mlsanityData to 14 Oct 2026

HINT: Learning Complete Human Neural Representations from Limited Viewpoints

arXiv 2405.19712 ↗First posted 30 May 2024cs.CVcited by 0

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Abstract (arXiv)

No augmented application is possible without animated humanoid avatars. At the same time, generating human replicas from real-world monocular hand-held or robotic sensor setups is challenging due to the limited availability of views. Previous work showed the feasibility of virtual avatars but required the presence of 360 degree views of the targeted subject. To address this issue, we propose HINT, a NeRF-based algorithm able to learn a detailed and complete human model from limited viewing angles. We achieve this by introducing a symmetry prior, regularization constraints, and training cues from large human datasets. In particular, we introduce a sagittal plane symmetry prior to the appearance of the human, directly supervise the density function of the human model using explicit 3D body modeling, and leverage a co-learned human digitization network as additional supervision for the unseen angles. As a result, our method can reconstruct complete humans even from a few viewing angles, increasing performance by more than 15% PSNR compared to previous state-of-the-art algorithms.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 34 of its 50 references that are in the map. First posted on arXiv 30 May 2024.

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References · 34

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22 more
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