A Comparative Neural Radiance Field (NeRF) 3D Analysis of Camera Poses from HoloLens Trajectories and Structure from Motion
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Abstract (arXiv)
Neural Radiance Fields (NeRFs) are trained using a set of camera poses and associated images as input to estimate density and color values for each position. The position-dependent density learning is of particular interest for photogrammetry, enabling 3D reconstruction by querying and filtering the NeRF coordinate system based on the object density. While traditional methods like Structure from Motion are commonly used for camera pose calculation in pre-processing for NeRFs, the HoloLens offers an interesting interface for extracting the required input data directly. We present a workflow for high-resolution 3D reconstructions almost directly from HoloLens data using NeRFs. Thereby, different investigations are considered: Internal camera poses from the HoloLens trajectory via a server application, and external camera poses from Structure from Motion, both with an enhanced variant applied through pose refinement. Results show that the internal camera poses lead to NeRF convergence with a PSNR of 25,dB with a simple rotation around the x-axis and enable a 3D reconstruction. Pose refinement enables comparable quality compared to external camera poses, resulting in improved training process with a PSNR of 27,dB and a better 3D reconstruction. Overall, NeRF reconstructions outperform the conventional photogrammetric dense reconstruction using Multi-View Stereo in terms of completeness and level of detail.
Key facts. Cited by 3 papers in the map (data through 7 Oct 2026). Builds on 13 of its 23 references that are in the map. First posted on arXiv 20 Apr 2023.
Builds on
13 of 23 references.
References · 13
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- 2021Plenoxels: Radiance Fields without Neural Networkscited by 1,607
- 2020D-NeRF: Neural Radiance Fields for Dynamic Scenescited by 1,459
- 2019Scene Representation Networks: Continuous 3D-Structure-Aware Neural Scene Representationscited by 864
- 2022Block-NeRF: Scalable Large Scene Neural View Synthesiscited by 720
- 2021UNISURF: Unifying Neural Implicit Surfaces and Radiance Fields for Multi-View Reconstructioncited by 643
- 2021BARF: Bundle-Adjusting Neural Radiance Fieldscited by 641
- 2021FastNeRF: High-Fidelity Neural Rendering at 200FPScited by 510
- 2021Dynamic View Synthesis from Dynamic Monocular Videocited by 420
- 2021Mega-NeRF: Scalable Construction of Large-Scale NeRFs for Virtual Fly-Throughscited by 396
- 2022GARF: Gaussian Activated Radiance Fields for High Fidelity Reconstruction and Pose Estimationcited by 86
- 2022AdaNeRF: Adaptive Sampling for Real-time Rendering of Neural Radiance Fieldscited by 68
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- 2022HoloLens 2 Sensor Streamingcited by 11
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Citing papers per year: 2023: 3.
3 papers.
- 20233D Density-Gradient based Edge Detection on Neural Radiance Fields (NeRFs) for Geometric Reconstructioncited by 4
- 2023Combining HoloLens with Instant-NeRFs: Advanced Real-Time 3D Mobile Mappingcited by 1
- 2023Density Uncertainty Quantification with NeRF-Ensembles: Impact of Data and Scene Constraintscited by 1
- 2023Density Uncertainty Quantification with NeRF-Ensembles: Impact of Data and Scene Constraints22 Dec 2023
- 20233D Density-Gradient based Edge Detection on Neural Radiance Fields (NeRFs) for Geometric Reconstruction26 Sep 2023
- 2023Combining HoloLens with Instant-NeRFs: Advanced Real-Time 3D Mobile Mapping27 Apr 2023