mlsanityData to 7 Oct 2026

VideoAfford: Grounding 3D Affordance from Human-Object-Interaction Videos via Multimodal Large Language Model

arXiv 2602.09638 ↗First posted 10 Feb 2026cs.CVcited by 2

On the map: Multimodal LLMs / vision-language models → Embodied and 3D vision-language models

Abstract (arXiv)

3D affordance grounding aims to highlight the actionable regions on 3D objects, which is crucial for robotic manipulation. Previous research primarily focused on learning affordance knowledge from static cues such as language and images, which struggle to provide sufficient dynamic interaction context that can reveal temporal and causal cues. To alleviate this predicament, we collect a comprehensive video-based 3D affordance dataset, textitVIDA, which contains 38K human-object-interaction videos covering 16 affordance types, 38 object categories, and 22K point clouds. Based on textitVIDA, we propose a strong baseline: VideoAfford, which activates multimodal large language models with additional affordance segmentation capabilities, enabling both world knowledge reasoning and fine-grained affordance grounding within a unified framework. To enhance action understanding capability, we leverage a latent action encoder to extract dynamic interaction priors from HOI videos. Moreover, we introduce a textitspatial-aware loss function to enable VideoAfford to obtain comprehensive 3D spatial knowledge. Extensive experimental evaluations demonstrate that our model significantly outperforms well-established methods and exhibits strong open-world generalization with affordance reasoning abilities. All datasets and code will be publicly released to advance research in this area.

Key facts. Cited by 2 papers in the map (data through 7 Oct 2026). Placed in Embodied and 3D vision-language models, one of 16 directions in Multimodal LLMs / vision-language models. Builds on 65 of its 81 references that are in the map. First posted on arXiv 10 Feb 2026.

Builds on

65 of 81 references.

Closest ancestors · 6

Same direction, newest first

  1. 2025AffordBot: 3D Fine-grained Embodied Reasoning via Multimodal Large Language Models13 Nov
  2. 2025GAE: Unleashing Physical Potential of VLM with Generalizable Action Expert4 Oct
  3. 2025Affordance-R1: Reinforcement Learning for Generalizable Affordance Reasoning in Multimodal Large Language Model8 Aug
  4. 2025SpatialLLM: A Compound 3D-Informed Design towards Spatially-Intelligent Large Multimodal Models1 May
  5. 2024PAVLM: Advancing Point Cloud based Affordance Understanding Via Vision-Language Model15 Oct
  6. 2024ShapeLLM: Universal 3D Object Understanding for Embodied Interaction27 Feb

Other references · 59

  1. 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,456
  2. 2023GPT-4 Technical Reportcited by 18,132
  3. 2023LLaMA: Open and Efficient Foundation Language Modelscited by 13,958
  4. 2025Qwen3 Technical Reportcited by 8,195
  5. 2022FlashAttention: Fast and Memory-Efficient Exact Attention with IO-Awarenesscited by 3,611
  6. 2023MiniGPT-4: Enhancing Vision-Language Understanding with Advanced Large Language Modelscited by 2,689
  7. 2023Video-LLaVA: Learning United Visual Representation by Alignment Before Projectioncited by 1,385
  8. 2021Point-BERT: Pre-training 3D Point Cloud Transformers with Masked Point Modelingcited by 647
  9. 2025SpatialVLA: Exploring Spatial Representations for Visual-Language-Action Modelcited by 502
  10. 2023LanguageBind: Extending Video-Language Pretraining to N-modality by Language-based Semantic Alignmentcited by 366
  11. 2023PointLLM: Empowering Large Language Models to Understand Point Cloudscited by 326
  12. 2023Affordances from Human Videos as a Versatile Representation for Roboticscited by 221
38 more
  1. 2023SAM3D: Segment Anything in 3D Scenescited by 155
  2. 2017AffordanceNet: An End-to-End Deep Learning Approach for Object Affordance Detectioncited by 126
  3. 20213D AffordanceNet: A Benchmark for Visual Object Affordance Understandingcited by 100
  4. 2024SAMPart3D: Segment Any Part in 3D Objectscited by 95
  5. 2022Learning Affordance Grounding from Exocentric Imagescited by 82
  6. 2023LOCATE: Localize and Transfer Object Parts for Weakly Supervised Affordance Groundingcited by 64
  7. 2023Grounding 3D Object Affordance from 2D Interactions in Imagescited by 62
  8. 2023LEMON: Learning 3D Human-Object Interaction Relation from 2D Imagescited by 49
  9. 2024Point-SAM: Promptable 3D Segmentation Model for Point Cloudscited by 49
  10. 2021O2O-Afford: Annotation-Free Large-Scale Object-Object Affordance Learningcited by 46
  11. 2022Learning Generalizable Dexterous Manipulation from Human Grasp Affordancecited by 46
  12. 2023Open-Vocabulary Affordance Detection in 3D Point Cloudscited by 41
  13. 2023Uni3D: A Unified Baseline for Multi-dataset 3D Object Detectioncited by 39
  14. 2022PartAfford: Part-level Affordance Discovery from 3D Objectscited by 35
  15. 2023Affordance Grounding from Demonstration Video to Target Imagecited by 34
  16. 20253D-AffordanceLLM: Harnessing Large Language Models for Open-Vocabulary Affordance Detection in 3D Worldscited by 29
  17. 2024GREAT: Geometry-Intention Collaborative Inference for Open-Vocabulary 3D Object Affordance Groundingcited by 26
  18. 2025HOIGen-1M: A Large-scale Dataset for Human-Object Interaction Video Generationcited by 26
  19. 2021Learning Visual Affordance Grounding from Demonstration Videoscited by 25
  20. 2025AffordDexGrasp: Open-set Language-guided Dexterous Grasp with Generalizable-Instructive Affordancecited by 25
  21. 2025TASTE-Rob: Advancing Video Generation of Task-Oriented Hand-Object Interaction for Generalizable Robotic Manipulationcited by 24
  22. 2025PartNeXt: A Next-Generation Dataset for Fine-Grained and Hierarchical 3D Part Understandingcited by 24
  23. 2023Learning Environment-Aware Affordance for 3D Articulated Object Manipulation under Occlusionscited by 23
  24. 2025UAD: Unsupervised Affordance Distillation for Generalization in Robotic Manipulationcited by 23
  25. 2024Learning 2D Invariant Affordance Knowledge for 3D Affordance Groundingcited by 21
  26. 2025Grounding 3D Object Affordance with Language Instructions, Visual Observations and Interactionscited by 19
  27. 2023Affordance-Driven Next-Best-View Planning for Robotic Graspingcited by 16
  28. 2024WorldAfford: Affordance Grounding based on Natural Language Instructionscited by 14
  29. 2024Grounding 3D Scene Affordance From Egocentric Interactionscited by 11
  30. 2024NaturalVLM: Leveraging Fine-grained Natural Language for Affordance-Guided Visual Manipulationcited by 10
  31. 2025StaMo: Unsupervised Learning of Generalizable Robot Motion from Compact State Representationcited by 10
  32. 2020A Deep Learning Approach to Object Affordance Segmentationcited by 9
  33. 2025GarmentPile: Point-Level Visual Affordance Guided Retrieval and Adaptation for Cluttered Garments Manipulationcited by 9
  34. 20252HandedAfforder: Learning Precise Actionable Bimanual Affordances from Human Videoscited by 9
  35. 20253DAffordSplat: Efficient Affordance Reasoning with 3D Gaussianscited by 9
  36. 2025Weakly-Supervised Affordance Grounding Guided by Part-Level Semantic Priorscited by 9
  37. 2025ODYSSEY: Open-World Quadrupeds Exploration and Manipulation for Long-Horizon Taskscited by 9
  38. 2022Learning 6-DoF Task-oriented Grasp Detection via Implicit Estimation and Visual Affordancecited by 8

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Citing papers per year: 2026: 2.

2 papers.

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  1. 2026VAGNet: Grounding 3D Affordance from Human-Object Interactions in Videos
  2. 20243D-TAFS: A Training-free Framework for 3D Affordance Segmentation
  3. 2026AffordanceWAM: Affordance-Aware Joint World-Action Modeling for Robot Manipulation
  4. 2024SeqAfford: Sequential 3D Affordance Reasoning via Multimodal Large Language Model
  5. 2026VLAff: Vision-Language-Affordance Model for Unified Actionable Affordances
  6. 2026AffordanceVLA: A Vision-Language-Action Model Empowering Action Generation through Affordance-Aware Understanding
  7. 2025DAViD: Modeling Dynamic Affordance of 3D Objects Using Pre-trained Video Diffusion Models
  8. 2026HAMMER: Harnessing MLLM via Cross-Modal Integration for Intention-Driven 3D Affordance Grounding