mlsanityData to 7 Oct 2026

Advancing Open-source World Models

arXiv 2601.20540 ↗First posted 28 Jan 2026cs.CVcited by 144

On the map: World models → Video-generation world models and simulators

Abstract (arXiv)

We present LingBot-World, an open-sourced world simulator stemming from video generation. Positioned as a top-tier world model, LingBot-World offers the following features. (1) It maintains high fidelity and robust dynamics in a broad spectrum of environments, including realism, scientific contexts, cartoon styles, and beyond. (2) It enables a minute-level horizon while preserving contextual consistency over time, which is also known as "long-term memory". (3) It supports real-time interactivity, achieving a latency of under 1 second when producing 16 frames per second. We provide public access to the code and model in an effort to narrow the divide between open-source and closed-source technologies. We believe our release will empower the community with practical applications across areas like content creation, gaming, and robot learning.

Key facts. Cited by 144 papers in the map (data through 7 Oct 2026). Placed in Video-generation world models and simulators, one of 11 directions in World models. Builds on 78 of its 92 references that are in the map. First posted on arXiv 28 Jan 2026.

Builds on

78 of 92 references.

Closest ancestors · 13

Same direction, newest first

  1. 2025WorldPlay: Towards Long-Term Geometric Consistency for Real-Time Interactive World Modeling16 Dec
  2. 2025RELIC: Interactive Video World Model with Long-Horizon Memory3 Dec
  3. 2025Hunyuan-GameCraft-2: Instruction-following Interactive Game World Model28 Nov
  4. 2025LongCat-Video Technical Report25 Oct
  5. 2025Matrix-game 2.0: An open-source real-time and streaming interactive world model18 Aug
  6. 2025MAGI-1: Autoregressive Video Generation at Scale19 May
  7. 2025Wan: Open and Advanced Large-Scale Video Generative Models26 Mar
  8. 2024WorldSimBench: Towards Video Generation Models as World Simulators23 Oct
  9. 2024Diffusion Models Are Real-Time Game Engines27 Aug
  10. 2024Genie: Generative Interactive Environments23 Feb
  11. 2023Stable Video Diffusion: Scaling Latent Video Diffusion Models to Large Datasets25 Nov
  12. 2022Scalable Diffusion Models with Transformers19 Dec
1 more
  1. 2021Learning Transferable Visual Models From Natural Language Supervision26 Feb

Other references · 65

  1. 2023GPT-4 Technical Reportcited by 18,132
  2. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
  3. 2021Switch Transformers: Scaling to Trillion Parameter Models with Simple and Efficient Sparsitycited by 3,014
  4. 2023RT-2: Vision-Language-Action Models Transfer Web Knowledge to Robotic Controlcited by 2,993
  5. 2025Qwen3-VL Technical Reportcited by 2,534
  6. 2023Consistency Modelscited by 1,778
  7. 2023VBench: Comprehensive Benchmark Suite for Video Generative Modelscited by 1,755
  8. 2022Make-A-Video: Text-to-Video Generation without Text-Video Datacited by 1,725
  9. 2020GShard: Scaling Giant Models with Conditional Computation and Automatic Shardingcited by 1,601
  10. 2024HunyuanVideo: A Systematic Framework For Large Video Generative Modelscited by 1,597
  11. 2021Ego4D: Around the World in 3,000 Hours of Egocentric Videocited by 1,530
  12. 2025VGGT: Visual Geometry Grounded Transformercited by 1,475
38 more
  1. 2018World Modelscited by 1,444
  2. 2019SuperGlue: Learning Feature Matching with Graph Neural Networkscited by 1,437
  3. 2023Mastering Diverse Domains through World Modelscited by 1,193
  4. 2021Frozen in Time: A Joint Video and Image Encoder for End-to-End Retrievalcited by 1,175
  5. 2023GAIA: a benchmark for General AI Assistantscited by 1,084
  6. 2023One-step Diffusion with Distribution Matching Distillationcited by 978
  7. 2025Cosmos World Foundation Model Platform for Physical AIcited by 833
  8. 2023Latent Consistency Models: Synthesizing High-Resolution Images with Few-Step Inferencecited by 826
  9. 2018Scaling Egocentric Vision: The EPIC-KITCHENS Datasetcited by 789
  10. 2025V-JEPA 2: Self-Supervised Video Models Enable Understanding, Prediction and Planningcited by 738
  11. 2023VoxPoser: Composable 3D Value Maps for Robotic Manipulation with Language Modelscited by 733
  12. 2024DeepSeek-VL: Towards Real-World Vision-Language Understandingcited by 718
  13. 2018Which Training Methods for GANs do actually Converge?cited by 672
  14. 2024Improved Distribution Matching Distillation for Fast Image Synthesiscited by 648
  15. 2023PyTorch FSDP: Experiences on Scaling Fully Sharded Data Parallelcited by 641
  16. 2024Diffusion Forcing: Next-token Prediction Meets Full-Sequence Diffusioncited by 634
  17. 2025Depth Anything 3: Recovering the Visual Space from Any Viewscited by 626
  18. 2025Self Forcing: Bridging the Train-Test Gap in Autoregressive Video Diffusioncited by 569
  19. 2024LTX-Video: Realtime Video Latent Diffusioncited by 549
  20. 2024Lumiere: A Space-Time Diffusion Model for Video Generationcited by 450
  21. 2024From Slow Bidirectional to Fast Autoregressive Video Diffusion Modelscited by 401
  22. 2024Panda-70M: Captioning 70M Videos with Multiple Cross-Modality Teacherscited by 389
  23. 2024ShareGPT4Video: Improving Video Understanding and Generation with Better Captionscited by 386
  24. 2023PhysGaussian: Physics-Integrated 3D Gaussians for Generative Dynamicscited by 368
  25. 2023Photorealistic Video Generation with Diffusion Modelscited by 304
  26. 2024Diffusion for World Modeling: Visual Details Matter in Ataricited by 285
  27. 2024Navigation World Modelscited by 262
  28. 2025Seedance 1.0: Exploring the Boundaries of Video Generation Modelscited by 247
  29. 2023DeepSpeed Ulysses: System Optimizations for Enabling Training of Extreme Long Sequence Transformer Modelscited by 239
  30. 2025LongLive: Real-time Interactive Long Video Generationcited by 237
  31. 2024MegaSaM: Accurate, Fast, and Robust Structure and Motion from Casual Dynamic Videoscited by 224
  32. 2025SkyReels-V2: Infinite-length Film Generative Modelcited by 218
  33. 2019Understanding and Improving Layer Normalizationcited by 213
  34. 2025World Simulation with Video Foundation Models for Physical AIcited by 183
  35. 2025GAIA-2: A Controllable Multi-View Generative World Model for Autonomous Drivingcited by 178
  36. 2020TransNet V2: An effective deep network architecture for fast shot transition detectioncited by 166
  37. 2025Diffusion Adversarial Post-Training for One-Step Video Generationcited by 142
  38. 2024Koala-36M: A Large-scale Video Dataset Improving Consistency between Fine-grained Conditions and Video Contentcited by 132

50 most cited of 65 All 65 (JSON)

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2026: 144.

144 papers.

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  1. 2026Cosmos 3: Omnimodal World Models for Physical AIcited by 137
  2. 2026DreamDojo: A Generalist Robot World Model from Large-Scale Human Videoscited by 117
  3. 2026Matrix-Game 3.0: Real-Time and Streaming Interactive World Model with Long-Horizon Memorycited by 86
  4. 2026Being-H0.7: A Latent World-Action Model from Egocentric Videoscited by 68
  5. 2026Helios: Real Real-Time Long Video Generation Modelcited by 56
  6. 2026SANA-WM: Efficient Minute-Scale World Modeling with Hybrid Linear Diffusion Transformercited by 50
  7. 2026WoVR: World Models as Reliable Simulators for Post-Training VLA Policies with RLcited by 46
  8. 2026Infinite Worlds with Versatile Interactionscited by 37
  9. 2026HY-World 2.0: A Multi-Modal World Model for Reconstructing, Generating, and Simulating 3D Worldscited by 34
  10. 2026WBench: A Comprehensive Multi-turn Benchmark for Interactive Video World Model Evaluationcited by 34
  11. 2026DreamX-World 1.0: A General-Purpose Interactive World Modelcited by 33
  12. 2026MIND: Benchmarking Memory Consistency and Action Control in World Modelscited by 31
38 more
  1. 2026Native Video-Action Pretraining for Generalizable Robot Controlcited by 30
  2. 2026WorldMark: A Unified Benchmark Suite for Interactive Video World Modelscited by 24
  3. 2026Causal-rCM: A Unified Teacher-Forcing and Self-Forcing Open Recipe for Autoregressive Diffusion Distillation in Streaming Video Generation and Interactive World Modelscited by 23
  4. 2026MultiWorld: Scalable Multi-Agent Multi-View Video World Modelscited by 19
  5. 2026RealWonder: Real-Time Physical Action-Conditioned Video Generationcited by 18
  6. 2026INSPATIO-WORLD: A Real-Time 4D World Simulator via Spatiotemporal Autoregressive Modelingcited by 18
  7. 2026Omni-WorldBench: Towards a Comprehensive Interaction-Centric Evaluation for World Modelscited by 17
  8. 2026MBench: A Comprehensive Benchmark on Memory Capability for Video World Modelscited by 15
  9. 2026WorldKV: Efficient World Memory with World Retrieval and Compressioncited by 14
  10. 2026NVIDIA OmniDreams: Real-Time Generative World Model for Closed-Loop Autonomous Vehicle Simulationcited by 14
  11. 2026AnchorWeave: World-Consistent Video Generation with Retrieved Local Spatial Memoriescited by 13
  12. 2026WildWorld: A Large-Scale Dataset for Dynamic World Modeling with Actions and Explicit State toward Generative ARPGcited by 13
  13. 2026ActWorld: From Explorable to Interactive World Model via Action-Aware Memorycited by 13
  14. 2026Scaling Mixture-of-Experts Video Pretraining for Embodied Intelligencecited by 13
  15. 2026ABot-World-0: Infinite Interactive World Rollout on a Single Desktop GPUcited by 13
  16. 2026Wonder: Video World Model Done Bettercited by 13
  17. 2026Alaya-EVOKE: From Linear-Scaling Supervision to Endless Worldcited by 13
  18. 2026Out of Sight, Out of Mind? Evaluating State Evolution in Video World Modelscited by 12
  19. 2026SCOPE: Simulating Cross-game Operations in Playable Environments for FPS World Modelscited by 12
  20. 2026Qwen-RobotWorld Technical Report: Unifying Embodied World Modeling through Language-Conditioned Video Generationcited by 12
  21. 2026OPSD-V: On-Policy Self-Distillation for Post-Training Few-Step Autoregressive Video Generatorscited by 12
  22. 2026EgoSim: Egocentric World Simulator for Embodied Interaction Generationcited by 11
  23. 2026Addressable Memory for Video World Modelscited by 11
  24. 2026Grounding World Simulation Models in a Real-World Metropoliscited by 10
  25. 2026JoyAI-Image: Awaking Spatial Intelligence in Unified Multimodal Understanding and Generationcited by 10
  26. 2026Is the Future Compatible? Diagnosing Dynamic Consistency in World Action Modelscited by 10
  27. 2026Incantation: Natural Language as the Action Interface for Multi-Entity Video World Modelscited by 10
  28. 2026MemoBench: Benchmarking World Modeling in Dynamically Changing Environmentscited by 10
  29. 2026EchoWM: Open and Enterable Omnimodal World Modelscited by 10
  30. 2026Code World Model: Coding Agent as World Braincited by 9
  31. 2026SolarWM: Open Data and Scalable Training for Long-Horizon Video World Modelscited by 9
  32. 2026Olaf-World: Orienting Latent Actions for Video World Modelingcited by 8
  33. 2026Prisma-World: Camera-Controllable Multi-Agent Video World Modelcited by 8
  34. 2026Current World Models Lack a Persistent State Corecited by 8
  35. 2026WorldRoamBench: An Open-World Benchmark for Long-Horizon Stability of Interactive World Modelscited by 8
  36. 2026ReWorld: An Interactive World Model with Long-Horizon Memorycited by 8
  37. 2026InSpatio-WorldFM: An Open-Source Real-Time Generative Frame Modelcited by 7
  38. 2026The Pulse of Motion: Measuring Physical Frame Rate from Visual Dynamicscited by 7

50 most cited of 144 All 144 (JSON)

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  2. 2025World-in-World: World Models in a Closed-Loop World
  3. 2026Oneira: From Open-Ended Generation to Open-World Interaction in Video World Models
  4. 2026Causal World Modeling for Robot Control
  5. 2026Video2World: Benchmarking Coding Agents for Interactive World Modeling from Embodied Videos
  6. 2025LatticeWorld: A Multimodal Large Language Model-Empowered Framework for Interactive Complex World Generation
  7. 2026Interactive World Simulator for Robot Policy Training and Evaluation
  8. 2024Sora as a World Model? A Complete Survey on Text-to-Video Generation