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A Unified Transformer-Based Framework with Pretraining For Whole Body Grasping Motion Generation

arXiv 2507.00676 ↗First posted 1 Jul 2025cs.CVcited by 0

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Abstract (arXiv)

Accepted in the ICIP 2025 We present a novel transformer-based framework for whole-body grasping that addresses both pose generation and motion infilling, enabling realistic and stable object interactions. Our pipeline comprises three stages: Grasp Pose Generation for full-body grasp generation, Temporal Infilling for smooth motion continuity, and a LiftUp Transformer that refines downsampled joints back to high-resolution markers. To overcome the scarcity of hand-object interaction data, we introduce a data-efficient Generalized Pretraining stage on large, diverse motion datasets, yielding robust spatio-temporal representations transferable to grasping tasks. Experiments on the GRAB dataset show that our method outperforms state-of-the-art baselines in terms of coherence, stability, and visual realism. The modular design also supports easy adaptation to other human-motion applications.

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References · 20

  1. 2017Attention Is All You Needcited by 60,361
  2. 2019AMASS: Archive of Motion Capture as Surface Shapescited by 1,236
  3. 2021Action-Conditioned 3D Human Motion Synthesis with Transformer VAEcited by 501
  4. 2020GRAB: A Dataset of Whole-Body Human Grasping of Objectscited by 405
  5. 20213D Human Pose Estimation with Spatial and Temporal Transformerscited by 272
  6. 2022MotionBERT: A Unified Perspective on Learning Human Motion Representationscited by 193
  7. 2023InterDiff: Generating 3D Human-Object Interactions with Physics-Informed Diffusioncited by 182
  8. 2021Hand-Object Contact Consistency Reasoning for Human Grasps Generationcited by 160
  9. 2021GOAL: Generating 4D Whole-Body Motion for Hand-Object Graspingcited by 144
  10. 2023CG-HOI: Contact-Guided 3D Human-Object Interaction Generationcited by 138
  11. 2020Synthesizing Long-Term 3D Human Motion and Interaction in 3D Scenescited by 135
  12. 2022IMos: Intent-Driven Full-Body Motion Synthesis for Human-Object Interactionscited by 124
8 more
  1. 2021SAGA: Stochastic Whole-Body Grasping with Contactcited by 91
  2. 2022Towards Diverse and Natural Scene-aware 3D Human Motion Synthesiscited by 91
  3. 2020Convolutional Autoencoders for Human Motion Infillingcited by 73
  4. 2023Task-Oriented Human-Object Interactions Generation with Implicit Neural Representationscited by 42
  5. 2024GEARS: Local Geometry-aware Hand-object Interaction Synthesiscited by 20
  6. 2024Dexterous Grasp Transformercited by 18
  7. 2022Motion Inbetweening via Deep Delta-Interpolatorcited by 16
  8. 2024Diffgrasp: Whole-Body Grasping Synthesis Guided by Object Motion Using a Diffusion Modelcited by 13

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