S3T-Former: A Purely Spike-Driven State-Space Topology Transformer for Skeleton Action Recognition
Not on the map. Why?
Abstract (arXiv)
Skeleton-based action recognition is crucial for multimedia applications but heavily relies on power-hungry Artificial Neural Networks (ANNs), limiting their deployment on resource-constrained edge devices. Spiking Neural Networks (SNNs) provide an energy-efficient alternative; however, existing spiking models for skeleton data often compromise the intrinsic sparsity of SNNs by resorting to dense matrix aggregations, heavy multimodal fusion modules, or non-sparse frequency domain transformations. Furthermore, they severely suffer from the short-term amnesia of spiking neurons. In this paper, we propose the Spiking State-Space Topology Transformer (S3T-Former), which, to the best of our knowledge, is the first purely spike-driven Transformer architecture specifically designed for energy-efficient skeleton action recognition. Rather than relying on heavy fusion overhead, we formulate a Multi-Stream Anatomical Spiking Embedding (M-ASE) that acts as a generalized kinematic differential operator, elegantly transforming multimodal skeleton features into heterogeneous, highly sparse event streams. To achieve true topological and temporal sparsity, we introduce Lateral Spiking Topology Routing (LSTR) for on-demand conditional spike propagation, and a Spiking State-Space (S3) Engine to systematically capture long-range temporal dynamics without non-sparse spectral workarounds. Extensive experiments on multiple large-scale datasets demonstrate that S3T-Former achieves highly competitive accuracy while theoretically reducing energy consumption compared to classic ANNs, establishing a new state-of-the-art for energy-efficient neuromorphic action recognition.
Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 16 of its 34 references that are in the map. First posted on arXiv 18 Mar 2026.
Builds on
16 of 34 references.
References · 16
- 2018Spatial Temporal Graph Convolutional Networks for Skeleton-Based Action Recognitioncited by 1,199
- 2016NTU RGB+D: A Large Scale Dataset for 3D Human Activity Analysiscited by 683
- 2019NTU RGB+D 120: A Large-Scale Benchmark for 3D Human Activity Understandingcited by 530
- 2017Spatio-Temporal Backpropagation for Training High-performance Spiking Neural Networkscited by 399
- 2020Incorporating Learnable Membrane Time Constant to Enhance Learning of Spiking Neural Networkscited by 340
- 2020Disentangling and Unifying Graph Convolutions for Skeleton-Based Action Recognitioncited by 339
- 2021Channel-wise Topology Refinement Graph Convolution for Skeleton-Based Action Recognitioncited by 317
- 2022Spikformer: When Spiking Neural Network Meets Transformercited by 263
- 2022Temporal Efficient Training of Spiking Neural Network via Gradient Re-weightingcited by 192
- 2014Cross-view Action Modeling, Learning and Recognitioncited by 134
- 2020Skeleton-based Action Recognition via Spatial and Temporal Transformer Networkscited by 98
- 2024Spike-driven Transformer V2: Meta Spiking Neural Network Architecture Inspiring the Design of Next-generation Neuromorphic Chipscited by 97
4 more
- 2017Skeleton-Based Human Action Recognition with Global Context-Aware Attention LSTM Networkscited by 62
- 2017Skeleton-Based Action Recognition Using Spatio-Temporal LSTM Network with Trust Gatescited by 54
- 2020A Survey on 3D Skeleton-Based Action Recognition Using Learning Methodcited by 46
- 2024Signal-SGN: A Spiking Graph Convolutional Network for Skeletal Action Recognition via Learning Temporal-Frequency Dynamicscited by 2
Built on by
Not cited yet.