mlsanityData to 14 Oct 2026

CMD: Self-supervised 3D Action Representation Learning with Cross-modal Mutual Distillation

arXiv 2208.12448 ↗First posted 26 Aug 2022cs.CVcited by 38

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Abstract (arXiv)

In 3D action recognition, there exists rich complementary information between skeleton modalities. Nevertheless, how to model and utilize this information remains a challenging problem for self-supervised 3D action representation learning. In this work, we formulate the cross-modal interaction as a bidirectional knowledge distillation problem. Different from classic distillation solutions that transfer the knowledge of a fixed and pre-trained teacher to the student, in this work, the knowledge is continuously updated and bidirectionally distilled between modalities. To this end, we propose a new Cross-modal Mutual Distillation (CMD) framework with the following designs. On the one hand, the neighboring similarity distribution is introduced to model the knowledge learned in each modality, where the relational information is naturally suitable for the contrastive frameworks. On the other hand, asymmetrical configurations are used for teacher and student to stabilize the distillation process and to transfer high-confidence information between modalities. By derivation, we find that the cross-modal positive mining in previous works can be regarded as a degenerated version of our CMD. We perform extensive experiments on NTU RGB+D 60, NTU RGB+D 120, and PKU-MMD II datasets. Our approach outperforms existing self-supervised methods and sets a series of new records. The code is available at: https://github.com/maoyunyao/CMD

Key facts. Cited by 38 papers in the map (data through 14 Oct 2026). Builds on 47 of its 64 references that are in the map. First posted on arXiv 26 Aug 2022.

Builds on

47 of 64 references.

References · 47

  1. 2020A Simple Framework for Contrastive Learning of Visual Representationscited by 12,049
  2. 2015Distilling the Knowledge in a Neural Networkcited by 10,324
  3. 2018Representation Learning with Contrastive Predictive Codingcited by 7,777
  4. 2019Momentum Contrast for Unsupervised Visual Representation Learningcited by 7,513
  5. 2021Masked Autoencoders Are Scalable Vision Learnerscited by 7,403
  6. 2015Batch Normalization: Accelerating Deep Network Training by Reducing Internal Covariate Shiftcited by 7,005
  7. 2017Neural Discrete Representation Learningcited by 4,712
  8. 2020Improved Baselines with Momentum Contrastive Learningcited by 2,287
  9. 2014FitNets: Hints for Thin Deep Netscited by 1,653
  10. 2021Align before Fuse: Vision and Language Representation Learning with Momentum Distillationcited by 1,619
  11. 2021An Empirical Study of Training Self-Supervised Vision Transformerscited by 1,616
  12. 2016Unsupervised Learning of Visual Representations by Solving Jigsaw Puzzlescited by 1,382
35 more
  1. 2018Spatial Temporal Graph Convolutional Networks for Skeleton-Based Action Recognitioncited by 1,209
  2. 2018OpenPose: Realtime Multi-Person 2D Pose Estimation using Part Affinity Fieldscited by 1,162
  3. 2019Relational Knowledge Distillationcited by 889
  4. 2020Self-supervised Learning: Generative or Contrastivecited by 694
  5. 2016NTU RGB+D: A Large Scale Dataset for 3D Human Activity Analysiscited by 686
  6. 2019NTU RGB+D 120: A Large-Scale Benchmark for 3D Human Activity Understandingcited by 533
  7. 2019Similarity-Preserving Knowledge Distillationcited by 516
  8. 2020Disentangling and Unifying Graph Convolutions for Skeleton-Based Action Recognitioncited by 343
  9. 2016RMPE: Regional Multi-person Pose Estimationcited by 340
  10. 2021Channel-wise Topology Refinement Graph Convolution for Skeleton-Based Action Recognitioncited by 322
  11. 2019Correlation Congruence for Knowledge Distillationcited by 285
  12. 2019Actional-Structural Graph Convolutional Networks for Skeleton-based Action Recognitioncited by 228
  13. 2018Learning Deep Representations with Probabilistic Knowledge Transfercited by 213
  14. 2019An Attention Enhanced Graph Convolutional LSTM Network for Skeleton-Based Action Recognitioncited by 151
  15. 2019Semantics-Guided Neural Networks for Efficient Skeleton-Based Human Action Recognitioncited by 135
  16. 2021SEED: Self-supervised Distillation For Visual Representationcited by 134
  17. 2017A New Representation of Skeleton Sequences for 3D Action Recognitioncited by 126
  18. 20213D Human Action Representation Learning via Cross-View Consistency Pursuitcited by 106
  19. 2017PKU-MMD: A Large Scale Benchmark for Continuous Multi-Modal Human Action Understandingcited by 101
  20. 2020MS2L: Multi-Task Self-Supervised Learning for Skeleton Based Action Recognitioncited by 92
  21. 2019PREDICT & CLUSTER: Unsupervised Skeleton Based Action Recognitioncited by 91
  22. 2021Contrastive Learning from Extremely Augmented Skeleton Sequences for Self-supervised Action Recognitioncited by 90
  23. 2018View Adaptive Neural Networks for High Performance Skeleton-based Human Action Recognitioncited by 84
  24. 2021Skeleton-Contrastive 3D Action Representation Learningcited by 76
  25. 2020CompRess: Self-Supervised Learning by Compressing Representationscited by 62
  26. 2020Augmented Skeleton Based Contrastive Action Learning with Momentum LSTM for Unsupervised Action Recognitioncited by 60
  27. 2021Skeleton Cloud Colorization for Unsupervised 3D Action Representation Learningcited by 58
  28. 2022TransVG++: End-to-End Visual Grounding with Language Conditioned Vision Transformercited by 42
  29. 2020Adversarial Self-Supervised Learning for Semi-Supervised 3D Action Recognitioncited by 34
  30. 2020ISD: Self-Supervised Learning by Iterative Similarity Distillationcited by 33
  31. 2020Unsupervised 3D Human Pose Representation with Viewpoint and Pose Disentanglementcited by 32
  32. 2020Contrastive Transformation for Self-supervised Correspondence Learningcited by 21
  33. 2021AdaSGN: Adapting Joint Number and Model Size for Efficient Skeleton-Based Action Recognitioncited by 21
  34. 2021Contextual Similarity Aggregation with Self-attention for Visual Re-rankingcited by 14
  35. 2020Single Shot Video Object Detectorcited by 7

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2022: 1; 2023: 10; 2024: 10; 2025: 8; 2026: 9.

38 papers.

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  1. 2023Actionlet-Dependent Contrastive Learning for Unsupervised Skeleton-Based Action Recognitioncited by 42
  2. 2023Masked Motion Predictors are Strong 3D Action Representation Learnerscited by 41
  3. 2023HaLP: Hallucinating Latent Positives for Skeleton-based Self-Supervised Learning of Actionscited by 25
  4. 2022ViA: View-invariant Skeleton Action Representation Learning via Motion Retargetingcited by 22
  5. 2023Prompted Contrast with Masked Motion Modeling: Towards Versatile 3D Action Representation Learningcited by 19
  6. 2023Graph Contrastive Learning for Skeleton-based Action Recognitioncited by 17
  7. 2024USDRL: Unified Skeleton-Based Dense Representation Learning with Multi-Grained Feature Decorrelationcited by 16
  8. 2023LAC: Latent Action Composition for Skeleton-based Action Segmentationcited by 15
  9. 2024MacDiff: Unified Skeleton Modeling with Masked Conditional Diffusioncited by 15
  10. 2024Neuron: Learning Context-Aware Evolving Representations for Zero-Shot Skeleton Action Recognitioncited by 13
  11. 2025Heterogeneous Skeleton-Based Action Representation Learningcited by 12
  12. 2023Pyramid Self-attention Polymerization Learning for Semi-supervised Skeleton-based Action Recognitioncited by 11
26 more
  1. 2024Vision-Language Meets the Skeleton: Progressively Distillation with Cross-Modal Knowledge for 3D Action Representation Learningcited by 11
  2. 2025Foundation Model for Skeleton-Based Human Action Understandingcited by 11
  3. 2024Idempotent Unsupervised Representation Learning for Skeleton-Based Action Recognitioncited by 7
  4. 2024MV2MAE: Multi-View Video Masked Autoencoderscited by 6
  5. 2024Self-Supervised Skeleton-Based Action Representation Learning: A Benchmark and Beyondcited by 5
  6. 2026Beyond Point-Wise Matching: Structural Representation Alignment for Accelerating Diffusion Transformerscited by 4
  7. 2024STARS: Self-supervised Tuning for 3D Action Recognition in Skeleton Sequencescited by 3
  8. 2025Towards Efficient General Feature Prediction in Masked Skeleton Modelingcited by 3
  9. 2023Cross-Model Cross-Stream Learning for Self-Supervised Human Action Recognitioncited by 2
  10. 2024Skeleton2vec: A Self-supervised Learning Framework with Contextualized Target Representations for Skeleton Sequencecited by 2
  11. 2025DuoCLR: Dual-Surrogate Contrastive Learning for Skeleton-based Human Action Segmentationcited by 2
  12. 2023Attack-Augmentation Mixing-Contrastive Skeletal Representation Learningcited by 1
  13. 2023I2MD: 3D Action Representation Learning with Inter- and Intra-modal Mutual Distillationcited by 1
  14. 2025Multimodal Skeleton-Based Action Representation Learning via Decomposition and Compositioncited by 1
  15. 2024Spatial Hierarchy and Temporal Attention Guided Cross Masking for Self-supervised Skeleton-based Action Recognitioncited by 0
  16. 2025MaskSem: Semantic-Guided Masking for Learning 3D Hybrid High-Order Motion Representationcited by 0
  17. 2025MS-CLR: Multi-Skeleton Contrastive Learning for Human Action Recognitioncited by 0
  18. 2025DoGCLR: Dominance-Game Contrastive Learning Network for Skeleton-Based Action Recognitioncited by 0
  19. 2026ASMa: Asymmetric Spatio-temporal Masking for Skeleton Action Representation Learningcited by 0
  20. 2026Skeleton-to-Image Encoding: Enabling Skeleton Representation Learning via Vision-Pretrained Modelscited by 0
  21. 2026M3GCLR: Multi-View Mini-Max Infinite Skeleton-Data Game Contrastive Learning For Skeleton-Based Action Recognitioncited by 0
  22. 2026Toward Universal Skeleton-Based Action Recognition across Heterogeneous Skeletons and Open Vocabulariescited by 0
  23. 2026Beyond Binary Contrast: Modeling Continuous Skeleton Action Spaces with Transitional Anchorscited by 0
  24. 2026Cross-Resolution Semantic Transfer for Robust Text-to-Image Retrieval in Low-Resolution Surveillancecited by 0
  25. 2026Capturing Uncertainty in Human Motion for Representation Learning in Soccercited by 0
  26. 2026One for All: Generalist Foundation Model for Cross-Sensor Skeleton Representation Learningcited by 0

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  2. 2022XKD: Cross-modal Knowledge Distillation with Domain Alignment for Video Representation Learning
  3. 2025View-aware Cross-modal Distillation for Multi-view Action Recognition
  4. 2021Learning an Augmented RGB Representation with Cross-Modal Knowledge Distillation for Action Detection
  5. 2024Multi-modal Relation Distillation for Unified 3D Representation Learning
  6. 2023Enhanced Multimodal Representation Learning with Cross-modal KD
  7. 2022A Novel Self-Knowledge Distillation Approach with Siamese Representation Learning for Action Recognition
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