mlsanityData to 7 Oct 2026

LAENeRF: Local Appearance Editing for Neural Radiance Fields

arXiv 2312.09913 ↗First posted 15 Dec 2023cs.CVcited by 5

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Abstract (arXiv)

Due to the omnipresence of Neural Radiance Fields (NeRFs), the interest towards editable implicit 3D representations has surged over the last years. However, editing implicit or hybrid representations as used for NeRFs is difficult due to the entanglement of appearance and geometry encoded in the model parameters. Despite these challenges, recent research has shown first promising steps towards photorealistic and non-photorealistic appearance edits. The main open issues of related work include limited interactivity, a lack of support for local edits and large memory requirements, rendering them less useful in practice. We address these limitations with LAENeRF, a unified framework for photorealistic and non-photorealistic appearance editing of NeRFs. To tackle local editing, we leverage a voxel grid as starting point for region selection. We learn a mapping from expected ray terminations to final output color, which can optionally be supervised by a style loss, resulting in a framework which can perform photorealistic and non-photorealistic appearance editing of selected regions. Relying on a single point per ray for our mapping, we limit memory requirements and enable fast optimization. To guarantee interactivity, we compose the output color using a set of learned, modifiable base colors, composed with additive layer mixing. Compared to concurrent work, LAENeRF enables recoloring and stylization while keeping processing time low. Furthermore, we demonstrate that our approach surpasses baseline methods both quantitatively and qualitatively.

Key facts. Cited by 5 papers in the map (data through 7 Oct 2026). Builds on 42 of its 57 references that are in the map. First posted on arXiv 15 Dec 2023.

Builds on

42 of 57 references.

References · 42

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30 more
  1. 2019Local Light Field Fusion: Practical View Synthesis with Prescriptive Sampling Guidelinescited by 672
  2. 2023Zip-NeRF: Anti-Aliased Grid-Based Neural Radiance Fieldscited by 667
  3. 2021Ref-NeRF: Structured View-Dependent Appearance for Neural Radiance Fieldscited by 569
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  5. 2022Decomposing NeRF for Editing via Feature Field Distillationcited by 370
  6. 2018Learning Blind Video Temporal Consistencycited by 247
  7. 2021DONeRF: Towards Real-Time Rendering of Compact Neural Radiance Fields using Depth Oracle Networkscited by 232
  8. 2022Instant Volumetric Head Avatarscited by 157
  9. 2022ARF: Artistic Radiance Fieldscited by 147
  10. 2022StylizedNeRF: Consistent 3D Scene Stylization as Stylized NeRF via 2D-3D Mutual Learningcited by 140
  11. 2021Hallucinated Neural Radiance Fields in the Wildcited by 130
  12. 2022NeRF-Art: Text-Driven Neural Radiance Fields Stylizationcited by 126
  13. 2016Controlling Perceptual Factors in Neural Style Transfercited by 99
  14. 2023SINE: Semantic-driven Image-based NeRF Editing with Prior-guided Editing Fieldcited by 93
  15. 2023StyleRF: Zero-shot 3D Style Transfer of Neural Radiance Fieldscited by 79
  16. 2021Learning to Stylize Novel Viewscited by 76
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  19. 2016Artistic style transfer for videoscited by 54
  20. 2022IntrinsicNeRF: Learning Intrinsic Neural Radiance Fields for Editable Novel View Synthesiscited by 50
  21. 2022PaletteNeRF: Palette-based Appearance Editing of Neural Radiance Fieldscited by 43
  22. 2022Ref-NPR: Reference-Based Non-Photorealistic Radiance Fields for Controllable Scene Stylizationcited by 35
  23. 2022EditableNeRF: Editing Topologically Varying Neural Radiance Fields by Key Pointscited by 30
  24. 2023Floaters No More: Radiance Field Gradient Scaling for Improved Near-Camera Trainingcited by 25
  25. 2023RecolorNeRF: Layer Decomposed Radiance Fields for Efficient Color Editing of 3D Scenescited by 24
  26. 2023Blended-NeRF: Zero-Shot Object Generation and Blending in Existing Neural Radiance Fieldscited by 23
  27. 2023Locally Stylized Neural Radiance Fieldscited by 20
  28. 2022PaletteNeRF: Palette-based Color Editing for NeRFscited by 18
  29. 2023Transforming Radiance Field with Lipschitz Network for Photorealistic 3D Scene Stylizationcited by 14
  30. 2023Eclipse: Disambiguating Illumination and Materials using Unintended Shadowscited by 14

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2024: 2; 2025: 1; 2026: 2.

5 papers.