SMURF: Continuous Dynamics for Motion-Deblurring Radiance Fields
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Abstract (arXiv)
Neural radiance fields (NeRF) has attracted considerable attention for their exceptional ability in synthesizing novel views with high fidelity. However, the presence of motion blur, resulting from slight camera movements during extended shutter exposures, poses a significant challenge, potentially compromising the quality of the reconstructed 3D scenes. To effectively handle this issue, we propose sequential motion understanding radiance fields (SMURF), a novel approach that models continuous camera motion and leverages the explicit volumetric representation method for robustness to motion-blurred input images. The core idea of the SMURF is continuous motion blurring kernel (CMBK), a module designed to model a continuous camera movements for processing blurry inputs. Our model is evaluated against benchmark datasets and demonstrates state-of-the-art performance both quantitatively and qualitatively.
Key facts. Cited by 6 papers in the map (data through 7 Oct 2026). Builds on 38 of its 62 references that are in the map. First posted on arXiv 12 Mar 2024.
Builds on
38 of 62 references.
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26 more
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Built on by
Citing papers per year: 2024: 1; 2025: 5.
6 papers.
- 2025BARD-GS: Blur-Aware Reconstruction of Dynamic Scenes via Gaussian Splattingcited by 18
- 2025MoBGS: Motion Deblurring Dynamic 3D Gaussian Splatting for Blurry Monocular Videocited by 11
- 2025CoMoGaussian: Continuous Motion-Aware Gaussian Splatting from Motion-Blurred Imagescited by 7
- 2024CoCoGaussian: Leveraging Circle of Confusion for Gaussian Splatting from Defocused Imagescited by 2
- 2025Casual3DHDR: Deblurring High Dynamic Range 3D Gaussian Splatting from Casually Captured Videoscited by 1
- 2025BSGS: Bi-stage 3D Gaussian Splatting for Camera Motion Deblurringcited by 1
- 2025BSGS: Bi-stage 3D Gaussian Splatting for Camera Motion Deblurring14 Oct 2025
- 2025Casual3DHDR: Deblurring High Dynamic Range 3D Gaussian Splatting from Casually Captured Videos24 Apr 2025
- 2025MoBGS: Motion Deblurring Dynamic 3D Gaussian Splatting for Blurry Monocular Video21 Apr 2025
- 2025BARD-GS: Blur-Aware Reconstruction of Dynamic Scenes via Gaussian Splatting20 Mar 2025
- 2025CoMoGaussian: Continuous Motion-Aware Gaussian Splatting from Motion-Blurred Images7 Mar 2025
- 2024CoCoGaussian: Leveraging Circle of Confusion for Gaussian Splatting from Defocused Images20 Dec 2024