FIction: 4D Future Interaction Prediction from Video
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Abstract (arXiv)
Anticipating how a person will interact with objects in an environment is essential for activity understanding, but existing methods are limited to the 2D space of video frames-capturing physically ungrounded predictions of "what" and ignoring the "where" and "how". We introduce FIction for 4D future interaction prediction from videos. Given an input video of a human activity, the goal is to predict which objects at what 3D locations the person will interact with in the next time period (e.g., cabinet, fridge), and how they will execute that interaction (e.g., poses for bending, reaching, pulling). Our novel model FIction fuses the past video observation of the person's actions and their environment to predict both the "where" and "how" of future interactions. Through comprehensive experiments on a variety of activities and real-world environments in EgoExo4D, we show that our proposed approach outperforms prior autoregressive and (lifted) 2D video models substantially, with more than 30% relative gains.
Key facts. Cited by 8 papers in the map (data through 7 Oct 2026). Builds on 96 of its 119 references that are in the map. First posted on arXiv 1 Dec 2024.
Builds on
96 of 119 references.
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50 most cited of 96 All 96 (JSON)
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Citing papers per year: 2025: 3; 2026: 5.
8 papers.
- 2025Learning Predictive Visuomotor Coordinationcited by 2
- 2025Gaze Beyond the Frame: Forecasting Egocentric 3D Visual Spancited by 2
- 2026EgoReasoner: Learning Egocentric 4D Reasoning via Task-Adaptive Structured Thinkingcited by 1
- 2025Seeing My Future: Predicting Situated Interaction Behavior in Virtual Realitycited by 0
- 2026ArtHOI: Articulated Human-Object Interaction Synthesis by 4D Reconstruction from Video Priorscited by 0
- 2026Ego-Human Motion Prediction with 3D-Aware LLMcited by 0
- 2026From Where to How: Continuous 4D Interaction Forecasting from Egocentric Videocited by 0
- 2026Ego-Exo4D Human Meshes Dataset: 4D Human Motion Reconstruction for Ego-Exo Capturescited by 0
- 2026Ego-Exo4D Human Meshes Dataset: 4D Human Motion Reconstruction for Ego-Exo Captures24 Sep 2026
- 2026From Where to How: Continuous 4D Interaction Forecasting from Egocentric Video8 Sep 2026
- 2026Ego-Human Motion Prediction with 3D-Aware LLM8 Jul 2026
- 2026EgoReasoner: Learning Egocentric 4D Reasoning via Task-Adaptive Structured Thinking6 Mar 2026
- 2026ArtHOI: Articulated Human-Object Interaction Synthesis by 4D Reconstruction from Video Priors4 Mar 2026
- 2025Gaze Beyond the Frame: Forecasting Egocentric 3D Visual Span23 Nov 2025
- 2025Seeing My Future: Predicting Situated Interaction Behavior in Virtual Reality12 Oct 2025
- 2025Learning Predictive Visuomotor Coordination30 Mar 2025