Diffusion for World Modeling: Visual Details Matter in Atari
On the map: World models → Latent dynamics models and model-based RL
Abstract (arXiv)
World models constitute a promising approach for training reinforcement learning agents in a safe and sample-efficient manner. Recent world models predominantly operate on sequences of discrete latent variables to model environment dynamics. However, this compression into a compact discrete representation may ignore visual details that are important for reinforcement learning. Concurrently, diffusion models have become a dominant approach for image generation, challenging well-established methods modeling discrete latents. Motivated by this paradigm shift, we introduce DIAMOND (DIffusion As a Model Of eNvironment Dreams), a reinforcement learning agent trained in a diffusion world model. We analyze the key design choices that are required to make diffusion suitable for world modeling, and demonstrate how improved visual details can lead to improved agent performance. DIAMOND achieves a mean human normalized score of 1.46 on the competitive Atari 100k benchmark; a new best for agents trained entirely within a world model. We further demonstrate that DIAMOND's diffusion world model can stand alone as an interactive neural game engine by training on static Counter-Strike: Global Offensive gameplay. To foster future research on diffusion for world modeling, we release our code, agents, videos and playable world models at https://diamond-wm.github.io.
Key facts. Cited by 285 papers in the map (data through 7 Oct 2026). Placed in Latent dynamics models and model-based RL, one of 11 directions in World models. Builds on 68 of its 89 references that are in the map. First posted on arXiv 20 May 2024.
Builds on
68 of 89 references.
Closest ancestors · 11
Same direction, newest first
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- 2021Mastering Atari Games with Limited Data30 Oct
- 2020Mastering Atari with Discrete World Models5 Oct
- 2019Dream to Control: Learning Behaviors by Latent Imagination3 Dec
- 2018Recurrent World Models Facilitate Policy Evolution4 Sep
Other references · 57
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- 2015Neural GPUs Learn Algorithmscited by 118
50 most cited of 57 All 57 (JSON)
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Citing papers per year: 2024: 16; 2025: 119; 2026: 150.
285 papers.
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