Generative Action Description Prompts for Skeleton-based Action Recognition
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Abstract (arXiv)
Skeleton-based action recognition has recently received considerable attention. Current approaches to skeleton-based action recognition are typically formulated as one-hot classification tasks and do not fully exploit the semantic relations between actions. For example, "make victory sign" and "thumb up" are two actions of hand gestures, whose major difference lies in the movement of hands. This information is agnostic from the categorical one-hot encoding of action classes but could be unveiled from the action description. Therefore, utilizing action description in training could potentially benefit representation learning. In this work, we propose a Generative Action-description Prompts (GAP) approach for skeleton-based action recognition. More specifically, we employ a pre-trained large-scale language model as the knowledge engine to automatically generate text descriptions for body parts movements of actions, and propose a multi-modal training scheme by utilizing the text encoder to generate feature vectors for different body parts and supervise the skeleton encoder for action representation learning. Experiments show that our proposed GAP method achieves noticeable improvements over various baseline models without extra computation cost at inference. GAP achieves new state-of-the-arts on popular skeleton-based action recognition benchmarks, including NTU RGB+D, NTU RGB+D 120 and NW-UCLA. The source code is available at https://github.com/MartinXM/GAP.
Key facts. Cited by 43 papers in the map (data through 14 Oct 2026). Builds on 35 of its 47 references that are in the map. First posted on arXiv 10 Aug 2022.
Builds on
35 of 47 references.
References · 35
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23 more
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Citing papers per year: 2023: 3; 2024: 19; 2025: 11; 2026: 10.
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- 2024SkateFormer: Skeletal-Temporal Transformer for Human Action Recognitioncited by 47
- 2024LLMs are Good Action Recognizerscited by 37
- 2024FROSTER: Frozen CLIP Is A Strong Teacher for Open-Vocabulary Action Recognitioncited by 36
- 2024Revealing Key Details to See Differences: A Novel Prototypical Perspective for Skeleton-based Action Recognitioncited by 29
- 2023Language Knowledge-Assisted Representation Learning for Skeleton-Based Action Recognitioncited by 27
- 2024Part-aware Unified Representation of Language and Skeleton for Zero-shot Action Recognitioncited by 23
- 2023MotionScript: Natural Language Descriptions for Expressive 3D Human Motionscited by 21
- 2024Neuron: Learning Context-Aware Evolving Representations for Zero-Shot Skeleton Action Recognitioncited by 13
- 2025Heterogeneous Skeleton-Based Action Representation Learningcited by 12
- 2024CrossGLG: LLM Guides One-shot Skeleton-based 3D Action Recognition in a Cross-level Mannercited by 11
- 2024Vision-Language Meets the Skeleton: Progressively Distillation with Cross-Modal Knowledge for 3D Action Representation Learningcited by 11
- 2024Zero-Shot Skeleton-based Action Recognition with Dual Visual-Text Alignmentcited by 9
31 more
- 2024Bridging the Skeleton-Text Modality Gap: Diffusion-Powered Modality Alignment for Zero-shot Skeleton-based Action Recognitioncited by 9
- 2024An Information Compensation Framework for Zero-Shot Skeleton-based Action Recognitioncited by 7
- 2024Storyboard guided Alignment for Fine-grained Video Action Recognitioncited by 4
- 2025Zero-Shot Skeleton-Based Action Recognition With Prototype-Guided Feature Alignmentcited by 4
- 2024CHASE: Learning Convex Hull Adaptive Shift for Skeleton-based Multi-Entity Action Recognitioncited by 3
- 2026SkeletonContext: Skeleton-side Context Prompt Learning for Zero-Shot Skeleton-based Action Recognitioncited by 3
- 2024Language-Assisted Human Part Motion Learning for Skeleton-Based Temporal Action Segmentationcited by 2
- 2025Text-Derived Relational Graph-Enhanced Network for Skeleton-Based Action Segmentationcited by 2
- 2025Pose-Aware Weakly-Supervised Action Segmentationcited by 2
- 2025DuoCLR: Dual-Surrogate Contrastive Learning for Skeleton-based Human Action Segmentationcited by 2
- 2023A Generically Contrastive Spatiotemporal Representation Enhancement for 3D Skeleton Action Recognitioncited by 1
- 2024ACE: Action Concept Enhancement of Video-Language Models in Procedural Videoscited by 1
- 2024SkelMamba: A State Space Model for Efficient Skeleton Action Recognition of Neurological Disorderscited by 1
- 2025Action Hints: Semantic Typicality and Context Uniqueness for Generalizable Skeleton-based Video Anomaly Detectioncited by 1
- 2025SkeletonAgent: An Agentic Interaction Framework for Skeleton-based Action Recognitioncited by 1
- 2025Heatmap Pooling Network for Action Recognition from RGB Videoscited by 1
- 2026Neurosymbolic Framework for Concept-Driven Logical Reasoning in Skeleton-Based Human Action Recognitioncited by 1
- 2024LangPose: Language-Aligned Motion for Robust 3D Human Pose Estimationcited by 0
- 2024LS-HAR: Language Supervised Human Action Recognition with Salient Fusion, Construction Sites as a Use-Casecited by 0
- 2024Synchronized and Fine-Grained Head for Skeleton-Based Ambiguous Action Recognitioncited by 0
- 2025CoCoDiff: Diversifying Skeleton Action Features via Coarse-Fine Text-Co-Guided Latent Diffusioncited by 0
- 2025Generative Sign-description Prompts with Multi-positive Contrastive Learning for Sign Language Recognitioncited by 0
- 2025TSkel-Mamba: Temporal Dynamic Modeling via State Space Model for Human Skeleton-based Action Recognitioncited by 0
- 2026E2E-GNet: An End-to-End Skeleton-based Geometric Deep Neural Network for Human Motion Recognitioncited by 0
- 2026Toward Universal Skeleton-Based Action Recognition across Heterogeneous Skeletons and Open Vocabulariescited by 0
- 2026High-Speed Vision Improves Zero-Shot Semantic Understanding of Human Actionscited by 0
- 2026SkelHCC: A Hyperbolic CLIP-Driven Cache Adaptation Framework for Skeleton-based One-Shot Action Recognitioncited by 0
- 2026STAR: Skeletal Token Alignment and Rearrangement for Interaction Recognitioncited by 0
- 2026PhysioAI: Clinical Knowledge-Guided Semantic Supervision for Skeleton-Based Physiotherapy Action Recognitioncited by 0
- 2026De-biasing Skeleton-based Action Recognition with Convex Hull Adaptive Shiftcited by 0
- 2026DiMoP: Diffusion-Driven Motion Representation Learning With Frame-Level Pseudo-Classification for Skeleton-Based Action Recognitioncited by 0
- 2026DiMoP: Diffusion-Driven Motion Representation Learning With Frame-Level Pseudo-Classification for Skeleton-Based Action Recognition28 Sep 2026
- 2026De-biasing Skeleton-based Action Recognition with Convex Hull Adaptive Shift26 Sep 2026
- 2026PhysioAI: Clinical Knowledge-Guided Semantic Supervision for Skeleton-Based Physiotherapy Action Recognition11 Sep 2026
- 2026STAR: Skeletal Token Alignment and Rearrangement for Interaction Recognition19 Jul 2026
- 2026SkelHCC: A Hyperbolic CLIP-Driven Cache Adaptation Framework for Skeleton-based One-Shot Action Recognition2 Jun 2026
- 2026Neurosymbolic Framework for Concept-Driven Logical Reasoning in Skeleton-Based Human Action Recognition8 May 2026
- 2026High-Speed Vision Improves Zero-Shot Semantic Understanding of Human Actions1 May 2026
- 2026Toward Universal Skeleton-Based Action Recognition across Heterogeneous Skeletons and Open Vocabularies18 Apr 2026
- 2026SkeletonContext: Skeleton-side Context Prompt Learning for Zero-Shot Skeleton-based Action Recognition31 Mar 2026
- 2026E2E-GNet: An End-to-End Skeleton-based Geometric Deep Neural Network for Human Motion Recognition3 Mar 2026
- 2025TSkel-Mamba: Temporal Dynamic Modeling via State Space Model for Human Skeleton-based Action Recognition12 Dec 2025
- 2025Heatmap Pooling Network for Action Recognition from RGB Videos3 Dec 2025
31 more
- 2025SkeletonAgent: An Agentic Interaction Framework for Skeleton-based Action Recognition27 Nov 2025
- 2025Action Hints: Semantic Typicality and Context Uniqueness for Generalizable Skeleton-based Video Anomaly Detection14 Sep 2025
- 2025DuoCLR: Dual-Surrogate Contrastive Learning for Skeleton-based Human Action Segmentation5 Sep 2025
- 2025Zero-Shot Skeleton-Based Action Recognition With Prototype-Guided Feature Alignment1 Jul 2025
- 2025Heterogeneous Skeleton-Based Action Representation Learning4 Jun 2025
- 2025Generative Sign-description Prompts with Multi-positive Contrastive Learning for Sign Language Recognition5 May 2025
- 2025CoCoDiff: Diversifying Skeleton Action Features via Coarse-Fine Text-Co-Guided Latent Diffusion30 Apr 2025
- 2025Pose-Aware Weakly-Supervised Action Segmentation8 Apr 2025
- 2025Text-Derived Relational Graph-Enhanced Network for Skeleton-Based Action Segmentation19 Mar 2025
- 2024Synchronized and Fine-Grained Head for Skeleton-Based Ambiguous Action Recognition19 Dec 2024
- 2024SkelMamba: A State Space Model for Efficient Skeleton Action Recognition of Neurological Disorders29 Nov 2024
- 2024Revealing Key Details to See Differences: A Novel Prototypical Perspective for Skeleton-based Action Recognition28 Nov 2024
- 2024ACE: Action Concept Enhancement of Video-Language Models in Procedural Videos23 Nov 2024
- 2024Neuron: Learning Context-Aware Evolving Representations for Zero-Shot Skeleton Action Recognition18 Nov 2024
- 2024Bridging the Skeleton-Text Modality Gap: Diffusion-Powered Modality Alignment for Zero-shot Skeleton-based Action Recognition16 Nov 2024
- 2024Storyboard guided Alignment for Fine-grained Video Action Recognition18 Oct 2024
- 2024CHASE: Learning Convex Hull Adaptive Shift for Skeleton-based Multi-Entity Action Recognition9 Oct 2024
- 2024Language-Assisted Human Part Motion Learning for Skeleton-Based Temporal Action Segmentation8 Oct 2024
- 2024LS-HAR: Language Supervised Human Action Recognition with Salient Fusion, Construction Sites as a Use-Case2 Oct 2024
- 2024Zero-Shot Skeleton-based Action Recognition with Dual Visual-Text Alignment22 Sep 2024
- 2024LangPose: Language-Aligned Motion for Robust 3D Human Pose Estimation31 Aug 2024
- 2024Part-aware Unified Representation of Language and Skeleton for Zero-shot Action Recognition19 Jun 2024
- 2024An Information Compensation Framework for Zero-Shot Skeleton-based Action Recognition2 Jun 2024
- 2024Vision-Language Meets the Skeleton: Progressively Distillation with Cross-Modal Knowledge for 3D Action Representation Learning31 May 2024
- 2024LLMs are Good Action Recognizers31 Mar 2024
- 2024CrossGLG: LLM Guides One-shot Skeleton-based 3D Action Recognition in a Cross-level Manner15 Mar 2024
- 2024SkateFormer: Skeletal-Temporal Transformer for Human Action Recognition14 Mar 2024
- 2024FROSTER: Frozen CLIP Is A Strong Teacher for Open-Vocabulary Action Recognition5 Feb 2024
- 2023A Generically Contrastive Spatiotemporal Representation Enhancement for 3D Skeleton Action Recognition23 Dec 2023
- 2023MotionScript: Natural Language Descriptions for Expressive 3D Human Motions19 Dec 2023
- 2023Language Knowledge-Assisted Representation Learning for Skeleton-Based Action Recognition21 May 2023
- 2024SkateFormer: Skeletal-Temporal Transformer for Human Action Recognitioncited by 47
- 2024LLMs are Good Action Recognizerscited by 37
- 2024Revealing Key Details to See Differences: A Novel Prototypical Perspective for Skeleton-based Action Recognitioncited by 29
- 2023Language Knowledge-Assisted Representation Learning for Skeleton-Based Action Recognitioncited by 27
- 2024Part-aware Unified Representation of Language and Skeleton for Zero-shot Action Recognitioncited by 23
- 2023MotionScript: Natural Language Descriptions for Expressive 3D Human Motionscited by 21
- 2024Neuron: Learning Context-Aware Evolving Representations for Zero-Shot Skeleton Action Recognitioncited by 13
- 2025Heterogeneous Skeleton-Based Action Representation Learningcited by 12
- 2024CrossGLG: LLM Guides One-shot Skeleton-based 3D Action Recognition in a Cross-level Mannercited by 11
- 2024Vision-Language Meets the Skeleton: Progressively Distillation with Cross-Modal Knowledge for 3D Action Representation Learningcited by 11
- 2024Zero-Shot Skeleton-based Action Recognition with Dual Visual-Text Alignmentcited by 9
- 2024An Information Compensation Framework for Zero-Shot Skeleton-based Action Recognitioncited by 7
12 most cited of 36 All 36 (JSON)
- 2026DiMoP: Diffusion-Driven Motion Representation Learning With Frame-Level Pseudo-Classification for Skeleton-Based Action Recognition28 Sep 2026
- 2026De-biasing Skeleton-based Action Recognition with Convex Hull Adaptive Shift26 Sep 2026
- 2026PhysioAI: Clinical Knowledge-Guided Semantic Supervision for Skeleton-Based Physiotherapy Action Recognition11 Sep 2026
- 2026STAR: Skeletal Token Alignment and Rearrangement for Interaction Recognition19 Jul 2026
- 2026SkelHCC: A Hyperbolic CLIP-Driven Cache Adaptation Framework for Skeleton-based One-Shot Action Recognition2 Jun 2026
- 2026High-Speed Vision Improves Zero-Shot Semantic Understanding of Human Actions1 May 2026
- 2026Toward Universal Skeleton-Based Action Recognition across Heterogeneous Skeletons and Open Vocabularies18 Apr 2026
- 2026SkeletonContext: Skeleton-side Context Prompt Learning for Zero-Shot Skeleton-based Action Recognition31 Mar 2026
- 2026E2E-GNet: An End-to-End Skeleton-based Geometric Deep Neural Network for Human Motion Recognition3 Mar 2026
- 2025Heatmap Pooling Network for Action Recognition from RGB Videos3 Dec 2025
- 2025Action Hints: Semantic Typicality and Context Uniqueness for Generalizable Skeleton-based Video Anomaly Detection14 Sep 2025
- 2025DuoCLR: Dual-Surrogate Contrastive Learning for Skeleton-based Human Action Segmentation5 Sep 2025
12 newest of 36 All 36 (JSON)