Skeleton-Based Human Action Recognition with Global Context-Aware Attention LSTM Networks
Not on the map. Why?
Abstract (arXiv)
Human action recognition in 3D skeleton sequences has attracted a lot of research attention. Recently, Long Short-Term Memory (LSTM) networks have shown promising performance in this task due to their strengths in modeling the dependencies and dynamics in sequential data. As not all skeletal joints are informative for action recognition, and the irrelevant joints often bring noise which can degrade the performance, we need to pay more attention to the informative ones. However, the original LSTM network does not have explicit attention ability. In this paper, we propose a new class of LSTM network, Global Context-Aware Attention LSTM (GCA-LSTM), for skeleton based action recognition. This network is capable of selectively focusing on the informative joints in each frame of each skeleton sequence by using a global context memory cell. To further improve the attention capability of our network, we also introduce a recurrent attention mechanism, with which the attention performance of the network can be enhanced progressively. Moreover, we propose a stepwise training scheme in order to train our network effectively. Our approach achieves state-of-the-art performance on five challenging benchmark datasets for skeleton based action recognition.
Key facts. Cited by 62 papers in the map (data through 7 Oct 2026). First posted on arXiv 18 Jul 2017.
Builds on
No reference list yet.
Built on by
Citing papers per year: 2021: 12; 2022: 9; 2023: 14; 2024: 12; 2025: 10; 2026: 5.
62 papers.
Sort:
By area:
- 2021Channel-wise Topology Refinement Graph Convolution for Skeleton-Based Action Recognitioncited by 317
- 2022PSTNet: Point Spatio-Temporal Convolution on Point Cloud Sequencescited by 68
- 2021Attention, please! A survey of Neural Attention Models in Deep Learningcited by 50
- 2024SkateFormer: Skeletal-Temporal Transformer for Human Action Recognitioncited by 46
- 2022IGFormer: Interaction Graph Transformer for Skeleton-based Human Interaction Recognitioncited by 31
- 2022SkeletonMAE: Spatial-Temporal Masked Autoencoders for Self-supervised Skeleton Action Recognitioncited by 29
- 2022No Pain, Big Gain: Classify Dynamic Point Cloud Sequences with Static Models by Fitting Feature-level Space-time Surfacescited by 25
- 2023Interactive Spatiotemporal Token Attention Network for Skeleton-based General Interactive Action Recognitioncited by 23
- 2021Learning Connectivity with Graph Convolutional Networks for Skeleton-based Action Recognitioncited by 20
- 2021GAN-based Reactive Motion Synthesis with Class-aware Discriminators for Human-human Interactioncited by 18
- 2023Scene-Driven Multimodal Knowledge Graph Construction for Embodied AIcited by 17
- 2021Skeleton-Based Mutually Assisted Interacted Object Localization and Human Action Recognitioncited by 13
38 more
- 2024Stable-Pose: Leveraging Transformers for Pose-Guided Text-to-Image Generationcited by 12
- 2024Multi-Modality Co-Learning for Efficient Skeleton-based Action Recognitioncited by 12
- 2021Human Interaction Recognition Framework based on Interacting Body Part Attentioncited by 11
- 2025Motion Matters: Motion-guided Modulation Network for Skeleton-based Micro-Action Recognitioncited by 11
- 2021Logsig-RNN: a novel network for robust and efficient skeleton-based action recognitioncited by 10
- 2022Two-person Graph Convolutional Network for Skeleton-based Human Interaction Recognitioncited by 7
- 2023Action Recognition with Multi-stream Motion Modeling and Mutual Information Maximizationcited by 7
- 2022Progressive Cross-modal Knowledge Distillation for Human Action Recognitioncited by 6
- 20253D Skeleton-Based Action Recognition: A Reviewcited by 6
- 2021Improving Generalization of Transfer Learning Across Domains Using Spatio-Temporal Features in Autonomous Drivingcited by 5
- 2024Learning Mutual Excitation for Hand-to-Hand and Human-to-Human Interaction Recognitioncited by 5
- 2024MK-SGN: A Spiking Graph Convolutional Network with Multimodal Fusion and Knowledge Distillation for Skeleton-based Action Recognitioncited by 5
- 2024A Spatio-Temporal Representation Learning as an Alternative to Traditional Glosses in Sign Language Translation and Productioncited by 5
- 2025Are Spatial-Temporal Graph Convolution Networks for Human Action Recognition Over-Parameterized?cited by 5
- 2024HDBN: A Novel Hybrid Dual-branch Network for Robust Skeleton-based Action Recognitioncited by 4
- 2024Deep video representation learning: a surveycited by 4
- 2022AFE-CNN: 3D Skeleton-based Action Recognition with Action Feature Enhancementcited by 3
- 2022Transformers in Action Recognition: A Review on Temporal Modelingcited by 3
- 2023A Two-stream Hybrid CNN-Transformer Network for Skeleton-based Human Interaction Recognitioncited by 3
- 2024CHASE: Learning Convex Hull Adaptive Shift for Skeleton-based Multi-Entity Action Recognitioncited by 3
- 2025SkeletonX: Data-Efficient Skeleton-based Action Recognition via Cross-sample Feature Aggregationcited by 3
- 2021Towards Automated and Marker-less Parkinson Disease Assessment: Predicting UPDRS Scores using Sit-stand videoscited by 2
- 2021Multi-Scale Semantics-Guided Neural Networks for Efficient Skeleton-Based Human Action Recognitioncited by 2
- 2021Action Recognition with Domain Invariant Features of Skeleton Imagecited by 2
- 2023Cross-Stream Contrastive Learning for Self-Supervised Skeleton-Based Action Recognitioncited by 2
- 2023SpATr: MoCap 3D Human Action Recognition based on Spiral Auto-encoder and Transformer Networkcited by 2
- 2024Real-Time Hand Gesture Recognition: Integrating Skeleton-Based Data Fusion and Multi-Stream CNNcited by 2
- 2023Position and Orientation-Aware One-Shot Learning for Medical Action Recognition from Signal Datacited by 1
- 2025Skeleton-Based Transformer for Classification of Errors and Better Feedback in Low Back Pain Physical Rehabilitation Exercisescited by 1
- 2025Federated Action Recognition for Smart Worker Assistance Using FastPosecited by 1
- 2025Signal-SGN++: Topology-Enhanced Time-Frequency Spiking Graph Network for Skeleton-Based Action Recognitioncited by 1
- 2021Learning Chebyshev Basis in Graph Convolutional Networks for Skeleton-based Action Recognitioncited by 0
- 2022Real-Time Online Skeleton Extraction and Gesture Recognition on Peppercited by 0
- 2023Motion-R3: Fast and Accurate Motion Annotation via Representation-based Representativeness Rankingcited by 0
- 2023Budget-Aware Graph Convolutional Network Design using Probabilistic Magnitude Pruningcited by 0
- 2023Miniaturized Graph Convolutional Networks with Topologically Consistent Pruningcited by 0
- 2023Two-stream Multi-level Dynamic Point Transformer for Two-person Interaction Recognitioncited by 0
- 2023Proving the Potential of Skeleton Based Action Recognition to Automate the Analysis of Manual Processescited by 0
50 most cited of 62 All 62 (JSON)
- 2026De-biasing Skeleton-based Action Recognition with Convex Hull Adaptive Shift26 Sep 2026
- 2026One for All: Generalist Foundation Model for Cross-Sensor Skeleton Representation Learning7 Sep 2026
- 2026STAR: Skeletal Token Alignment and Rearrangement for Interaction Recognition19 Jul 2026
- 2026S3T-Former: A Purely Spike-Driven State-Space Topology Transformer for Skeleton Action Recognition18 Mar 2026
- 2026GATS: Gaussian Aware Temporal Scaling Transformer for Invariant 4D Spatio-Temporal Point Cloud Representation17 Mar 2026
- 2025Signal-SGN++: Topology-Enhanced Time-Frequency Spiking Graph Network for Skeleton-Based Action Recognition22 Dec 2025
- 2025AI-Based Stroke Rehabilitation Domiciliary Assessment System with ST_GCN Attention27 Sep 2025
- 2025UniPose: Unified Cross-modality Pose Prior Propagation towards RGB-D data for Weakly Supervised 3D Human Pose Estimation27 Sep 2025
- 2025MS-CLR: Multi-Skeleton Contrastive Learning for Human Action Recognition20 Aug 2025
- 2025Federated Action Recognition for Smart Worker Assistance Using FastPose18 Aug 2025
- 2025Motion Matters: Motion-guided Modulation Network for Skeleton-based Micro-Action Recognition29 Jul 2025
- 20253D Skeleton-Based Action Recognition: A Review1 Jun 2025
38 more
- 2025Are Spatial-Temporal Graph Convolution Networks for Human Action Recognition Over-Parameterized?15 May 2025
- 2025SkeletonX: Data-Efficient Skeleton-based Action Recognition via Cross-sample Feature Aggregation16 Apr 2025
- 2025Skeleton-Based Transformer for Classification of Errors and Better Feedback in Low Back Pain Physical Rehabilitation Exercises28 Mar 2025
- 2024Designing Semi-Structured Pruning of Graph Convolutional Networks for Skeleton-based Recognition16 Dec 2024
- 2024Human Action Recognition (HAR) Using Skeleton-based Spatial Temporal Relative Transformer Network: ST-RTR31 Oct 2024
- 2024CHASE: Learning Convex Hull Adaptive Shift for Skeleton-based Multi-Entity Action Recognition9 Oct 2024
- 2024Multi-Modality Co-Learning for Efficient Skeleton-based Action Recognition22 Jul 2024
- 2024A Spatio-Temporal Representation Learning as an Alternative to Traditional Glosses in Sign Language Translation and Production3 Jul 2024
- 2024Real-Time Hand Gesture Recognition: Integrating Skeleton-Based Data Fusion and Multi-Stream CNN21 Jun 2024
- 2024Stable-Pose: Leveraging Transformers for Pose-Guided Text-to-Image Generation4 Jun 2024
- 2024Deep video representation learning: a survey10 May 2024
- 2024HDBN: A Novel Hybrid Dual-branch Network for Robust Skeleton-based Action Recognition24 Apr 2024
- 2024MK-SGN: A Spiking Graph Convolutional Network with Multimodal Fusion and Knowledge Distillation for Skeleton-based Action Recognition16 Apr 2024
- 2024SkateFormer: Skeletal-Temporal Transformer for Human Action Recognition14 Mar 2024
- 2024Learning Mutual Excitation for Hand-to-Hand and Human-to-Human Interaction Recognition4 Feb 2024
- 2023A Two-stream Hybrid CNN-Transformer Network for Skeleton-based Human Interaction Recognition31 Dec 2023
- 2023One-Shot Multi-Rate Pruning of Graph Convolutional Networks29 Dec 2023
- 2023Challenges in Video-Based Infant Action Recognition: A Critical Examination of the State of the Art21 Nov 2023
- 2023Scene-Driven Multimodal Knowledge Graph Construction for Embodied AI7 Nov 2023
- 2023Proving the Potential of Skeleton Based Action Recognition to Automate the Analysis of Manual Processes12 Oct 2023
- 2023Position and Orientation-Aware One-Shot Learning for Medical Action Recognition from Signal Data27 Sep 2023
- 2023Two-stream Multi-level Dynamic Point Transformer for Two-person Interaction Recognition22 Jul 2023
- 2023Interactive Spatiotemporal Token Attention Network for Skeleton-based General Interactive Action Recognition14 Jul 2023
- 2023Miniaturized Graph Convolutional Networks with Topologically Consistent Pruning30 Jun 2023
- 2023SpATr: MoCap 3D Human Action Recognition based on Spiral Auto-encoder and Transformer Network30 Jun 2023
- 2023Action Recognition with Multi-stream Motion Modeling and Mutual Information Maximization13 Jun 2023
- 2023Budget-Aware Graph Convolutional Network Design using Probabilistic Magnitude Pruning30 May 2023
- 2023Cross-Stream Contrastive Learning for Self-Supervised Skeleton-Based Action Recognition3 May 2023
- 2023Motion-R3: Fast and Accurate Motion Annotation via Representation-based Representativeness Ranking4 Apr 2023
- 2022Transformers in Action Recognition: A Review on Temporal Modeling29 Dec 2022
- 2022SkeletonMAE: Spatial-Temporal Masked Autoencoders for Self-supervised Skeleton Action Recognition1 Sep 2022
- 2022Progressive Cross-modal Knowledge Distillation for Human Action Recognition17 Aug 2022
- 2022Two-person Graph Convolutional Network for Skeleton-based Human Interaction Recognition12 Aug 2022
- 2022AFE-CNN: 3D Skeleton-based Action Recognition with Action Feature Enhancement6 Aug 2022
- 2022IGFormer: Interaction Graph Transformer for Skeleton-based Human Interaction Recognition25 Jul 2022
- 2022Real-Time Online Skeleton Extraction and Gesture Recognition on Pepper22 Jun 2022
- 2022PSTNet: Point Spatio-Temporal Convolution on Point Cloud Sequences27 May 2022
- 2022No Pain, Big Gain: Classify Dynamic Point Cloud Sequences with Static Models by Fitting Feature-level Space-time Surfaces21 Mar 2022
50 newest of 62 All 62 (JSON)
- 2021Channel-wise Topology Refinement Graph Convolution for Skeleton-Based Action Recognitioncited by 317
- 2022PSTNet: Point Spatio-Temporal Convolution on Point Cloud Sequencescited by 68
- 2021Attention, please! A survey of Neural Attention Models in Deep Learningcited by 50
- 2024SkateFormer: Skeletal-Temporal Transformer for Human Action Recognitioncited by 46
- 2022IGFormer: Interaction Graph Transformer for Skeleton-based Human Interaction Recognitioncited by 31
- 2022SkeletonMAE: Spatial-Temporal Masked Autoencoders for Self-supervised Skeleton Action Recognitioncited by 29
- 2022No Pain, Big Gain: Classify Dynamic Point Cloud Sequences with Static Models by Fitting Feature-level Space-time Surfacescited by 25
- 2023Interactive Spatiotemporal Token Attention Network for Skeleton-based General Interactive Action Recognitioncited by 23
- 2021Learning Connectivity with Graph Convolutional Networks for Skeleton-based Action Recognitioncited by 20
- 2021GAN-based Reactive Motion Synthesis with Class-aware Discriminators for Human-human Interactioncited by 18
- 2023Scene-Driven Multimodal Knowledge Graph Construction for Embodied AIcited by 17
- 2021Skeleton-Based Mutually Assisted Interacted Object Localization and Human Action Recognitioncited by 13
12 most cited of 60 All 60 (JSON)
- 2026De-biasing Skeleton-based Action Recognition with Convex Hull Adaptive Shift26 Sep 2026
- 2026One for All: Generalist Foundation Model for Cross-Sensor Skeleton Representation Learning7 Sep 2026
- 2026STAR: Skeletal Token Alignment and Rearrangement for Interaction Recognition19 Jul 2026
- 2026S3T-Former: A Purely Spike-Driven State-Space Topology Transformer for Skeleton Action Recognition18 Mar 2026
- 2026GATS: Gaussian Aware Temporal Scaling Transformer for Invariant 4D Spatio-Temporal Point Cloud Representation17 Mar 2026
- 2025Signal-SGN++: Topology-Enhanced Time-Frequency Spiking Graph Network for Skeleton-Based Action Recognition22 Dec 2025
- 2025AI-Based Stroke Rehabilitation Domiciliary Assessment System with ST_GCN Attention27 Sep 2025
- 2025UniPose: Unified Cross-modality Pose Prior Propagation towards RGB-D data for Weakly Supervised 3D Human Pose Estimation27 Sep 2025
- 2025MS-CLR: Multi-Skeleton Contrastive Learning for Human Action Recognition20 Aug 2025
- 2025Federated Action Recognition for Smart Worker Assistance Using FastPose18 Aug 2025
- 2025Motion Matters: Motion-guided Modulation Network for Skeleton-based Micro-Action Recognition29 Jul 2025
- 20253D Skeleton-Based Action Recognition: A Review1 Jun 2025
12 newest of 60 All 60 (JSON)