Grounded Human-Object Interaction Hotspots from Video
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Abstract (arXiv)
Learning how to interact with objects is an important step towards embodied visual intelligence, but existing techniques suffer from heavy supervision or sensing requirements. We propose an approach to learn human-object interaction "hotspots" directly from video. Rather than treat affordances as a manually supervised semantic segmentation task, our approach learns about interactions by watching videos of real human behavior and anticipating afforded actions. Given a novel image or video, our model infers a spatial hotspot map indicating how an object would be manipulated in a potential interaction-- even if the object is currently at rest. Through results with both first and third person video, we show the value of grounding affordances in real human-object interactions. Not only are our weakly supervised hotspots competitive with strongly supervised affordance methods, but they can also anticipate object interaction for novel object categories.
Key facts. Cited by 128 papers in the map (data through 7 Oct 2026). First posted on arXiv 11 Dec 2018.
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Citing papers per year: 2021: 14; 2022: 20; 2023: 24; 2024: 32; 2025: 24; 2026: 14.
128 papers.
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- 2021Ego4D: Around the World in 3,000 Hours of Egocentric Videocited by 1,530
- 2023Affordances from Human Videos as a Versatile Representation for Roboticscited by 221
- 2021Where2Act: From Pixels to Actions for Articulated 3D Objectscited by 179
- 2023Structured World Models from Human Videoscited by 144
- 2024Track2Act: Predicting Point Tracks from Internet Videos enables Generalizable Robot Manipulationcited by 116
- 2022EgoTaskQA: Understanding Human Tasks in Egocentric Videoscited by 112
- 2022Joint Hand Motion and Interaction Hotspots Prediction from Egocentric Videoscited by 110
- 2023Affordance Diffusion: Synthesizing Hand-Object Interactionscited by 110
- 2023An Outlook into the Future of Egocentric Visioncited by 84
- 2022DexVIP: Learning Dexterous Grasping with Human Hand Pose Priors from Videocited by 83
- 2022Learning Affordance Grounding from Exocentric Imagescited by 82
- 2024Move as You Say, Interact as You Can: Language-guided Human Motion Generation with Scene Affordancecited by 79
38 more
- 2021VAT-Mart: Learning Visual Action Trajectory Proposals for Manipulating 3D ARTiculated Objectscited by 78
- 2022Fine-Grained Egocentric Hand-Object Segmentation: Dataset, Model, and Applicationscited by 78
- 2021Augmenting Reinforcement Learning with Behavior Primitives for Diverse Manipulation Taskscited by 75
- 2022Scene Graph Generation: A Comprehensive Surveycited by 73
- 2024Robo-ABC: Affordance Generalization Beyond Categories via Semantic Correspondence for Robot Manipulationcited by 69
- 2021UMPNet: Universal Manipulation Policy Network for Articulated Objectscited by 64
- 2023LOCATE: Localize and Transfer Object Parts for Weakly Supervised Affordance Groundingcited by 64
- 2023Grounding 3D Object Affordance from 2D Interactions in Imagescited by 62
- 2023Grounded Question-Answering in Long Egocentric Videoscited by 62
- 2024AffordanceLLM: Grounding Affordance from Vision Language Modelscited by 55
- 2022End-to-End Affordance Learning for Robotic Manipulationcited by 54
- 2025Open-Vocabulary Functional 3D Scene Graphs for Real-World Indoor Spacescited by 53
- 2021Human Hands as Probes for Interactive Object Understandingcited by 51
- 2023Towards Generalizable Zero-Shot Manipulation via Translating Human Interaction Planscited by 51
- 2023Zero-Shot Robot Manipulation from Passive Human Videoscited by 49
- 2023LEMON: Learning 3D Human-Object Interaction Relation from 2D Imagescited by 49
- 2021Forecasting Action through Contact Representations from First Person Videocited by 46
- 2021O2O-Afford: Annotation-Free Large-Scale Object-Object Affordance Learningcited by 46
- 2025VidBot: Learning Generalizable 3D Actions from In-the-Wild 2D Human Videos for Zero-Shot Robotic Manipulationcited by 46
- 2023One-Shot Open Affordance Learning with Foundation Modelscited by 45
- 2024G-HOP: Generative Hand-Object Prior for Interaction Reconstruction and Grasp Synthesiscited by 43
- 2023Detecting Human-Object Contact in Imagescited by 41
- 2021One-Shot Object Affordance Detection in the Wildcited by 40
- 2023Ditto in the House: Building Articulation Models of Indoor Scenes through Interactive Perceptioncited by 40
- 2023Egocentric Audio-Visual Object Localizationcited by 40
- 2024HRP: Human Affordances for Robotic Pre-Trainingcited by 40
- 2024Splat-MOVER: Multi-Stage, Open-Vocabulary Robotic Manipulation via Editable Gaussian Splattingcited by 37
- 2021Predicting the Future from First Person (Egocentric) Vision: A Surveycited by 36
- 2022MECCANO: A Multimodal Egocentric Dataset for Humans Behavior Understanding in the Industrial-like Domaincited by 36
- 2022PartAfford: Part-level Affordance Discovery from 3D Objectscited by 35
- 2023Affordance Grounding from Demonstration Video to Target Imagecited by 34
- 2024Learning Precise Affordances from Egocentric Videos for Robotic Manipulationcited by 34
- 2024A Survey of Embodied Learning for Object-Centric Robotic Manipulationcited by 34
- 2023Understanding 3D Object Interaction from a Single Imagecited by 33
- 2024GigaHands: A Massive Annotated Dataset of Bimanual Hand Activitiescited by 32
- 2022Egocentric Prediction of Action Target in 3Dcited by 31
- 20253D-AffordanceLLM: Harnessing Large Language Models for Open-Vocabulary Affordance Detection in 3D Worldscited by 29
- 2022Affordance Learning from Play for Sample-Efficient Policy Learningcited by 27
50 most cited of 128 All 128 (JSON)
- 2026ConGraspXL: Controllable Constraint-Conditioned Dexterous Grasping Motion Synthesis14 Sep 2026
- 2026Zero-shot 2D Grounding with Novel Affordance Types9 Aug 2026
- 2026MotionForesight: Re-purposing Video Models for Future 3D Scene-Flow Prediction17 Jul 2026
- 2026EgoInteract: Synthetic Egocentric Videos Generation for Interaction Understanding and Anticipation18 May 2026
- 2026AffordVLA: Injecting Affordance Representations into Vision-Language-Action Models via Implicit Feature Alignment17 May 2026
- 2026Hierarchical and Holistic Open-Vocabulary Functional 3D Scene Graphs for Indoor Spaces15 May 2026
- 2026Uncertainty Estimation in Instance Segmentation of Affordances via Bayesian Visual Transformers5 May 2026
- 2026Leveraging Gaze and Set-of-Mark in VLLMs for Human-Object Interaction Anticipation from Egocentric Videos4 Apr 2026
- 2026CompassAD: Intent-Driven 3D Affordance Grounding in Functionally Competing Objects2 Apr 2026
- 2026AffordTissue: Dense Affordance Prediction for Tool-Action Specific Tissue Interaction1 Apr 2026
- 2026VAGNet: Grounding 3D Affordance from Human-Object Interactions in Videos24 Feb 2026
- 2026Probing and Bridging Geometry-Interaction Cues for Affordance Reasoning in Vision Foundation Models24 Feb 2026
38 more
- 2026Integrating Affordances and Attention models for Short-Term Object Interaction Anticipation16 Feb 2026
- 2026ObjectForesight: Predicting Future 3D Object Trajectories from Human Videos8 Jan 2026
- 2025YOLOA: Real-Time Affordance Detection via LLM Adapter3 Dec 2025
- 2025Learning Visual Affordance from Audio1 Dec 2025
- 2025Closed-Loop Transfer for Weakly-supervised Affordance Grounding20 Oct 2025
- 2025Affordance-Guided Diffusion Prior for 3D Hand Reconstruction1 Oct 2025
- 2025Weakly-Supervised Learning of Dense Functional Correspondences4 Sep 2025
- 2025Selective Contrastive Learning for Weakly Supervised Affordance Grounding11 Aug 2025
- 2025Perceiving and Acting in First-Person: A Dataset and Benchmark for Egocentric Human-Object-Human Interactions6 Aug 2025
- 2025Object Affordance Recognition and Grounding via Multi-scale Cross-modal Representation Learning2 Aug 2025
- 2025AnchorDP3: 3D Affordance Guided Sparse Diffusion Policy for Robotic Manipulation24 Jun 2025
- 2025Egocentric Human-Object Interaction Detection: A New Benchmark and Method17 Jun 2025
- 2025Affogato: Open-Vocabulary Affordance Grounding with Automated Data Generation at Scale13 Jun 2025
- 2025Weakly-Supervised Affordance Grounding Guided by Part-Level Semantic Priors30 May 2025
- 2025HiERO: understanding the hierarchy of human behavior enhances reasoning on egocentric videos19 May 2025
- 2025Visual Affordance Prediction: Survey and Reproducibility8 May 2025
- 2025AffordanceSAM: Segment Anything Once More in Affordance Grounding22 Apr 2025
- 2025MAPLE: Encoding Dexterous Robotic Manipulation Priors Learned From Egocentric Videos8 Apr 2025
- 2025Grounding 3D Object Affordance with Language Instructions, Visual Observations and Interactions7 Apr 2025
- 2025Open-Vocabulary Functional 3D Scene Graphs for Real-World Indoor Spaces24 Mar 2025
- 2025DIV-FF: Dynamic Image-Video Feature Fields For Environment Understanding in Egocentric Videos11 Mar 2025
- 2025VidBot: Learning Generalizable 3D Actions from In-the-Wild 2D Human Videos for Zero-Shot Robotic Manipulation10 Mar 2025
- 2025Resource-Efficient Affordance Grounding with Complementary Depth and Semantic Prompts4 Mar 2025
- 20253D-AffordanceLLM: Harnessing Large Language Models for Open-Vocabulary Affordance Detection in 3D Worlds27 Feb 2025
- 2025Multi-Keypoint Affordance Representation for Functional Dexterous Grasping27 Feb 2025
- 2025Towards Affordance-Aware Articulation Synthesis for Rigged Objects21 Jan 2025
- 2024GEAL: Generalizable 3D Affordance Learning with Cross-Modal Consistency12 Dec 2024
- 2024GigaHands: A Massive Annotated Dataset of Bimanual Hand Activities5 Dec 2024
- 2024FIction: 4D Future Interaction Prediction from Video1 Dec 2024
- 2024Leverage Task Context for Object Affordance Ranking25 Nov 2024
- 2024STEER: Flexible Robotic Manipulation via Dense Language Grounding5 Nov 2024
- 2024OLAF: A Plug-and-Play Framework for Enhanced Multi-object Multi-part Scene Parsing5 Nov 2024
- 2024Visual-Geometric Collaborative Guidance for Affordance Learning15 Oct 2024
- 2024Egocentric zone-aware action recognition across environments21 Sep 2024
- 2024INTRA: Interaction Relationship-aware Weakly Supervised Affordance Grounding10 Sep 2024
- 2024Learning 2D Invariant Affordance Knowledge for 3D Affordance Grounding23 Aug 2024
- 2024LLM-enhanced Scene Graph Learning for Household Rearrangement22 Aug 2024
- 2024A Survey of Embodied Learning for Object-Centric Robotic Manipulation21 Aug 2024
50 newest of 128 All 128 (JSON)
- 2023Affordance Diffusion: Synthesizing Hand-Object Interactionscited by 110
- 2024Move as You Say, Interact as You Can: Language-guided Human Motion Generation with Scene Affordancecited by 79
- 2024G-HOP: Generative Hand-Object Prior for Interaction Reconstruction and Grasp Synthesiscited by 43
- 2023Look Ma, No Hands! Agent-Environment Factorization of Egocentric Videoscited by 21
- 2025AnchorDP3: 3D Affordance Guided Sparse Diffusion Policy for Robotic Manipulationcited by 4
- 2025Affordance-Guided Diffusion Prior for 3D Hand Reconstructioncited by 2
- 2025Affordance-Guided Diffusion Prior for 3D Hand Reconstruction1 Oct 2025
- 2025AnchorDP3: 3D Affordance Guided Sparse Diffusion Policy for Robotic Manipulation24 Jun 2025
- 2024G-HOP: Generative Hand-Object Prior for Interaction Reconstruction and Grasp Synthesis18 Apr 2024
- 2024Move as You Say, Interact as You Can: Language-guided Human Motion Generation with Scene Affordance26 Mar 2024
- 2023Look Ma, No Hands! Agent-Environment Factorization of Egocentric Videos25 May 2023
- 2023Affordance Diffusion: Synthesizing Hand-Object Interactions21 Mar 2023
- 2023Structured World Models from Human Videoscited by 144
- 2023Structured World Models from Human Videos21 Aug 2023
- 2021Ego4D: Around the World in 3,000 Hours of Egocentric Videocited by 1,530
- 2023Affordances from Human Videos as a Versatile Representation for Roboticscited by 221
- 2021Where2Act: From Pixels to Actions for Articulated 3D Objectscited by 179
- 2024Track2Act: Predicting Point Tracks from Internet Videos enables Generalizable Robot Manipulationcited by 116
- 2022EgoTaskQA: Understanding Human Tasks in Egocentric Videoscited by 112
- 2022Joint Hand Motion and Interaction Hotspots Prediction from Egocentric Videoscited by 110
- 2023An Outlook into the Future of Egocentric Visioncited by 84
- 2022DexVIP: Learning Dexterous Grasping with Human Hand Pose Priors from Videocited by 83
- 2022Learning Affordance Grounding from Exocentric Imagescited by 82
- 2021VAT-Mart: Learning Visual Action Trajectory Proposals for Manipulating 3D ARTiculated Objectscited by 78
- 2022Fine-Grained Egocentric Hand-Object Segmentation: Dataset, Model, and Applicationscited by 78
- 2021Augmenting Reinforcement Learning with Behavior Primitives for Diverse Manipulation Taskscited by 75
12 most cited of 117 All 117 (JSON)
- 2026ConGraspXL: Controllable Constraint-Conditioned Dexterous Grasping Motion Synthesis14 Sep 2026
- 2026Zero-shot 2D Grounding with Novel Affordance Types9 Aug 2026
- 2026MotionForesight: Re-purposing Video Models for Future 3D Scene-Flow Prediction17 Jul 2026
- 2026EgoInteract: Synthetic Egocentric Videos Generation for Interaction Understanding and Anticipation18 May 2026
- 2026Hierarchical and Holistic Open-Vocabulary Functional 3D Scene Graphs for Indoor Spaces15 May 2026
- 2026Uncertainty Estimation in Instance Segmentation of Affordances via Bayesian Visual Transformers5 May 2026
- 2026Leveraging Gaze and Set-of-Mark in VLLMs for Human-Object Interaction Anticipation from Egocentric Videos4 Apr 2026
- 2026CompassAD: Intent-Driven 3D Affordance Grounding in Functionally Competing Objects2 Apr 2026
- 2026AffordTissue: Dense Affordance Prediction for Tool-Action Specific Tissue Interaction1 Apr 2026
- 2026Probing and Bridging Geometry-Interaction Cues for Affordance Reasoning in Vision Foundation Models24 Feb 2026
- 2026Integrating Affordances and Attention models for Short-Term Object Interaction Anticipation16 Feb 2026
- 2026ObjectForesight: Predicting Future 3D Object Trajectories from Human Videos8 Jan 2026
12 newest of 117 All 117 (JSON)