Learning Deformable Tetrahedral Meshes for 3D Reconstruction
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Abstract (arXiv)
3D shape representations that accommodate learning-based 3D reconstruction are an open problem in machine learning and computer graphics. Previous work on neural 3D reconstruction demonstrated benefits, but also limitations, of point cloud, voxel, surface mesh, and implicit function representations. We introduce Deformable Tetrahedral Meshes (DefTet) as a particular parameterization that utilizes volumetric tetrahedral meshes for the reconstruction problem. Unlike existing volumetric approaches, DefTet optimizes for both vertex placement and occupancy, and is differentiable with respect to standard 3D reconstruction loss functions. It is thus simultaneously high-precision, volumetric, and amenable to learning-based neural architectures. We show that it can represent arbitrary, complex topology, is both memory and computationally efficient, and can produce high-fidelity reconstructions with a significantly smaller grid size than alternative volumetric approaches. The predicted surfaces are also inherently defined as tetrahedral meshes, thus do not require post-processing. We demonstrate that DefTet matches or exceeds both the quality of the previous best approaches and the performance of the fastest ones. Our approach obtains high-quality tetrahedral meshes computed directly from noisy point clouds, and is the first to showcase high-quality 3D tet-mesh results using only a single image as input. Our project webpage: https://nv-tlabs.github.io/DefTet/
Key facts. Cited by 85 papers in the map (data through 14 Oct 2026). First posted on arXiv 3 Nov 2020.
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Citing papers per year: 2021: 12; 2022: 18; 2023: 23; 2024: 21; 2025: 6; 2026: 5.
85 papers.
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50 most cited of 85 All 85 (JSON)
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- 2023TeCH: Text-guided Reconstruction of Lifelike Clothed Humans16 Aug 2023
- 2023PARIS: Part-level Reconstruction and Motion Analysis for Articulated Objects14 Aug 2023
- 2023Flexible Isosurface Extraction for Gradient-Based Mesh Optimization10 Aug 2023
- 2023Urban Radiance Field Representation with Deformable Neural Mesh Primitives20 Jul 2023
- 2023Differentiable Blocks World: Qualitative 3D Decomposition by Rendering Primitives11 Jul 2023
- 2023HeadSculpt: Crafting 3D Head Avatars with Text5 Jun 2023
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50 newest of 85 All 85 (JSON)
- 2022Magic3D: High-Resolution Text-to-3D Content Creationcited by 1,290
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- 2023PolyDiff: Generating 3D Polygonal Meshes with Diffusion Modelscited by 66
- 2023Texture Generation on 3D Meshes with Point-UV Diffusioncited by 63
- 2023HeadSculpt: Crafting 3D Head Avatars with Textcited by 49
- 2023Controllable Mesh Generation Through Sparse Latent Point Diffusion Modelscited by 41
- 2024GSD: View-Guided Gaussian Splatting Diffusion for 3D Reconstructioncited by 18
- 2022TetraDiffusion: Tetrahedral Diffusion Models for 3D Shape Generationcited by 14
- 2024SimAvatar: Simulation-Ready Avatars with Layered Hair and Clothingcited by 9
- 2024DreamVTON: Customizing 3D Virtual Try-on with Personalized Diffusion Modelscited by 8
- 2025DDPM-Polycube: A Denoising Diffusion Probabilistic Model for Polycube-Based Hexahedral Mesh Generation and Volumetric Spline Constructioncited by 2
- 2025DDPM-Polycube: A Denoising Diffusion Probabilistic Model for Polycube-Based Hexahedral Mesh Generation and Volumetric Spline Construction16 Mar 2025
- 2024SimAvatar: Simulation-Ready Avatars with Layered Hair and Clothing12 Dec 2024
- 2024DreamVTON: Customizing 3D Virtual Try-on with Personalized Diffusion Models23 Jul 2024
- 2024GSD: View-Guided Gaussian Splatting Diffusion for 3D Reconstruction5 Jul 2024
- 2023PolyDiff: Generating 3D Polygonal Meshes with Diffusion Models18 Dec 2023
- 2023Texture Generation on 3D Meshes with Point-UV Diffusion21 Aug 2023
- 2023TeCH: Text-guided Reconstruction of Lifelike Clothed Humans16 Aug 2023
- 2023HeadSculpt: Crafting 3D Head Avatars with Text5 Jun 2023
- 2023Controllable Mesh Generation Through Sparse Latent Point Diffusion Models14 Mar 2023
- 2022TetraDiffusion: Tetrahedral Diffusion Models for 3D Shape Generation23 Nov 2022
- 2022Magic3D: High-Resolution Text-to-3D Content Creation18 Nov 2022
- 2021Deep Marching Tetrahedra: a Hybrid Representation for High-Resolution 3D Shape Synthesiscited by 460
- 2022GET3D: A Generative Model of High Quality 3D Textured Shapes Learned from Imagescited by 446
- 2021Neural Geometric Level of Detail: Real-time Rendering with Implicit 3D Shapescited by 426
- 2021Extracting Triangular 3D Models, Materials, and Lighting From Imagescited by 366
- 2022MobileNeRF: Exploiting the Polygon Rasterization Pipeline for Efficient Neural Field Rendering on Mobile Architecturescited by 311
- 2022Shape, Light, and Material Decomposition from Images using Monte Carlo Rendering and Denoisingcited by 163
- 2024MeshAnything: Artist-Created Mesh Generation with Autoregressive Transformerscited by 144
- 2023Flexible Isosurface Extraction for Gradient-Based Mesh Optimizationcited by 139
- 2023PARIS: Part-level Reconstruction and Motion Analysis for Articulated Objectscited by 118
- 2023Neural Kernel Surface Reconstructioncited by 104
- 2021Neural Parts: Learning Expressive 3D Shape Abstractions with Invertible Neural Networkscited by 103
- 2021gradSim: Differentiable simulation for system identification and visuomotor controlcited by 100
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- 2026HoloTetSphere: Unified TetSphere Mesh Reconstruction for Physical Simulations9 Jul 2026
- 2026Meshtryoshka: Differentiable Rendering of Real-World Scenes via Mesh Rasterization26 Jun 2026
- 2026Recent Advances and Trends in Learning-based 3D Representations3 Jun 2026
- 2025TetraSDF: Analytic Isosurface Extraction with Multi-resolution Tetrahedral Grid20 Nov 2025
- 2025PFAvatar: Pose-Fusion 3D Personalized Avatar Reconstruction from Real-World Outfit-of-the-Day Photos17 Nov 2025
- 2025Snap-and-tune: combining deep learning and test-time optimization for high-fidelity cardiovascular volumetric meshing9 Jun 2025
- 2025TetWeave: Isosurface Extraction using On-The-Fly Delaunay Tetrahedral Grids for Gradient-Based Mesh Optimization7 May 2025
- 2025SuperCarver: Texture-Consistent 3D Geometry Super-Resolution for High-Fidelity Surface Detail Generation12 Mar 2025
- 2024Planar Gaussian Splatting2 Dec 2024
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12 newest of 74 All 74 (JSON)