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Skeleton-Based Human Action Recognition with Global Context-Aware Attention LSTM Networks

arXiv 1707.05740 ↗First posted 18 Jul 2017cs.CVcited by 62

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Abstract (arXiv)

Human action recognition in 3D skeleton sequences has attracted a lot of research attention. Recently, Long Short-Term Memory (LSTM) networks have shown promising performance in this task due to their strengths in modeling the dependencies and dynamics in sequential data. As not all skeletal joints are informative for action recognition, and the irrelevant joints often bring noise which can degrade the performance, we need to pay more attention to the informative ones. However, the original LSTM network does not have explicit attention ability. In this paper, we propose a new class of LSTM network, Global Context-Aware Attention LSTM (GCA-LSTM), for skeleton based action recognition. This network is capable of selectively focusing on the informative joints in each frame of each skeleton sequence by using a global context memory cell. To further improve the attention capability of our network, we also introduce a recurrent attention mechanism, with which the attention performance of the network can be enhanced progressively. Moreover, we propose a stepwise training scheme in order to train our network effectively. Our approach achieves state-of-the-art performance on five challenging benchmark datasets for skeleton based action recognition.

Key facts. Cited by 62 papers in the map (data through 7 Oct 2026). First posted on arXiv 18 Jul 2017.

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Citing papers per year: 2021: 12; 2022: 9; 2023: 14; 2024: 12; 2025: 10; 2026: 5.

62 papers.

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  1. 2021Channel-wise Topology Refinement Graph Convolution for Skeleton-Based Action Recognitioncited by 317
  2. 2022PSTNet: Point Spatio-Temporal Convolution on Point Cloud Sequencescited by 68
  3. 2021Attention, please! A survey of Neural Attention Models in Deep Learningcited by 50
  4. 2024SkateFormer: Skeletal-Temporal Transformer for Human Action Recognitioncited by 46
  5. 2022IGFormer: Interaction Graph Transformer for Skeleton-based Human Interaction Recognitioncited by 31
  6. 2022SkeletonMAE: Spatial-Temporal Masked Autoencoders for Self-supervised Skeleton Action Recognitioncited by 29
  7. 2022No Pain, Big Gain: Classify Dynamic Point Cloud Sequences with Static Models by Fitting Feature-level Space-time Surfacescited by 25
  8. 2023Interactive Spatiotemporal Token Attention Network for Skeleton-based General Interactive Action Recognitioncited by 23
  9. 2021Learning Connectivity with Graph Convolutional Networks for Skeleton-based Action Recognitioncited by 20
  10. 2021GAN-based Reactive Motion Synthesis with Class-aware Discriminators for Human-human Interactioncited by 18
  11. 2023Scene-Driven Multimodal Knowledge Graph Construction for Embodied AIcited by 17
  12. 2021Skeleton-Based Mutually Assisted Interacted Object Localization and Human Action Recognitioncited by 13
38 more
  1. 2024Stable-Pose: Leveraging Transformers for Pose-Guided Text-to-Image Generationcited by 12
  2. 2024Multi-Modality Co-Learning for Efficient Skeleton-based Action Recognitioncited by 12
  3. 2021Human Interaction Recognition Framework based on Interacting Body Part Attentioncited by 11
  4. 2025Motion Matters: Motion-guided Modulation Network for Skeleton-based Micro-Action Recognitioncited by 11
  5. 2021Logsig-RNN: a novel network for robust and efficient skeleton-based action recognitioncited by 10
  6. 2022Two-person Graph Convolutional Network for Skeleton-based Human Interaction Recognitioncited by 7
  7. 2023Action Recognition with Multi-stream Motion Modeling and Mutual Information Maximizationcited by 7
  8. 2022Progressive Cross-modal Knowledge Distillation for Human Action Recognitioncited by 6
  9. 20253D Skeleton-Based Action Recognition: A Reviewcited by 6
  10. 2021Improving Generalization of Transfer Learning Across Domains Using Spatio-Temporal Features in Autonomous Drivingcited by 5
  11. 2024Learning Mutual Excitation for Hand-to-Hand and Human-to-Human Interaction Recognitioncited by 5
  12. 2024MK-SGN: A Spiking Graph Convolutional Network with Multimodal Fusion and Knowledge Distillation for Skeleton-based Action Recognitioncited by 5
  13. 2024A Spatio-Temporal Representation Learning as an Alternative to Traditional Glosses in Sign Language Translation and Productioncited by 5
  14. 2025Are Spatial-Temporal Graph Convolution Networks for Human Action Recognition Over-Parameterized?cited by 5
  15. 2024HDBN: A Novel Hybrid Dual-branch Network for Robust Skeleton-based Action Recognitioncited by 4
  16. 2024Deep video representation learning: a surveycited by 4
  17. 2022AFE-CNN: 3D Skeleton-based Action Recognition with Action Feature Enhancementcited by 3
  18. 2022Transformers in Action Recognition: A Review on Temporal Modelingcited by 3
  19. 2023A Two-stream Hybrid CNN-Transformer Network for Skeleton-based Human Interaction Recognitioncited by 3
  20. 2024CHASE: Learning Convex Hull Adaptive Shift for Skeleton-based Multi-Entity Action Recognitioncited by 3
  21. 2025SkeletonX: Data-Efficient Skeleton-based Action Recognition via Cross-sample Feature Aggregationcited by 3
  22. 2021Towards Automated and Marker-less Parkinson Disease Assessment: Predicting UPDRS Scores using Sit-stand videoscited by 2
  23. 2021Multi-Scale Semantics-Guided Neural Networks for Efficient Skeleton-Based Human Action Recognitioncited by 2
  24. 2021Action Recognition with Domain Invariant Features of Skeleton Imagecited by 2
  25. 2023Cross-Stream Contrastive Learning for Self-Supervised Skeleton-Based Action Recognitioncited by 2
  26. 2023SpATr: MoCap 3D Human Action Recognition based on Spiral Auto-encoder and Transformer Networkcited by 2
  27. 2024Real-Time Hand Gesture Recognition: Integrating Skeleton-Based Data Fusion and Multi-Stream CNNcited by 2
  28. 2023Position and Orientation-Aware One-Shot Learning for Medical Action Recognition from Signal Datacited by 1
  29. 2025Skeleton-Based Transformer for Classification of Errors and Better Feedback in Low Back Pain Physical Rehabilitation Exercisescited by 1
  30. 2025Federated Action Recognition for Smart Worker Assistance Using FastPosecited by 1
  31. 2025Signal-SGN++: Topology-Enhanced Time-Frequency Spiking Graph Network for Skeleton-Based Action Recognitioncited by 1
  32. 2021Learning Chebyshev Basis in Graph Convolutional Networks for Skeleton-based Action Recognitioncited by 0
  33. 2022Real-Time Online Skeleton Extraction and Gesture Recognition on Peppercited by 0
  34. 2023Motion-R3: Fast and Accurate Motion Annotation via Representation-based Representativeness Rankingcited by 0
  35. 2023Budget-Aware Graph Convolutional Network Design using Probabilistic Magnitude Pruningcited by 0
  36. 2023Miniaturized Graph Convolutional Networks with Topologically Consistent Pruningcited by 0
  37. 2023Two-stream Multi-level Dynamic Point Transformer for Two-person Interaction Recognitioncited by 0
  38. 2023Proving the Potential of Skeleton Based Action Recognition to Automate the Analysis of Manual Processescited by 0

50 most cited of 62 All 62 (JSON)