mlsanityData to 7 Oct 2026

Spatio-Temporal LSTM with Trust Gates for 3D Human Action Recognition

arXiv 1607.07043 ↗First posted 24 Jul 2016cs.CV cs.AI cs.LGcited by 142

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Abstract (arXiv)

3D action recognition - analysis of human actions based on 3D skeleton data - becomes popular recently due to its succinctness, robustness, and view-invariant representation. Recent attempts on this problem suggested to develop RNN-based learning methods to model the contextual dependency in the temporal domain. In this paper, we extend this idea to spatio-temporal domains to analyze the hidden sources of action-related information within the input data over both domains concurrently. Inspired by the graphical structure of the human skeleton, we further propose a more powerful tree-structure based traversal method. To handle the noise and occlusion in 3D skeleton data, we introduce new gating mechanism within LSTM to learn the reliability of the sequential input data and accordingly adjust its effect on updating the long-term context information stored in the memory cell. Our method achieves state-of-the-art performance on 4 challenging benchmark datasets for 3D human action analysis.

Key facts. Cited by 142 papers in the map (data through 7 Oct 2026). First posted on arXiv 24 Jul 2016.

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Citing papers per year: 2021: 35; 2022: 32; 2023: 23; 2024: 27; 2025: 17; 2026: 8.

142 papers.

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  1. 2021Channel-wise Topology Refinement Graph Convolution for Skeleton-Based Action Recognitioncited by 317
  2. 2022DiffPose: Toward More Reliable 3D Pose Estimationcited by 99
  3. 2021Constructing Stronger and Faster Baselines for Skeleton-based Action Recognitioncited by 87
  4. 2022Hierarchically Decomposed Graph Convolutional Networks for Skeleton-Based Action Recognitioncited by 85
  5. 2021Skeleton-Contrastive 3D Action Representation Learningcited by 76
  6. 2022Multi-Scale Spatial Temporal Graph Convolutional Network for Skeleton-Based Action Recognitioncited by 71
  7. 2021iMiGUE: An Identity-free Video Dataset for Micro-Gesture Understanding and Emotion Analysiscited by 63
  8. 2021Skeleton Cloud Colorization for Unsupervised 3D Action Representation Learningcited by 58
  9. 2024SkateFormer: Skeletal-Temporal Transformer for Human Action Recognitioncited by 46
  10. 2023Masked Motion Predictors are Strong 3D Action Representation Learnerscited by 41
  11. 2024LLMs are Good Action Recognizerscited by 36
  12. 2021VPN++: Rethinking Video-Pose embeddings for understanding Activities of Daily Livingcited by 35
38 more
  1. 2022Hierarchical Temporal Transformer for 3D Hand Pose Estimation and Action Recognition from Egocentric RGB Videoscited by 35
  2. 2022Signature Methods in Machine Learningcited by 33
  3. 2022IGFormer: Interaction Graph Transformer for Skeleton-based Human Interaction Recognitioncited by 31
  4. 2021Topology-aware Convolutional Neural Network for Efficient Skeleton-based Action Recognitioncited by 29
  5. 2021A Hierarchical Spatio-Temporal Graph Convolutional Neural Network for Anomaly Detection in Videoscited by 28
  6. 2023Language Knowledge-Assisted Representation Learning for Skeleton-Based Action Recognitioncited by 27
  7. 2022DG-STGCN: Dynamic Spatial-Temporal Modeling for Skeleton-based Action Recognitioncited by 26
  8. 2021BASAR:Black-box Attack on Skeletal Action Recognitioncited by 25
  9. 2021Learning Multi-Granular Spatio-Temporal Graph Network for Skeleton-based Action Recognitioncited by 25
  10. 2022Joint-bone Fusion Graph Convolutional Network for Semi-supervised Skeleton Action Recognitioncited by 24
  11. 2021Understanding the Robustness of Skeleton-based Action Recognition under Adversarial Attackcited by 23
  12. 2021A Survey on Human-aware Robot Navigationcited by 23
  13. 2021Generative Adversarial Graph Convolutional Networks for Human Action Synthesiscited by 23
  14. 2023Interactive Spatiotemporal Token Attention Network for Skeleton-based General Interactive Action Recognitioncited by 23
  15. 2021Shifted Chunk Transformer for Spatio-Temporal Representational Learningcited by 20
  16. 2021Learning Connectivity with Graph Convolutional Networks for Skeleton-based Action Recognitioncited by 20
  17. 2021Contrast-reconstruction Representation Learning for Self-supervised Skeleton-based Action Recognitioncited by 19
  18. 2021GAN-based Reactive Motion Synthesis with Class-aware Discriminators for Human-human Interactioncited by 18
  19. 2022Focal and Global Spatial-Temporal Transformer for Skeleton-based Action Recognitioncited by 18
  20. 2021IIP-Transformer: Intra-Inter-Part Transformer for Skeleton-Based Action Recognitioncited by 17
  21. 2021Pose is all you need: The pose only group activity recognition system (POGARS)cited by 16
  22. 2021Sign Language Recognition via Skeleton-Aware Multi-Model Ensemblecited by 16
  23. 2023Spatiotemporal Decouple-and-Squeeze Contrastive Learning for Semi-Supervised Skeleton-based Action Recognitioncited by 16
  24. 2023Self-Supervised 3D Action Representation Learning with Skeleton Cloud Colorizationcited by 16
  25. 2021Coarse Temporal Attention Network (CTA-Net) for Driver's Activity Recognitioncited by 14
  26. 2021Skeleton-Based Mutually Assisted Interacted Object Localization and Human Action Recognitioncited by 13
  27. 2022Skeleton-based Action Recognition via Temporal-Channel Aggregationcited by 13
  28. 2022Multimodal Transformer for Nursing Activity Recognitioncited by 12
  29. 2023One-Shot Action Recognition via Multi-Scale Spatial-Temporal Skeleton Matchingcited by 12
  30. 2021Human Interaction Recognition Framework based on Interacting Body Part Attentioncited by 11
  31. 20223D Pose Based Feedback for Physical Exercisescited by 11
  32. 2023Graph-based Multi-ODE Neural Networks for Spatio-Temporal Traffic Forecastingcited by 11
  33. 2024Vision-Language Meets the Skeleton: Progressively Distillation with Cross-Modal Knowledge for 3D Action Representation Learningcited by 11
  34. 2025Motion Matters: Motion-guided Modulation Network for Skeleton-based Micro-Action Recognitioncited by 11
  35. 2025Foundation Model for Skeleton-Based Human Action Understandingcited by 11
  36. 2021Logsig-RNN: a novel network for robust and efficient skeleton-based action recognitioncited by 10
  37. 2022Unsupervised Human Action Recognition with Skeletal Graph Laplacian and Self-Supervised Viewpoints Invariancecited by 10
  38. 2021Dynamic Hypergraph Convolutional Networks for Skeleton-Based Action Recognitioncited by 9

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