Pandora: Towards General World Model with Natural Language Actions and Video States
On the map: World models → Video-generation world models and simulators
Abstract (arXiv)
World models simulate future states of the world in response to different actions. They facilitate interactive content creation and provides a foundation for grounded, long-horizon reasoning. Current foundation models do not fully meet the capabilities of general world models: large language models (LLMs) are constrained by their reliance on language modality and their limited understanding of the physical world, while video models lack interactive action control over the world simulations. This paper makes a step towards building a general world model by introducing Pandora, a hybrid autoregressive-diffusion model that simulates world states by generating videos and allows real-time control with free-text actions. Pandora achieves domain generality, video consistency, and controllability through large-scale pretraining and instruction tuning. Crucially, Pandora bypasses the cost of training-from-scratch by integrating a pretrained LLM (7B) and a pretrained video model, requiring only additional lightweight finetuning. We illustrate extensive outputs by Pandora across diverse domains (indoor/outdoor, natural/urban, human/robot, 2D/3D, etc.). The results indicate great potential of building stronger general world models with larger-scale training.
Key facts. Cited by 83 papers in the map (data through 7 Oct 2026). Placed in Video-generation world models and simulators, one of 11 directions in World models. Builds on 69 of its 81 references that are in the map. First posted on arXiv 12 Jun 2024.
Builds on
69 of 81 references.
Closest ancestors · 8
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- 2017Matterport3D: Learning from RGB-D Data in Indoor Environments18 Sep
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- 2018Learning to Navigate in Cities Without a Mapcited by 103
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