mlsanityData to 7 Oct 2026

PYSKL: Towards Good Practices for Skeleton Action Recognition

arXiv 2205.09443 ↗First posted 19 May 2022cs.CVcited by 83

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Abstract (arXiv)

We present PYSKL: an open-source toolbox for skeleton-based action recognition based on PyTorch. The toolbox supports a wide variety of skeleton action recognition algorithms, including approaches based on GCN and CNN. In contrast to existing open-source skeleton action recognition projects that include only one or two algorithms, PYSKL implements six different algorithms under a unified framework with both the latest and original good practices to ease the comparison of efficacy and efficiency. We also provide an original GCN-based skeleton action recognition model named ST-GCN++, which achieves competitive recognition performance without any complicated attention schemes, serving as a strong baseline. Meanwhile, PYSKL supports the training and testing of nine skeleton-based action recognition benchmarks and achieves state-of-the-art recognition performance on eight of them. To facilitate future research on skeleton action recognition, we also provide a large number of trained models and detailed benchmark results to give some insights. PYSKL is released at https://github.com/kennymckormick/pyskl and is actively maintained. We will update this report when we add new features or benchmarks. The current version corresponds to PYSKL v0.2.

Key facts. Cited by 83 papers in the map (data through 7 Oct 2026). Builds on 17 of its 26 references that are in the map. First posted on arXiv 19 May 2022.

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17 of 26 references.

References · 17

  1. 2017Quo Vadis, Action Recognition? A New Model and the Kinetics Datasetcited by 3,259
  2. 2018SlowFast Networks for Video Recognitioncited by 1,862
  3. 2019Deep High-Resolution Representation Learning for Human Pose Estimationcited by 1,339
  4. 2018Spatial Temporal Graph Convolutional Networks for Skeleton-Based Action Recognitioncited by 1,199
  5. 2018OpenPose: Realtime Multi-Person 2D Pose Estimation using Part Affinity Fieldscited by 1,161
  6. 2016NTU RGB+D: A Large Scale Dataset for 3D Human Activity Analysiscited by 683
  7. 2020X3D: Expanding Architectures for Efficient Video Recognitioncited by 635
  8. 2019NTU RGB+D 120: A Large-Scale Benchmark for 3D Human Activity Understandingcited by 530
  9. 2020Disentangling and Unifying Graph Convolutions for Skeleton-Based Action Recognitioncited by 339
  10. 2021Channel-wise Topology Refinement Graph Convolution for Skeleton-Based Action Recognitioncited by 317
  11. 2021Revisiting Skeleton-based Action Recognitioncited by 256
  12. 2020FineGym: A Hierarchical Video Dataset for Fine-grained Action Understandingcited by 232
5 more
  1. 2019Actional-Structural Graph Convolutional Networks for Skeleton-based Action Recognitioncited by 228
  2. 2019Semantics-Guided Neural Networks for Efficient Skeleton-Based Human Action Recognitioncited by 135
  3. 2019Skeleton-Based Action Recognition with Multi-Stream Adaptive Graph Convolutional Networkscited by 103
  4. 2020Dynamic GCN: Context-enriched Topology Learning for Skeleton-based Action Recognitioncited by 82
  5. 2020Temporal Extension Module for Skeleton-Based Action Recognitioncited by 7

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2022: 3; 2023: 17; 2024: 16; 2025: 20; 2026: 27.

83 papers.

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  1. 2022MotionBERT: A Unified Perspective on Learning Human Motion Representationscited by 188
  2. 2023C·ASE: Learning Conditional Adversarial Skill Embeddings for Physics-based Characterscited by 53
  3. 2024SkateFormer: Skeletal-Temporal Transformer for Human Action Recognitioncited by 46
  4. 2024Revealing Key Details to See Differences: A Novel Prototypical Perspective for Skeleton-based Action Recognitioncited by 29
  5. 2022DG-STGCN: Dynamic Spatial-Temporal Modeling for Skeleton-based Action Recognitioncited by 26
  6. 2023Joint Skeletal and Semantic Embedding Loss for Micro-gesture Classificationcited by 24
  7. 2023DVANet: Disentangling View and Action Features for Multi-View Action Recognitioncited by 19
  8. 2025ChainHOI: Joint-based Kinematic Chain Modeling for Human-Object Interaction Generationcited by 19
  9. 2023HA-ViD: A Human Assembly Video Dataset for Comprehensive Assembly Knowledge Understandingcited by 18
  10. 2023Ancilia: Scalable Intelligent Video Surveillance for the Artificial Intelligence of Thingscited by 17
  11. 2024Prototype Learning for Micro-gesture Classificationcited by 17
  12. 2023SCD-Net: Spatiotemporal Clues Disentanglement Network for Self-supervised Skeleton-based Action Recognitioncited by 11
38 more
  1. 2025Motion Matters: Motion-guided Modulation Network for Skeleton-based Micro-Action Recognitioncited by 11
  2. 2023Ske2Grid: Skeleton-to-Grid Representation Learning for Action Recognitioncited by 7
  3. 2024An Information Compensation Framework for Zero-Shot Skeleton-based Action Recognitioncited by 7
  4. 2025F3Set: Towards Analyzing Fast, Frequent, and Fine-grained Events from Videoscited by 7
  5. 2023Deep Learning Approaches for Seizure Video Analysis: A Reviewcited by 6
  6. 2024Expressive Keypoints for Skeleton-based Action Recognition via Skeleton Transformationcited by 6
  7. 20253D Skeleton-Based Action Recognition: A Reviewcited by 6
  8. 2024Wavelet-Decoupling Contrastive Enhancement Network for Fine-Grained Skeleton-Based Action Recognitioncited by 5
  9. 2024Shap-Mix: Shapley Value Guided Mixing for Long-Tailed Skeleton Based Action Recognitioncited by 5
  10. 2025Are Spatial-Temporal Graph Convolution Networks for Human Action Recognition Over-Parameterized?cited by 5
  11. 2025When do they StOP?: A First Step Towards Automatically Identifying Team Communication in the Operating Roomcited by 4
  12. 2025Towards Fine-Grained Emotion Understanding via Skeleton-Based Micro-Gesture Recognitioncited by 4
  13. 2023Balanced Representation Learning for Long-tailed Skeleton-based Action Recognitioncited by 3
  14. 2024ST-Gait++: Leveraging spatio-temporal convolutions for gait-based emotion recognition on videoscited by 3
  15. 2024SMART: Scene-motion-aware human action recognition framework for mental disorder groupcited by 3
  16. 2024STARS: Self-supervised Tuning for 3D Action Recognition in Skeleton Sequencescited by 3
  17. 2024CHASE: Learning Convex Hull Adaptive Shift for Skeleton-based Multi-Entity Action Recognitioncited by 3
  18. 2022Joint Engagement Classification using Video Augmentation Techniques for Multi-person Human-robot Interactioncited by 2
  19. 2023UniHPE: Towards Unified Human Pose Estimation via Contrastive Learningcited by 2
  20. 2024AdaFPP: Adapt-Focused Bi-Propagating Prototype Learning for Panoramic Activity Recognitioncited by 2
  21. 2024Mask and Compress: Efficient Skeleton-based Action Recognition in Continual Learningcited by 2
  22. 2025Action Recognition in Real-World Ambient Assisted Living Environmentcited by 2
  23. 2026Universal Skeleton Understanding via Differentiable Rendering and MLLMscited by 2
  24. 2026MAC 2026: Advancing Micro-Action Analysis Towards Fine-Grained Understandingcited by 2
  25. 2023Cross-view Action Recognition via Contrastive View-invariant Representationcited by 1
  26. 2023SkeleTR: Towrads Skeleton-based Action Recognition in the Wildcited by 1
  27. 2023Elevating Skeleton-Based Action Recognition with Efficient Multi-Modality Self-Supervisioncited by 1
  28. 2023Device-Free Human State Estimation using UWB Multi-Static Radioscited by 1
  29. 2024Learn from Balance: Rectifying Knowledge Transfer for Long-Tailed Scenarioscited by 1
  30. 2024SkelMamba: A State Space Model for Efficient Skeleton Action Recognition of Neurological Disorderscited by 1
  31. 2025Evolving Skeletons: Motion Dynamics in Action Recognitioncited by 1
  32. 2025Real-Time Feedback and Benchmark Dataset for Isometric Pose Evaluationcited by 1
  33. 2025Every Subtlety Counts: Fine-grained Person Independence Micro-Action Recognition via Distributionally Robust Optimizationcited by 1
  34. 2025Multivariate Gaussian Representation Learning for Medical Action Evaluationcited by 1
  35. 2025SkeletonAgent: An Agentic Interaction Framework for Skeleton-based Action Recognitioncited by 1
  36. 2025Multi-Track Multimodal Learning on iMiGUE: Micro-Gesture and Emotion Recognitioncited by 1
  37. 2023Hybrid model for Single-Stage Multi-Person Pose Estimationcited by 0
  38. 2023High-Performance Inference Graph Convolutional Networks for Skeleton-Based Action Recognitioncited by 0

50 most cited of 83 All 83 (JSON)