mlsanityData to 7 Oct 2026

Wonder: Video World Model Done Better

arXiv 2607.26037 ↗First posted 28 Jul 2026cs.CV cs.GRcited by 13

On the map: World models → Video-generation world models and simulators

Abstract (arXiv)

We present Wonder, a general-purpose video world model for real-time, camera-controllable world exploration. Given an image or a conditional video, Wonder constructs a playable world where users can navigate interactively by moving the camera, discovering unseen regions, and revisiting previously observed areas in real time and over a long-term horizon. Achieving this capability requires a system-level co-design of control method, memory mechanism, and training strategy. We introduce a novel camera conditioning with a dense coordinate field whose renderings provide spatially aligned motion and orientation cues, allowing the model to interpret camera motion directly as visual evidence. To support fast and precise memory retrieval over a growing generation context, we propose an efficient sparse attention-based memory mechanism, enabling the model to selectively attend to a small set of relevant context tokens at inference time, regardless of actual context length. We further develop several techniques to rectify the self-forcing-style distillation pipeline, improving the student model's ability to respect control signals, as well as maintaining diverse generation modes and long-term memory from the teacher. Together, these components enable Wonder to synthesize diverse, minute-scale videos at 16 FPS while preserving coherent geometry, appearance, and dynamics across long rollouts. Beyond image-to-video generation, Wonder naturally supports video-conditioned generation, allowing existing dynamic scenes to be re-shot in real time.

Key facts. Cited by 13 papers in the map (data through 7 Oct 2026). Placed in Video-generation world models and simulators, one of 11 directions in World models. Builds on 46 of its 50 references that are in the map. First posted on arXiv 28 Jul 2026.

Builds on

46 of 50 references.

Closest ancestors · 14

Same direction, newest first

  1. 2026DreamX-World 1.0: A General-Purpose Interactive World Model15 Jun
  2. 2026SANA-WM: Efficient Minute-Scale World Modeling with Hybrid Linear Diffusion Transformer14 May
  3. 2026Matrix-Game 3.0: Real-Time and Streaming Interactive World Model with Long-Horizon Memory10 Apr
  4. 2026INSPATIO-WORLD: A Real-Time 4D World Simulator via Spatiotemporal Autoregressive Modeling8 Apr
  5. 2026Advancing Open-source World Models28 Jan
  6. 2025RELIC: Interactive Video World Model with Long-Horizon Memory3 Dec
  7. 2025Hunyuan-GameCraft-2: Instruction-following Interactive Game World Model28 Nov
  8. 2025Memory Forcing: Spatio-Temporal Memory for Consistent Scene Generation on Minecraft3 Oct
  9. 2025Rolling Forcing: Autoregressive Long Video Diffusion in Real Time29 Sep
  10. 2025Matrix-game 2.0: An open-source real-time and streaming interactive world model18 Aug
  11. 2025Yume: An Interactive World Generation Model23 Jul
  12. 2025MineWorld: a Real-Time and Open-Source Interactive World Model on Minecraft11 Apr
2 more
  1. 2025Wan: Open and Advanced Large-Scale Video Generative Models26 Mar
  2. 2024CogVideoX: Text-to-Video Diffusion Models with An Expert Transformer12 Aug

Other references · 32

  1. 2025Qwen3-VL Technical Reportcited by 2,534
  2. 2023Efficient Streaming Language Models with Attention Sinkscited by 2,115
  3. 2023VBench: Comprehensive Benchmark Suite for Video Generative Modelscited by 1,755
  4. 2024HunyuanVideo: A Systematic Framework For Large Video Generative Modelscited by 1,597
  5. 2023One-step Diffusion with Distribution Matching Distillationcited by 978
  6. 2024Improved Distribution Matching Distillation for Fast Image Synthesiscited by 648
  7. 2023PyTorch FSDP: Experiences on Scaling Fully Sharded Data Parallelcited by 641
  8. 2024Diffusion Forcing: Next-token Prediction Meets Full-Sequence Diffusioncited by 634
  9. 2025Depth Anything 3: Recovering the Visual Space from Any Viewscited by 626
  10. 2023YaRN: Efficient Context Window Extension of Large Language Modelscited by 584
  11. 2025Self Forcing: Bridging the Train-Test Gap in Autoregressive Video Diffusioncited by 569
  12. 2023MotionCtrl: A Unified and Flexible Motion Controller for Video Generationcited by 568
20 more
  1. 2023DL3DV-10K: A Large-Scale Scene Dataset for Deep Learning-based 3D Visioncited by 514
  2. 2024FlashAttention-3: Fast and Accurate Attention with Asynchrony and Low-precisioncited by 507
  3. 2024From Slow Bidirectional to Fast Autoregressive Video Diffusion Modelscited by 401
  4. 2024ViewCrafter: Taming Video Diffusion Models for High-fidelity Novel View Synthesiscited by 392
  5. 2025ReCamMaster: Camera-Controlled Generative Rendering from A Single Videocited by 278
  6. 2026LTX-2: Efficient Joint Audio-Visual Foundation Modelcited by 213
  7. 2025Self-Forcing++: Towards Minute-Scale High-Quality Video Generationcited by 176
  8. 2025ViPE: Video Pose Engine for 3D Geometric Perceptioncited by 162
  9. 2026Causal Forcing: Autoregressive Diffusion Distillation Done Right for High-Quality Real-Time Interactive Video Generationcited by 159
  10. 2025Context as Memory: Scene-Consistent Interactive Long Video Generation with Memory Retrievalcited by 157
  11. 2023UniMax: Fairer and more Effective Language Sampling for Large-Scale Multilingual Pretrainingcited by 147
  12. 2025Hunyuan-GameCraft: High-dynamic Interactive Game Video Generation with Hybrid History Conditioncited by 92
  13. 2025HunyuanWorld 1.0: Generating Immersive, Explorable, and Interactive 3D Worlds from Words or Pixelscited by 91
  14. 2025MotionStream: Real-Time Video Generation with Interactive Motion Controlscited by 71
  15. 2024Ca2-VDM: Efficient Autoregressive Video Diffusion Model with Causal Generation and Cache Sharingcited by 70
  16. 2025World-Env: Leveraging World Model as a Virtual Environment for VLA Post-Trainingcited by 57
  17. 2024ACDiT: Interpolating Autoregressive Conditional Modeling and Diffusion Transformercited by 45
  18. 2025BulletTime: Decoupled Control of Time and Camera Pose for Video Generationcited by 12
  19. 2025SpaceTimePilot: Generative Rendering of Dynamic Scenes Across Space and Timecited by 9
  20. 2025FreeViS: Training-free Video Stylization with Inconsistent Referencescited by 6

Built on by

Cited by year (2026 to 7 Oct)

Citing papers per year: 2026: 13.

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  1. 2026ReWorld: An Interactive World Model with Long-Horizon Memory
  2. 2025Video World Models with Long-term Spatial Memory
  3. 2026Echo-Memory: A Controlled Study of Memory in Action World Models
  4. 2026MIND: Benchmarking Memory Consistency and Action Control in World Models
  5. 2026WorldKV: Efficient World Memory with World Retrieval and Compression
  6. 2024WorldDreamer: Towards General World Models for Video Generation via Predicting Masked Tokens
  7. 2026WorldMark: A Unified Benchmark Suite for Interactive Video World Models
  8. 2026Infinite-World: Scaling Interactive World Models to 1000-Frame Horizons via Pose-Free Hierarchical Memory