mlsanityData to 14 Oct 2026

ViViDex: Learning Vision-based Dexterous Manipulation from Human Videos

arXiv 2404.15709 ↗First posted 24 Apr 2024cs.CV cs.LG cs.ROcited by 35

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Abstract (arXiv)

In this work, we aim to learn a unified vision-based policy for multi-fingered robot hands to manipulate a variety of objects in diverse poses. Though prior work has shown benefits of using human videos for policy learning, performance gains have been limited by the noise in estimated trajectories. Moreover, reliance on privileged object information such as ground-truth object states further limits the applicability in realistic scenarios. To address these limitations, we propose a new framework ViViDex to improve vision-based policy learning from human videos. It first uses reinforcement learning with trajectory guided rewards to train state-based policies for each video, obtaining both visually natural and physically plausible trajectories from the video. We then rollout successful episodes from state-based policies and train a unified visual policy without using any privileged information. We propose coordinate transformation to further enhance the visual point cloud representation, and compare behavior cloning and diffusion policy for the visual policy training. Experiments both in simulation and on the real robot demonstrate that ViViDex outperforms state-of-the-art approaches on three dexterous manipulation tasks.

Key facts. Cited by 35 papers in the map (data through 14 Oct 2026). Builds on 64 of its 85 references that are in the map. First posted on arXiv 24 Apr 2024.

Builds on

64 of 85 references.

References · 64

  1. 2017Proximal Policy Optimization Algorithmscited by 15,215
  2. 2016PointNet: Deep Learning on Point Sets for 3D Classification and Segmentationcited by 5,248
  3. 2023Diffusion Policy: Visuomotor Policy Learning via Action Diffusioncited by 2,838
  4. 2015Trust Region Policy Optimizationcited by 2,580
  5. 2023PaLM-E: An Embodied Multimodal Language Modelcited by 2,071
  6. 2021Ego4D: Around the World in 3,000 Hours of Egocentric Videocited by 1,556
  7. 2019Solving Rubik's Cube with a Robot Handcited by 734
  8. 2017Learning Complex Dexterous Manipulation with Deep Reinforcement Learning and Demonstrationscited by 715
  9. 2022R3M: A Universal Visual Representation for Robot Manipulationcited by 694
  10. 2019RLBench: The Robot Learning Benchmark & Learning Environmentcited by 689
  11. 2020SAPIEN: A SimulAted Part-based Interactive ENvironmentcited by 595
  12. 2019Learning joint reconstruction of hands and manipulated objectscited by 378
38 more
  1. 2022HOI4D: A 4D Egocentric Dataset for Category-Level Human-Object Interactioncited by 327
  2. 2021DexYCB: A Benchmark for Capturing Hand Grasping of Objectscited by 325
  3. 2021Bridge Data: Boosting Generalization of Robotic Skills with Cross-Domain Datasetscited by 250
  4. 2022Masked Visual Pre-training for Motor Controlcited by 248
  5. 2022Real-World Robot Learning with Masked Visual Pre-trainingcited by 245
  6. 2019Deep Dynamics Models for Learning Dexterous Manipulationcited by 206
  7. 2021DexMV: Imitation Learning for Dexterous Manipulation from Human Videoscited by 206
  8. 2022Embodied Hands: Modeling and Capturing Hands and Bodies Togethercited by 181
  9. 2021A System for General In-Hand Object Re-Orientationcited by 165
  10. 2021Hand-Object Contact Consistency Reasoning for Human Grasps Generationcited by 160
  11. 2024DexCap: Scalable and Portable Mocap Data Collection System for Dexterous Manipulationcited by 160
  12. 2023AnyTeleop: A General Vision-Based Dexterous Robot Arm-Hand Teleoperation Systemcited by 152
  13. 2022OakInk: A Large-scale Knowledge Repository for Understanding Hand-Object Interactioncited by 131
  14. 2023UniDexGrasp: Universal Robotic Dexterous Grasping via Learning Diverse Proposal Generation and Goal-Conditioned Policycited by 124
  15. 2021Learning Generalizable Robotic Reward Functions from "In-The-Wild" Human Videoscited by 119
  16. 2022In-Hand Object Rotation via Rapid Motor Adaptationcited by 118
  17. 2019DexPilot: Vision Based Teleoperation of Dexterous Robotic Hand-Arm Systemcited by 114
  18. 2021XIRL: Cross-embodiment Inverse Reinforcement Learningcited by 107
  19. 2023UniDexGrasp++: Improving Dexterous Grasping Policy Learning via Geometry-aware Curriculum and Iterative Generalist-Specialist Learningcited by 107
  20. 2022VideoDex: Learning Dexterity from Internet Videoscited by 106
  21. 2019AVID: Learning Multi-Stage Tasks via Pixel-Level Translation of Human Videoscited by 105
  22. 2022Visual Dexterity: In-Hand Reorientation of Novel and Complex Object Shapescited by 101
  23. 2023General In-Hand Object Rotation with Vision and Touchcited by 99
  24. 2022Instruction-driven history-aware policies for robotic manipulationscited by 94
  25. 2020State-Only Imitation Learning for Dexterous Manipulationcited by 91
  26. 2022What's in your hands? 3D Reconstruction of Generic Objects in Handscited by 90
  27. 2022DexVIP: Learning Dexterous Grasping with Human Hand Pose Priors from Videocited by 89
  28. 2021Learning by Watching: Physical Imitation of Manipulation Skills from Human Videoscited by 87
  29. 2020Learning Dexterous Grasping with Object-Centric Visual Affordancescited by 85
  30. 2023Rotating without Seeing: Towards In-hand Dexterity through Touchcited by 84
  31. 2020Reinforcement Learning with Videos: Combining Offline Observations with Interactioncited by 82
  32. 2022Dexterous Imitation Made Easy: A Learning-Based Framework for Efficient Dexterous Manipulationcited by 78
  33. 2017Learning human behaviors from motion capture by adversarial imitationcited by 77
  34. 2023DexArt: Benchmarking Generalizable Dexterous Manipulation with Articulated Objectscited by 66
  35. 2022MoDem: Accelerating Visual Model-Based Reinforcement Learning with Demonstrationscited by 62
  36. 2022AlignSDF: Pose-Aligned Signed Distance Fields for Hand-Object Reconstructioncited by 59
  37. 2022Holo-Dex: Teaching Dexterity with Immersive Mixed Realitycited by 57
  38. 2023PolarNet: 3D Point Clouds for Language-Guided Robotic Manipulationcited by 56

50 most cited of 64 All 64 (JSON)

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2024: 4; 2025: 14; 2026: 17.

35 papers.

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  1. 2025Being-H0: Vision-Language-Action Pretraining from Large-Scale Human Videoscited by 102
  2. 2025Scalable Vision-Language-Action Model Pretraining for Robotic Manipulation with Real-Life Human Activity Videoscited by 70
  3. 2025ManipTrans: Efficient Dexterous Bimanual Manipulation Transfer via Residual Learningcited by 66
  4. 2024Hand-Object Interaction Pretraining from Videoscited by 39
  5. 2025World Models for Learning Dexterous Hand-Object Interactions from Human Videoscited by 31
  6. 2025Dexterous Manipulation through Imitation Learning: A Surveycited by 21
  7. 2025Dexonomy: Synthesizing All Dexterous Grasp Types in a Grasp Taxonomycited by 20
  8. 2025DexTrack: Towards Generalizable Neural Tracking Control for Dexterous Manipulation from Human Referencescited by 17
  9. 2024Learning Diverse Bimanual Dexterous Manipulation Skills from Human Demonstrationscited by 15
  10. 2024DexHandDiff: Interaction-aware Diffusion Planning for Adaptive Dexterous Manipulationcited by 15
  11. 2025HORT: Monocular Hand-held Objects Reconstruction with Transformerscited by 11
  12. 2025DexMan: Learning Bimanual Dexterous Manipulation from Human and Generated Videoscited by 10
23 more
  1. 2026PointACT: Vision-Language-Action Models with Multi-Scale Point-Action Interactioncited by 8
  2. 2025Emergent Active Perception and Dexterity of Simulated Humanoids from Visual Reinforcement Learningcited by 5
  3. 2026AoE: Always-on Egocentric Human Video Collection for Embodied AIcited by 5
  4. 2026LUCID: Learning Embodiment-Agnostic Intent Models from Unstructured Human Videos for Scalable Dexterous Robot Skill Acquisitioncited by 5
  5. 2025DiffusionRL: Efficient Training of Diffusion Policies for Robotic Grasping Using RL-Adapted Large-Scale Datasetscited by 4
  6. 2026A Minimalist Retargeting-Guided Reinforcement Learning Recipe for Dexterous Manipulationcited by 4
  7. 2024Reinforcement Learning from Wild Animal Videoscited by 2
  8. 2025Learning Adaptive Dexterous Grasping from Single Demonstrationscited by 2
  9. 2025Learning from Watching: Scalable Extraction of Manipulation Trajectories from Human Videoscited by 1
  10. 2026LIDEA: Human-to-Robot Imitation Learning via Implicit Feature Distillation and Explicit Geometry Alignmentcited by 1
  11. 2026Support-Constrained RL Enables Real-World Policy Improvement without Real-World Experiencecited by 1
  12. 2026OmniTacTune: Policy-Agnostic Real-World RL for Tactile Residual Adaptation of Visual Policiescited by 1
  13. 2025Imitation Learning for Adaptive Control of a Virtual Soft Exoglovecited by 0
  14. 2026Tele-Catch: Adaptive Teleoperation for Dexterous Dynamic 3D Object Catchingcited by 0
  15. 2026V2P-Manip: Learning Dexterous Manipulation from Monocular Human Videoscited by 0
  16. 2026Scalable Multi-Task Data Generation via Reinforcement Learning for Language-Conditioned Bimanual Dexterous Manipulationcited by 0
  17. 2026NoContactNoWorries: Estimating Contact through Vision and Proprioception for In-Hand Dexterous Manipulationcited by 0
  18. 2026WristMimic: Full-Body Humanoid Control with Wrist-Guided Manipulationcited by 0
  19. 2026Dynamics-Aware Meta-Imitation for Generalization to Unseen Robotic Manipulationcited by 0
  20. 2026C2Dex: Contact-Consistent Reconstruction and Retargeting for Dexterous Manipulation from Monocular Videocited by 0
  21. 2026DynamicHOI: Coupled Dynamics for Physics-aware HOI Reconstructioncited by 0
  22. 2026DexPolicy: Scheduled Exploration for Trajectory-Guided Dexterous Manipulationcited by 0
  23. 2026Hand2Robot: Object-Centric 4D Hand Reconstruction from Human Demonstrations for Roboticscited by 0

Similar, not cited

Close in wording, no citation either way

  1. 2026UniDex-ViTac: Learning Unified Visuo-Tactile Dexterous Manipulation Policy from Human Video Data ↗
  2. 2024Dreamitate: Real-World Visuomotor Policy Learning via Video Generation
  3. 2026Dexterous Point Policy: Learning Point-based Dexterous Hand Policies from Human Demonstrations
  4. 2026AdvDex: Learning Dexterous Manipulation from Human Demonstrations via Joint-Aligned Actions and Adversarial Learning
  5. 2026Dex-One2Many: Learning Dexterous Manipulation from a Single Human Demonstration
  6. 2026Veo-Act: Enhancing VLA Policies with Frontier Video Models
  7. 2024Learning to Manipulate Anywhere: A Visual Generalizable Framework For Reinforcement Learning
  8. 2026DexCast: Learning Real-World Dexterous Control from Human Videos