mlsanityData to 7 Oct 2026

Graph Contrastive Learning for Skeleton-based Action Recognition

arXiv 2301.10900 ↗First posted 26 Jan 2023cs.CVcited by 17

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Abstract (arXiv)

In the field of skeleton-based action recognition, current top-performing graph convolutional networks (GCNs) exploit intra-sequence context to construct adaptive graphs for feature aggregation. However, we argue that such context is still textitlocal since the rich cross-sequence relations have not been explicitly investigated. In this paper, we propose a graph contrastive learning framework for skeleton-based action recognition (textitSkeletonGCL) to explore the textitglobal context across all sequences. In specific, SkeletonGCL associates graph learning across sequences by enforcing graphs to be class-discriminative, i.e., intra-class compact and inter-class dispersed, which improves the GCN capacity to distinguish various action patterns. Besides, two memory banks are designed to enrich cross-sequence context from two complementary levels, i.e., instance and semantic levels, enabling graph contrastive learning in multiple context scales. Consequently, SkeletonGCL establishes a new training paradigm, and it can be seamlessly incorporated into current GCNs. Without loss of generality, we combine SkeletonGCL with three GCNs (2S-ACGN, CTR-GCN, and InfoGCN), and achieve consistent improvements on NTU60, NTU120, and NW-UCLA benchmarks. The source code will be available at urlhttps://github.com/OliverHxh/SkeletonGCL.

Key facts. Cited by 17 papers in the map (data through 7 Oct 2026). Builds on 31 of its 41 references that are in the map. First posted on arXiv 26 Jan 2023.

Builds on

31 of 41 references.

References · 31

  1. 2020A Simple Framework for Contrastive Learning of Visual Representationscited by 11,979
  2. 2018Representation Learning with Contrastive Predictive Codingcited by 7,662
  3. 2019Momentum Contrast for Unsupervised Visual Representation Learningcited by 7,482
  4. 2015FaceNet: A Unified Embedding for Face Recognition and Clusteringcited by 2,833
  5. 2020Supervised Contrastive Learningcited by 2,803
  6. 2018Unsupervised Feature Learning via Non-Parametric Instance-level Discriminationcited by 1,838
  7. 2021An Empirical Study of Training Self-Supervised Vision Transformerscited by 1,610
  8. 2018Spatial Temporal Graph Convolutional Networks for Skeleton-Based Action Recognitioncited by 1,199
  9. 2019Self-Supervised Learning of Pretext-Invariant Representationscited by 806
  10. 2016NTU RGB+D: A Large Scale Dataset for 3D Human Activity Analysiscited by 683
  11. 2020Contrastive Learning with Hard Negative Samplescited by 619
  12. 2019NTU RGB+D 120: A Large-Scale Benchmark for 3D Human Activity Understandingcited by 530
19 more
  1. 2020Hard Negative Mixing for Contrastive Learningcited by 399
  2. 2020Disentangling and Unifying Graph Convolutions for Skeleton-Based Action Recognitioncited by 339
  3. 2021Channel-wise Topology Refinement Graph Convolution for Skeleton-Based Action Recognitioncited by 317
  4. 2021Revisiting Skeleton-based Action Recognitioncited by 256
  5. 2021Exploring Cross-Image Pixel Contrast for Semantic Segmentationcited by 242
  6. 2019Actional-Structural Graph Convolutional Networks for Skeleton-based Action Recognitioncited by 228
  7. 2019An Attention Enhanced Graph Convolutional LSTM Network for Skeleton-Based Action Recognitioncited by 151
  8. 2019Semantics-Guided Neural Networks for Efficient Skeleton-Based Human Action Recognitioncited by 135
  9. 2014Cross-view Action Modeling, Learning and Recognitioncited by 134
  10. 20213D Human Action Representation Learning via Cross-View Consistency Pursuitcited by 105
  11. 2020Skeleton-based Action Recognition via Spatial and Temporal Transformer Networkscited by 98
  12. 2021Contrastive Learning from Extremely Augmented Skeleton Sequences for Self-supervised Action Recognitioncited by 89
  13. 2020Dynamic GCN: Context-enriched Topology Learning for Skeleton-based Action Recognitioncited by 82
  14. 2022Multi-Scale Spatial Temporal Graph Convolutional Network for Skeleton-Based Action Recognitioncited by 71
  15. 2015P-CNN: Pose-based CNN Features for Action Recognitioncited by 58
  16. 2017Modeling Temporal Dynamics and Spatial Configurations of Actions Using Two-Stream Recurrent Neural Networkscited by 48
  17. 2022CMD: Self-supervised 3D Action Representation Learning with Cross-modal Mutual Distillationcited by 38
  18. 2022Hard Negative Sampling Strategies for Contrastive Representation Learningcited by 13
  19. 2015RNN Fisher Vectors for Action Recognition and Image Annotationcited by 11

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2023: 3; 2024: 5; 2025: 3; 2026: 6.

17 papers.

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  1. 2024Revealing Key Details to See Differences: A Novel Prototypical Perspective for Skeleton-based Action Recognitioncited by 29
  2. 2023Overcoming Topology Agnosticism: Enhancing Skeleton-Based Action Recognition through Redefined Skeletal Topology Awarenesscited by 8
  3. 2024CHASE: Learning Convex Hull Adaptive Shift for Skeleton-based Multi-Entity Action Recognitioncited by 3
  4. 2024Language-Assisted Human Part Motion Learning for Skeleton-Based Temporal Action Segmentationcited by 2
  5. 2025DuoCLR: Dual-Surrogate Contrastive Learning for Skeleton-based Human Action Segmentationcited by 2
  6. 2023Elevating Skeleton-Based Action Recognition with Efficient Multi-Modality Self-Supervisioncited by 1
  7. 2023A Generically Contrastive Spatiotemporal Representation Enhancement for 3D Skeleton Action Recognitioncited by 1
  8. 2025SkeletonAgent: An Agentic Interaction Framework for Skeleton-based Action Recognitioncited by 1
  9. 2026AnyMo: Geometry-Aware Setup-Agnostic Modeling of Human Motion in the Wildcited by 1
  10. 2024Multi-Scale Spatial-Temporal Self-Attention Graph Convolutional Networks for Skeleton-based Action Recognitioncited by 0
  11. 2024Topological Symmetry Enhanced Graph Convolution for Skeleton-Based Action Recognitioncited by 0
  12. 2025G3CN: Gaussian Topology Refinement Gated Graph Convolutional Network for Skeleton-Based Action Recognitioncited by 0
5 more
  1. 2026Affinity Contrastive Learning for Skeleton-based Human Activity Understandingcited by 0
  2. 2026E2E-GNet: An End-to-End Skeleton-based Geometric Deep Neural Network for Human Motion Recognitioncited by 0
  3. 2026Toward Universal Skeleton-Based Action Recognition across Heterogeneous Skeletons and Open Vocabulariescited by 0
  4. 2026Marrying Text-to-Motion Generation with Skeleton-Based Action Recognitioncited by 0
  5. 2026De-biasing Skeleton-based Action Recognition with Convex Hull Adaptive Shiftcited by 0