Graph Convolution for Skeleton-Based Action Recognition
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Abstract (arXiv)
Graph convolutional networks (GCNs) have been widely used and achieved remarkable results in skeleton-based action recognition. In GCNs, graph topology dominates feature aggregation and therefore is the key to extracting representative features. In this work, we propose a novel Channel-wise Topology Refinement Graph Convolution (CTR-GC) to dynamically learn different topologies and effectively aggregate joint features in different channels for skeleton-based action recognition. The proposed CTR-GC models channel-wise topologies through learning a shared topology as a generic prior for all channels and refining it with channel-specific correlations for each channel. Our refinement method introduces few extra parameters and significantly reduces the difficulty of modeling channel-wise topologies. Furthermore, via reformulating graph convolutions into a unified form, we find that CTR-GC relaxes strict constraints of graph convolutions, leading to stronger representation capability. Combining CTR-GC with temporal modeling modules, we develop a powerful graph convolutional network named CTR-GCN which notably outperforms state-of-the-art methods on the NTU RGB+D, NTU RGB+D 120, and NW-UCLA datasets.
Key facts. Cited by 317 papers in the map (data through 7 Oct 2026). Builds on 25 of its 36 references that are in the map. First posted on arXiv 26 Jul 2021.
Builds on
25 of 36 references.
References · 25
- 2015Deep Residual Learning for Image Recognitioncited by 51,809
- 2016Semi-Supervised Classification with Graph Convolutional Networkscited by 11,282
- 2017Graph Attention Networkscited by 8,854
- 2016Convolutional Neural Networks on Graphs with Fast Localized Spectral Filteringcited by 2,085
- 2018Spatial Temporal Graph Convolutional Networks for Skeleton-Based Action Recognitioncited by 1,199
- 2013Spectral Networks and Locally Connected Networks on Graphscited by 1,097
- 2015Convolutional Networks on Graphs for Learning Molecular Fingerprintscited by 751
- 2016NTU RGB+D: A Large Scale Dataset for 3D Human Activity Analysiscited by 683
- 2019NTU RGB+D 120: A Large-Scale Benchmark for 3D Human Activity Understandingcited by 530
- 2019Dynamic Convolution: Attention over Convolution Kernelscited by 355
- 2020Disentangling and Unifying Graph Convolutions for Skeleton-Based Action Recognitioncited by 339
- 2016Learning Convolutional Neural Networks for Graphscited by 314
13 more
- 2019CondConv: Conditionally Parameterized Convolutions for Efficient Inferencecited by 273
- 2019Actional-Structural Graph Convolutional Networks for Skeleton-based Action Recognitioncited by 228
- 2019An Attention Enhanced Graph Convolutional LSTM Network for Skeleton-Based Action Recognitioncited by 151
- 2016Spatio-Temporal LSTM with Trust Gates for 3D Human Action Recognitioncited by 142
- 2018Independently Recurrent Neural Network (IndRNN): Building A Longer and Deeper RNNcited by 142
- 2019Semantics-Guided Neural Networks for Efficient Skeleton-Based Human Action Recognitioncited by 135
- 2014Cross-view Action Modeling, Learning and Recognitioncited by 134
- 2018Co-occurrence Feature Learning from Skeleton Data for Action Recognition and Detection with Hierarchical Aggregationcited by 106
- 2020Stronger, Faster and More Explainable: A Graph Convolutional Baseline for Skeleton-based Action Recognitioncited by 91
- 2020Dynamic GCN: Context-enriched Topology Learning for Skeleton-based Action Recognitioncited by 82
- 2017Skeleton-Based Human Action Recognition with Global Context-Aware Attention LSTM Networkscited by 62
- 2015Differential Recurrent Neural Networks for Action Recognitioncited by 39
- 2020Spatio-Temporal Inception Graph Convolutional Networks for Skeleton-Based Action Recognitioncited by 18
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Citing papers per year: 2021: 4; 2022: 38; 2023: 80; 2024: 71; 2025: 66; 2026: 58.
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