mlsanityData to 7 Oct 2026

Monocular Real-time Full Body Capture with Inter-part Correlations

arXiv 2012.06087 ↗First posted 11 Dec 2020cs.CVcited by 53

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Abstract (arXiv)

We present the first method for real-time full body capture that estimates shape and motion of body and hands together with a dynamic 3D face model from a single color image. Our approach uses a new neural network architecture that exploits correlations between body and hands at high computational efficiency. Unlike previous works, our approach is jointly trained on multiple datasets focusing on hand, body or face separately, without requiring data where all the parts are annotated at the same time, which is much more difficult to create at sufficient variety. The possibility of such multi-dataset training enables superior generalization ability. In contrast to earlier monocular full body methods, our approach captures more expressive 3D face geometry and color by estimating the shape, expression, albedo and illumination parameters of a statistical face model. Our method achieves competitive accuracy on public benchmarks, while being significantly faster and providing more complete face reconstructions.

Key facts. Cited by 53 papers in the map (data through 7 Oct 2026). First posted on arXiv 11 Dec 2020.

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2021: 7; 2022: 15; 2023: 13; 2024: 7; 2025: 7; 2026: 4.

53 papers.

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  1. 2022BEHAVE: Dataset and Method for Tracking Human Object Interactionscited by 246
  2. 2021FrankMocap: A Monocular 3D Whole-Body Pose Estimation System via Regression and Integrationcited by 168
  3. 2023SMPLer-X: Scaling Up Expressive Human Pose and Shape Estimationcited by 154
  4. 2022PyMAF-X: Towards Well-aligned Full-body Model Regression from Monocular Imagescited by 152
  5. 2021GLAMR: Global Occlusion-Aware Human Mesh Recovery with Dynamic Camerascited by 151
  6. 2021Collaborative Regression of Expressive Bodies using Moderationcited by 137
  7. 2021EgoBody: Human Body Shape and Motion of Interacting People from Head-Mounted Devicescited by 136
  8. 2023One-Stage 3D Whole-Body Mesh Recovery with Component Aware Transformercited by 128
  9. 2022Recovering 3D Human Mesh from Monocular Images: A Surveycited by 103
  10. 2024Multi-HMR: Multi-Person Whole-Body Human Mesh Recovery in a Single Shotcited by 98
  11. 2022Interacting Attention Graph for Single Image Two-Hand Reconstructioncited by 87
  12. 2022Capturing and Animation of Body and Clothing from Monocular Videocited by 83
38 more
  1. 2023HybrIK-X: Hybrid Analytical-Neural Inverse Kinematics for Whole-body Mesh Recoverycited by 48
  2. 2023Learning Disentangled Avatars with Hybrid 3D Representationscited by 44
  3. 2023GenZI: Zero-Shot 3D Human-Scene Interaction Generationcited by 40
  4. 2023ACR: Attention Collaboration-based Regressor for Arbitrary Two-Hand Reconstructioncited by 37
  5. 2023Probabilistic Human Mesh Recovery in 3D Scenes from Egocentric Viewscited by 33
  6. 2023PACE: Human and Camera Motion Estimation from in-the-wild Videoscited by 33
  7. 2021Lightweight Multi-person Total Motion Capture Using Sparse Multi-view Camerascited by 32
  8. 2023Egocentric Whole-Body Motion Capture with FisheyeViT and Diffusion-Based Motion Refinementcited by 31
  9. 2025SMPLest-X: Ultimate Scaling for Expressive Human Pose and Shape Estimationcited by 31
  10. 2024WHAC: World-grounded Humans and Camerascited by 29
  11. 2022Consistent 3D Hand Reconstruction in Video via self-supervised Learningcited by 28
  12. 2021TransPose: Real-time 3D Human Translation and Pose Estimation with Six Inertial Sensorscited by 24
  13. 2022H3WB: Human3.6M 3D WholeBody Dataset and Benchmarkcited by 23
  14. 2024GVA: Reconstructing Vivid 3D Gaussian Avatars from Monocular Videoscited by 22
  15. 2022MoCapDeform: Monocular 3D Human Motion Capture in Deformable Scenescited by 18
  16. 2023Fusing Monocular Images and Sparse IMU Signals for Real-time Human Motion Capturecited by 17
  17. 2024COIN: Control-Inpainting Diffusion Prior for Human and Camera Motion Estimationcited by 15
  18. 2024SignAvatar: Sign Language 3D Motion Reconstruction and Generationcited by 14
  19. 2025REWIND: Real-Time Egocentric Whole-Body Motion Diffusion with Exemplar-Based Identity Conditioningcited by 14
  20. 2022HiFECap: Monocular High-Fidelity and Expressive Capture of Human Performancescited by 12
  21. 2023ProxyCap: Real-time Monocular Full-body Capture in World Space via Human-Centric Proxy-to-Motion Learningcited by 9
  22. 2022Spatial-Temporal Parallel Transformer for Arm-Hand Dynamic Estimationcited by 8
  23. 2022The Best of Both Worlds: Combining Model-based and Nonparametric Approaches for 3D Human Body Estimationcited by 8
  24. 2025EVA: Expressive Virtual Avatars from Multi-view Videoscited by 7
  25. 2023Towards Robust and Expressive Whole-body Human Pose and Shape Estimationcited by 6
  26. 2022LWA-HAND: Lightweight Attention Hand for Interacting Hand Reconstructioncited by 5
  27. 2024MUC: Mixture of Uncalibrated Cameras for Robust 3D Human Body Reconstructioncited by 5
  28. 2024CondiMen: Conditional Multi-Person Mesh Recoverycited by 5
  29. 2022Imposing Temporal Consistency on Deep Monocular Body Shape and Pose Estimationcited by 2
  30. 2025DiffCap: Diffusion-based Real-time Human Motion Capture using Sparse IMUs and a Monocular Cameracited by 2
  31. 2021A Deeper Look into DeepCapcited by 1
  32. 2022FuRPE: Learning Full-body Reconstruction from Part Expertscited by 1
  33. 2023BinaryHPE: 3D Human Pose and Shape Estimation via Binarizationcited by 1
  34. 2025Unveiling Hidden Vulnerabilities in Digital Human Generation via Adversarial Attackscited by 1
  35. 2025ClothHMR: 3D Mesh Recovery of Humans in Diverse Clothing from Single Imagecited by 1
  36. 2022Unified Simulation, Perception, and Generation of Human Behaviorcited by 0
  37. 2025LatentStealth: Unnoticeable and Efficient Adversarial Attacks on Expressive Human Pose and Shape Estimationcited by 0
  38. 2026Masked Modeling for Human Motion Recovery Under Occlusionscited by 0

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