mlsanityData to 7 Oct 2026

ProNeRF: Learning Efficient Projection-Aware Ray Sampling for Fine-Grained Implicit Neural Radiance Fields

arXiv 2312.08136 ↗First posted 13 Dec 2023cs.CV eess.IVcited by 1

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Abstract (arXiv)

Recent advances in neural rendering have shown that, albeit slow, implicit compact models can learn a scene's geometries and view-dependent appearances from multiple views. To maintain such a small memory footprint but achieve faster inference times, recent works have adopted `sampler' networks that adaptively sample a small subset of points along each ray in the implicit neural radiance fields. Although these methods achieve up to a 10× reduction in rendering time, they still suffer from considerable quality degradation compared to the vanilla NeRF. In contrast, we propose ProNeRF, which provides an optimal trade-off between memory footprint (similar to NeRF), speed (faster than HyperReel), and quality (better than K-Planes). ProNeRF is equipped with a novel projection-aware sampling (PAS) network together with a new training strategy for ray exploration and exploitation, allowing for efficient fine-grained particle sampling. Our ProNeRF yields state-of-the-art metrics, being 15-23x faster with 0.65dB higher PSNR than NeRF and yielding 0.95dB higher PSNR than the best published sampler-based method, HyperReel. Our exploration and exploitation training strategy allows ProNeRF to learn the full scenes' color and density distributions while also learning efficient ray sampling focused on the highest-density regions. We provide extensive experimental results that support the effectiveness of our method on the widely adopted forward-facing and 360 datasets, LLFF and Blender, respectively.

Key facts. Cited by 1 paper in the map (data through 7 Oct 2026). Builds on 33 of its 45 references that are in the map. First posted on arXiv 13 Dec 2023.

Builds on

33 of 45 references.

References · 33

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21 more
  1. 2023K-Planes: Explicit Radiance Fields in Space, Time, and Appearancecited by 742
  2. 2021IBRNet: Learning Multi-View Image-Based Renderingcited by 698
  3. 2019Local Light Field Fusion: Practical View Synthesis with Prescriptive Sampling Guidelinescited by 672
  4. 2021FastNeRF: High-Fidelity Neural Rendering at 200FPScited by 510
  5. 2021Baking Neural Radiance Fields for Real-Time View Synthesiscited by 465
  6. 2022MobileNeRF: Exploiting the Polygon Rasterization Pipeline for Efficient Neural Field Rendering on Mobile Architecturescited by 308
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  8. 2021DONeRF: Towards Real-Time Rendering of Compact Neural Radiance Fields using Depth Oracle Networkscited by 232
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  10. 2021Neural Rays for Occlusion-aware Image-based Renderingcited by 192
  11. 2023HyperReel: High-Fidelity 6-DoF Video with Ray-Conditioned Samplingcited by 173
  12. 2021Efficient Neural Radiance Fields for Interactive Free-viewpoint Videocited by 150
  13. 2021MINE: Towards Continuous Depth MPI with NeRF for Novel View Synthesiscited by 133
  14. 2022Generalizable Patch-Based Neural Renderingcited by 121
  15. 2022Is Attention All That NeRF Needs?cited by 113
  16. 2022EfficientNeRF: Efficient Neural Radiance Fieldscited by 110
  17. 2021Light Field Neural Renderingcited by 108
  18. 2021TermiNeRF: Ray Termination Prediction for Efficient Neural Renderingcited by 70
  19. 2022R2L: Distilling Neural Radiance Field to Neural Light Field for Efficient Novel View Synthesiscited by 69
  20. 2022AdaNeRF: Adaptive Sampling for Real-time Rendering of Neural Radiance Fieldscited by 68
  21. 2021Learning Neural Light Fields with Ray-Space Embedding Networkscited by 49

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