Semantics-Guided Neural Networks for Efficient Skeleton-Based Human Action Recognition
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Abstract (arXiv)
Skeleton-based human action recognition has attracted great interest thanks to the easy accessibility of the human skeleton data. Recently, there is a trend of using very deep feedforward neural networks to model the 3D coordinates of joints without considering the computational efficiency. In this paper, we propose a simple yet effective semantics-guided neural network (SGN) for skeleton-based action recognition. We explicitly introduce the high level semantics of joints (joint type and frame index) into the network to enhance the feature representation capability. In addition, we exploit the relationship of joints hierarchically through two modules, i.e., a joint-level module for modeling the correlations of joints in the same frame and a framelevel module for modeling the dependencies of frames by taking the joints in the same frame as a whole. A strong baseline is proposed to facilitate the study of this field. With an order of magnitude smaller model size than most previous works, SGN achieves the state-of-the-art performance on the NTU60, NTU120, and SYSU datasets. The source code is available at https://github.com/microsoft/SGN.
Key facts. Cited by 135 papers in the map (data through 14 Oct 2026). First posted on arXiv 2 Apr 2019.
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Citing papers per year: 2021: 24; 2022: 35; 2023: 34; 2024: 26; 2025: 11; 2026: 5.
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- 2021Channel-wise Topology Refinement Graph Convolution for Skeleton-Based Action Recognitioncited by 322
- 20213D Human Action Representation Learning via Cross-View Consistency Pursuitcited by 106
- 2023Inter-X: Towards Versatile Human-Human Interaction Analysiscited by 98
- 2021Constructing Stronger and Faster Baselines for Skeleton-based Action Recognitioncited by 87
- 2022Hierarchically Decomposed Graph Convolutional Networks for Skeleton-Based Action Recognitioncited by 85
- 2022PYSKL: Towards Good Practices for Skeleton Action Recognitioncited by 83
- 2021Learning Skeletal Graph Neural Networks for Hard 3D Pose Estimationcited by 62
- 2023Learning Discriminative Representations for Skeleton Based Action Recognitioncited by 62
- 2022Towards a Deeper Understanding of Skeleton-based Gait Recognitioncited by 56
- 2024SkateFormer: Skeletal-Temporal Transformer for Human Action Recognitioncited by 47
- 2022Generative Action Description Prompts for Skeleton-based Action Recognitioncited by 43
- 2023Actionlet-Dependent Contrastive Learning for Unsupervised Skeleton-Based Action Recognitioncited by 42
38 more
- 2023Masked Motion Predictors are Strong 3D Action Representation Learnerscited by 41
- 20233Mformer: Multi-order Multi-mode Transformer for Skeletal Action Recognitioncited by 40
- 2022CMD: Self-supervised 3D Action Representation Learning with Cross-modal Mutual Distillationcited by 38
- 2022Hypergraph Transformer for Skeleton-based Action Recognitioncited by 36
- 2021VPN++: Rethinking Video-Pose embeddings for understanding Activities of Daily Livingcited by 35
- 2021OpenHands: Making Sign Language Recognition Accessible with Pose-based Pretrained Models across Languagescited by 31
- 2021Topology-aware Convolutional Neural Network for Efficient Skeleton-based Action Recognitioncited by 29
- 2022SkeletonMAE: Spatial-Temporal Masked Autoencoders for Self-supervised Skeleton Action Recognitioncited by 29
- 2024Revealing Key Details to See Differences: A Novel Prototypical Perspective for Skeleton-based Action Recognitioncited by 29
- 2021Generalized Contrastive Optimization of Siamese Networks for Place Recognitioncited by 27
- 2023Language Knowledge-Assisted Representation Learning for Skeleton-Based Action Recognitioncited by 27
- 2021BASAR:Black-box Attack on Skeletal Action Recognitioncited by 26
- 2022DG-STGCN: Dynamic Spatial-Temporal Modeling for Skeleton-based Action Recognitioncited by 26
- 2021Learning Multi-Granular Spatio-Temporal Graph Network for Skeleton-based Action Recognitioncited by 25
- 2021Understanding the Robustness of Skeleton-based Action Recognition under Adversarial Attackcited by 24
- 2022Joint-bone Fusion Graph Convolutional Network for Semi-supervised Skeleton Action Recognitioncited by 24
- 2023Zero-shot Skeleton-based Action Recognition via Mutual Information Estimation and Maximizationcited by 24
- 2021Generative Adversarial Graph Convolutional Networks for Human Action Synthesiscited by 23
- 2021Fusing Higher-order Features in Graph Neural Networks for Skeleton-based Action Recognitioncited by 22
- 2021AdaSGN: Adapting Joint Number and Model Size for Efficient Skeleton-Based Action Recognitioncited by 21
- 2023Part Aware Contrastive Learning for Self-Supervised Action Recognitioncited by 21
- 2023Unified Keypoint-based Action Recognition Framework via Structured Keypoint Poolingcited by 19
- 2022Focal and Global Spatial-Temporal Transformer for Skeleton-based Action Recognitioncited by 18
- 2021Camera Distortion-aware 3D Human Pose Estimation in Video with Optimization-based Meta-Learningcited by 17
- 2022Geometric Features Informed Multi-person Human-object Interaction Recognition in Videoscited by 17
- 2023Graph Contrastive Learning for Skeleton-based Action Recognitioncited by 17
- 2021Unsupervised Motion Representation Learning with Capsule Autoencoderscited by 16
- 2022Towards Domain Generalization in Object Detectioncited by 16
- 2021Skeleton-Based Mutually Assisted Interacted Object Localization and Human Action Recognitioncited by 13
- 2022Skeleton-based Action Recognition via Temporal-Channel Aggregationcited by 13
- 2022Leveraging Spatio-Temporal Dependency for Skeleton-Based Action Recognitioncited by 13
- 2024Simba: Mamba augmented U-ShiftGCN for Skeletal Action Recognition in Videoscited by 13
- 2022Skeleton-based Action Recognition via Adaptive Cross-Form Learningcited by 12
- 20223D Pose Based Feedback for Physical Exercisescited by 11
- 2023InfoGCN++: Learning Representation by Predicting the Future for Online Human Skeleton-based Action Recognitioncited by 11
- 2024Adaptive Hyper-Graph Convolution Network for Skeleton-based Human Action Recognition with Virtual Connectionscited by 11
- 2021ChaLearn LAP Large Scale Signer Independent Isolated Sign Language Recognition Challenge: Design, Results and Future Researchcited by 10
- 2021Adversarial Bone Length Attack on Action Recognitioncited by 10
50 most cited of 135 All 135 (JSON)
- 2026Structure over Depth: A Single-Block Spatio-Temporal Transformer for Multi-Entity Reasoning25 Jul 2026
- 2026A Point Cloud Transformer for Remote Monitoring and Automated Assessment of Physical Rehabilitation Exercises29 Jun 2026
- 2026LLM Enhanced Action Recognition via Hierarchical Global-Local Skeleton-Language Model28 Mar 2026
- 2026Skeleton-to-Image Encoding: Enabling Skeleton Representation Learning via Vision-Pretrained Models6 Mar 2026
- 2026BHaRNet: Reliability-Aware Body-Hand Modality Expertized Networks for Fine-grained Skeleton Action Recognition1 Jan 2026
- 2025TSkel-Mamba: Temporal Dynamic Modeling via State Space Model for Human Skeleton-based Action Recognition12 Dec 2025
- 2025AI-Based Stroke Rehabilitation Domiciliary Assessment System with ST_GCN Attention27 Sep 2025
- 2025G3CN: Gaussian Topology Refinement Gated Graph Convolutional Network for Skeleton-Based Action Recognition9 Sep 2025
- 2025Why Relational Graphs Will Save the Next Generation of Vision Foundation Models?25 Aug 2025
- 2025LiteFat: Lightweight Spatio-Temporal Graph Learning for Real-Time Driver Fatigue Detection29 Jul 2025
- 20253D Skeleton-Based Action Recognition: A Review1 Jun 2025
- 2025Are Spatial-Temporal Graph Convolution Networks for Human Action Recognition Over-Parameterized?15 May 2025
38 more
- 2025CoCoDiff: Diversifying Skeleton Action Features via Coarse-Fine Text-Co-Guided Latent Diffusion30 Apr 2025
- 2025High-order Graph Neural Networks with Common Neighbor Awareness for Link Prediction26 Apr 2025
- 2025Action Recognition in Real-World Ambient Assisted Living Environment29 Mar 2025
- 2025DSTSA-GCN: Advancing Skeleton-Based Gesture Recognition with Semantic-Aware Spatio-Temporal Topology Modeling21 Jan 2025
- 2024Synchronized and Fine-Grained Head for Skeleton-Based Ambiguous Action Recognition19 Dec 2024
- 2024SkelMamba: A State Space Model for Efficient Skeleton Action Recognition of Neurological Disorders29 Nov 2024
- 2024Revealing Key Details to See Differences: A Novel Prototypical Perspective for Skeleton-based Action Recognition28 Nov 2024
- 2024Adaptive Hyper-Graph Convolution Network for Skeleton-based Human Action Recognition with Virtual Connections22 Nov 2024
- 2024Topological Symmetry Enhanced Graph Convolution for Skeleton-Based Action Recognition19 Nov 2024
- 2024Autoregressive Adaptive Hypergraph Transformer for Skeleton-based Activity Recognition8 Nov 2024
- 2024Human Action Recognition (HAR) Using Skeleton-based Spatial Temporal Relative Transformer Network: ST-RTR31 Oct 2024
- 2024Idempotent Unsupervised Representation Learning for Skeleton-Based Action Recognition27 Oct 2024
- 2024LS-HAR: Language Supervised Human Action Recognition with Salient Fusion, Construction Sites as a Use-Case2 Oct 2024
- 2024ReL-SAR: Representation Learning for Skeleton Action Recognition with Convolutional Transformers and BYOL9 Sep 2024
- 2024TASAR: Transfer-based Attack on Skeletal Action Recognition4 Sep 2024
- 2024Joint Temporal Pooling for Improving Skeleton-based Action Recognition18 Aug 2024
- 2024Skeleton-Based Action Recognition with Spatial-Structural Graph Convolution31 Jul 2024
- 2024Shap-Mix: Shapley Value Guided Mixing for Long-Tailed Skeleton Based Action Recognition17 Jul 2024
- 2024Graph in Graph Neural Network30 Jun 2024
- 2024Emotion Loss Attacking: Adversarial Attack Perception for Skeleton based on Multi-dimensional Features28 Jun 2024
- 2024Adversary-Guided Motion Retargeting for Skeleton Anonymization8 May 2024
- 2024An Improved Graph Pooling Network for Skeleton-Based Action Recognition25 Apr 2024
- 2024MK-SGN: A Spiking Graph Convolutional Network with Multimodal Fusion and Knowledge Distillation for Skeleton-based Action Recognition16 Apr 2024
- 2024Simba: Mamba augmented U-ShiftGCN for Skeletal Action Recognition in Videos11 Apr 2024
- 2024Dynamic Spatial-Temporal Aggregation for Skeleton-Aware Sign Language Recognition19 Mar 2024
- 2024SkateFormer: Skeletal-Temporal Transformer for Human Action Recognition14 Mar 2024
- 2024Meet JEANIE: a Similarity Measure for 3D Skeleton Sequences via Temporal-Viewpoint Alignment7 Feb 2024
- 2024Learning Mutual Excitation for Hand-to-Hand and Human-to-Human Interaction Recognition4 Feb 2024
- 2024AutoGCN -- Towards Generic Human Activity Recognition with Neural Architecture Search2 Feb 2024
- 2024Unsupervised Spatial-Temporal Feature Enrichment and Fidelity Preservation Network for Skeleton based Action Recognition25 Jan 2024
- 2023Inter-X: Towards Versatile Human-Human Interaction Analysis26 Dec 2023
- 2023D-STGCNT: A Dense Spatio-Temporal Graph Conv-GRU Network based on transformer for assessment of patient physical rehabilitation21 Dec 2023
- 2023SMC-NCA: Semantic-guided Multi-level Contrast for Semi-supervised Temporal Action Segmentation19 Dec 2023
- 2023STEP CATFormer: Spatial-Temporal Effective Body-Part Cross Attention Transformer for Skeleton-based Action Recognition6 Dec 2023
- 2023I2MD: 3D Action Representation Learning with Inter- and Intra-modal Mutual Distillation24 Oct 2023
- 2023Human Pose-based Estimation, Tracking and Action Recognition with Deep Learning: A Survey19 Oct 2023
- 2023InfoGCN++: Learning Representation by Predicting the Future for Online Human Skeleton-based Action Recognition16 Oct 2023
- 2023BoIR: Box-Supervised Instance Representation for Multi-Person Pose Estimation25 Sep 2023
50 newest of 135 All 135 (JSON)
- 2021Channel-wise Topology Refinement Graph Convolution for Skeleton-Based Action Recognitioncited by 322
- 20213D Human Action Representation Learning via Cross-View Consistency Pursuitcited by 106
- 2023Inter-X: Towards Versatile Human-Human Interaction Analysiscited by 98
- 2021Constructing Stronger and Faster Baselines for Skeleton-based Action Recognitioncited by 87
- 2022Hierarchically Decomposed Graph Convolutional Networks for Skeleton-Based Action Recognitioncited by 85
- 2022PYSKL: Towards Good Practices for Skeleton Action Recognitioncited by 83
- 2021Learning Skeletal Graph Neural Networks for Hard 3D Pose Estimationcited by 62
- 2023Learning Discriminative Representations for Skeleton Based Action Recognitioncited by 62
- 2022Towards a Deeper Understanding of Skeleton-based Gait Recognitioncited by 56
- 2024SkateFormer: Skeletal-Temporal Transformer for Human Action Recognitioncited by 47
- 2022Generative Action Description Prompts for Skeleton-based Action Recognitioncited by 43
- 2023Actionlet-Dependent Contrastive Learning for Unsupervised Skeleton-Based Action Recognitioncited by 42
12 most cited of 132 All 132 (JSON)
- 2026Structure over Depth: A Single-Block Spatio-Temporal Transformer for Multi-Entity Reasoning25 Jul 2026
- 2026A Point Cloud Transformer for Remote Monitoring and Automated Assessment of Physical Rehabilitation Exercises29 Jun 2026
- 2026LLM Enhanced Action Recognition via Hierarchical Global-Local Skeleton-Language Model28 Mar 2026
- 2026Skeleton-to-Image Encoding: Enabling Skeleton Representation Learning via Vision-Pretrained Models6 Mar 2026
- 2026BHaRNet: Reliability-Aware Body-Hand Modality Expertized Networks for Fine-grained Skeleton Action Recognition1 Jan 2026
- 2025AI-Based Stroke Rehabilitation Domiciliary Assessment System with ST_GCN Attention27 Sep 2025
- 2025G3CN: Gaussian Topology Refinement Gated Graph Convolutional Network for Skeleton-Based Action Recognition9 Sep 2025
- 2025Why Relational Graphs Will Save the Next Generation of Vision Foundation Models?25 Aug 2025
- 2025LiteFat: Lightweight Spatio-Temporal Graph Learning for Real-Time Driver Fatigue Detection29 Jul 2025
- 20253D Skeleton-Based Action Recognition: A Review1 Jun 2025
- 2025Are Spatial-Temporal Graph Convolution Networks for Human Action Recognition Over-Parameterized?15 May 2025
- 2025High-order Graph Neural Networks with Common Neighbor Awareness for Link Prediction26 Apr 2025
12 newest of 132 All 132 (JSON)