Efficient Residual Learning with Mixture-of-Experts for Universal Dexterous Grasping
On the map: Mixture-of-experts → MoE in reinforcement learning and robotics
Abstract (arXiv)
Universal dexterous grasping across diverse objects presents a fundamental yet formidable challenge in robot learning. Existing approaches using reinforcement learning (RL) to develop policies on extensive object datasets face critical limitations, including complex curriculum design for multi-task learning and limited generalization to unseen objects. To overcome these challenges, we introduce ResDex, a novel approach that integrates residual policy learning with a mixture-of-experts (MoE) framework. ResDex is distinguished by its use of geometry-unaware base policies that are efficiently acquired on individual objects and capable of generalizing across a wide range of unseen objects. Our MoE framework incorporates several base policies to facilitate diverse grasping styles suitable for various objects. By learning residual actions alongside weights that combine these base policies, ResDex enables efficient multi-task RL for universal dexterous grasping. ResDex achieves state-of-the-art performance on the DexGraspNet dataset comprising 3,200 objects with an 88.8% success rate. It exhibits no generalization gap with unseen objects and demonstrates superior training efficiency, mastering all tasks within only 12 hours on a single GPU.
Key facts. Cited by 8 papers in the map (data through 7 Oct 2026). Placed in MoE in reinforcement learning and robotics, one of 12 directions in Mixture-of-experts. Builds on 37 of its 49 references that are in the map. First posted on arXiv 3 Oct 2024.
Builds on
37 of 49 references.
Closest ancestors · 1
Same direction, newest first
Other references · 36
- 2017Proximal Policy Optimization Algorithmscited by 14,441
- 2016PointNet: Deep Learning on Point Sets for 3D Classification and Segmentationcited by 5,223
- 2017Outrageously Large Neural Networks: The Sparsely-Gated Mixture-of-Experts Layercited by 3,413
- 2021Switch Transformers: Scaling to Trillion Parameter Models with Simple and Efficient Sparsitycited by 3,014
- 2024Mixtral of Expertscited by 1,785
- 2020Gradient Surgery for Multi-Task Learningcited by 1,210
- 2015Fast and Accurate Deep Network Learning by Exponential Linear Units (ELUs)cited by 1,061
- 2021Isaac Gym: High Performance GPU-Based Physics Simulation For Robot Learningcited by 882
- 2017Learning Complex Dexterous Manipulation with Deep Reinforcement Learning and Demonstrationscited by 685
- 2021DexYCB: A Benchmark for Capturing Hand Grasping of Objectscited by 320
- 2018Residual Reinforcement Learning for Robot Controlcited by 242
- 2024MM1: Methods, Analysis & Insights from Multimodal LLM Pre-trainingcited by 230
24 more
- 2021DexMV: Imitation Learning for Dexterous Manipulation from Human Videoscited by 194
- 2021Hand-Object Contact Consistency Reasoning for Human Grasps Generationcited by 160
- 2018Residual Policy Learningcited by 146
- 2022DexGraspNet: A Large-Scale Robotic Dexterous Grasp Dataset for General Objects Based on Simulationcited by 129
- 2023UniDexGrasp: Universal Robotic Dexterous Grasping via Learning Diverse Proposal Generation and Goal-Conditioned Policycited by 117
- 2019MCP: Learning Composable Hierarchical Control with Multiplicative Compositional Policiescited by 105
- 2023UniDexGrasp++: Improving Dexterous Grasping Policy Learning via Geometry-aware Curriculum and Iterative Generalist-Specialist Learningcited by 101
- 2019ContactGrasp: Functional Multi-finger Grasp Synthesis from Contactcited by 87
- 2022DexVIP: Learning Dexterous Grasping with Human Hand Pose Priors from Videocited by 83
- 2022DexPoint: Generalizable Point Cloud Reinforcement Learning for Sim-to-Real Dexterous Manipulationcited by 78
- 2023LEAP Hand: Low-Cost, Efficient, and Anthropomorphic Hand for Robot Learningcited by 78
- 2019Deep Reinforcement Learning for Industrial Insertion Tasks with Visual Inputs and Natural Rewardscited by 58
- 2024TRANSIC: Sim-to-Real Policy Transfer by Learning from Online Correctioncited by 50
- 2020Physics-Based Dexterous Manipulations with Estimated Hand Poses and Residual Reinforcement Learningcited by 37
- 2023Dexterous Functional Graspingcited by 36
- 2021Residual Reinforcement Learning from Demonstrationscited by 27
- 2023GraspGF: Learning Score-based Grasping Primitive for Human-assisting Dexterous Graspingcited by 23
- 2020Residual Learning from Demonstration: Adapting DMPs for Contact-rich Manipulationcited by 22
- 2022Learning Diverse and Physically Feasible Dexterous Grasps with Generative Model and Bilevel Optimizationcited by 20
- 2022Improving Policy Optimization with Generalist-Specialist Learningcited by 19
- 2019MULTIPOLAR: Multi-Source Policy Aggregation for Transfer Reinforcement Learning between Diverse Environmental Dynamicscited by 18
- 2023Efficient Sim-to-real Transfer of Contact-Rich Manipulation Skills with Online Admittance Residual Learningcited by 18
- 2019Residual Reactive Navigation: Combining Classical and Learned Navigation Strategies For Deployment in Unknown Environmentscited by 9
- 2023Generalized Anthropomorphic Functional Grasping with Minimal Demonstrationscited by 7
Built on by
Citing papers per year: 2025: 4; 2026: 4.
8 papers.
- 2025Being-H0: Vision-Language-Action Pretraining from Large-Scale Human Videoscited by 94
- 2025ManipTrans: Efficient Dexterous Bimanual Manipulation Transfer via Residual Learningcited by 56
- 2025Being-0: A Humanoid Robotic Agent with Vision-Language Models and Modular Skillscited by 21
- 2025Spatial-Aware VLA Pretraining through Visual-Physical Alignment from Human Videoscited by 10
- 2026Efficient Real-World Autonomous Racing via Attenuated Residual Policy Optimizationcited by 1
- 2026EAGG: Embodiment-Aligned Grasp Generation via Geometry-Aware Graph Conditioningcited by 1
- 2026SECOND-Grasp: Semantic Contact-guided Dexterous Graspingcited by 0
- 2026V2P-Manip: Learning Dexterous Manipulation from Monocular Human Videoscited by 0
- 2026EAGG: Embodiment-Aligned Grasp Generation via Geometry-Aware Graph Conditioning16 Jun 2026
- 2026V2P-Manip: Learning Dexterous Manipulation from Monocular Human Videos15 Jun 2026
- 2026SECOND-Grasp: Semantic Contact-guided Dexterous Grasping13 May 2026
- 2026Efficient Real-World Autonomous Racing via Attenuated Residual Policy Optimization13 Mar 2026
- 2025Spatial-Aware VLA Pretraining through Visual-Physical Alignment from Human Videos15 Dec 2025
- 2025Being-H0: Vision-Language-Action Pretraining from Large-Scale Human Videos21 Jul 2025
- 2025ManipTrans: Efficient Dexterous Bimanual Manipulation Transfer via Residual Learning27 Mar 2025
- 2025Being-0: A Humanoid Robotic Agent with Vision-Language Models and Modular Skills16 Mar 2025
Similar, not cited
Close in wording, no citation either way
- 2025Learning Adaptive Dexterous Grasping from Single Demonstrations
- 2025DemoGrasp: Universal Dexterous Grasping from a Single Demonstration
- 2025DexGraspVLA: A Vision-Language-Action Framework Towards General Dexterous Grasping
- 2026MoDex: A Diffusion Policy for Sequential Multi-Object Dexterous Grasping ↗
- 2025Universal Dexterous Functional Grasping via Demonstration-Editing Reinforcement Learning
- 2024Dexterous Functional Pre-Grasp Manipulation with Diffusion Policy
- 2025Dexterous Grasping with Real-World Robotic Reinforcement Learning
- 2026Generate, Transfer, Adapt: Learning Functional Dexterous Grasping from a Single Human Demonstration