ROWBench: Do Video Models Render What the Program Specifies?
On the map: World models → Video-generation world models and simulators
Abstract (arXiv)
Programmable world models separate executable dynamics from visual generation, offering a promising foundation for next-generation game engines. However, their visual adherence to explicit rules and interactions remains insufficiently evaluated. Existing benchmarks assess visual quality, controllability, and instruction or physical adherence, but rarely test fidelity to fine-grained, program-specified world events. We introduce PROWBench, comprising 170 programmatically constructed episodes and 600 proxy videos covering diverse scenes and interactions. PROWBench logs entity states and timestamped events, including those outside the camera's field of view, as replayable world records, from which it renders synchronized views and proxy representations. This enables generated videos to be checked against the observable consequences of program execution. An extensible framework constructs scenes, controls behaviors, and can render each camera view in different representations, such as coarse 3D, and bounding boxes. The benchmark covers first- and third-person perspectives, with synchronized multi-view observations available for a subset of episodes. Grounded in these records, PROWBench evaluates entity control, long-horizon memory, and, with two VLM-based metrics, Logic-Render Alignment and Interaction Success Rate, adherence to the prescribed timeline and the visual realization of timestamped engine-recorded events.
Key facts. No citing papers in the map yet (data through 7 Oct 2026). Placed in Video-generation world models and simulators, one of 11 directions in World models. Builds on 23 of its 63 references that are in the map. First posted on arXiv 1 Oct 2026.
Builds on
23 of 63 references.
Closest ancestors · 14
Same direction, newest first
- 2026Programmable World Model9 Sep
- 2026Code World Model: Coding Agent as World Brain26 Aug
- 2026EchoWM: Open and Enterable Omnimodal World Models24 Aug
- 2026PlayWorld: Benchmarking World Models with Agent Players over Long-Horizon Objectives13 Aug
- 2026AlayaWorld: Interactive Long-Horizon World Modeling -- Full Technical Report20 Jul
- 2026MemoBench: Benchmarking World Modeling in Dynamically Changing Environments25 Jun
- 2026WBench: A Comprehensive Multi-turn Benchmark for Interactive Video World Model Evaluation25 May
- 2026SANA-WM: Efficient Minute-Scale World Modeling with Hybrid Linear Diffusion Transformer14 May
- 2026WorldMark: A Unified Benchmark Suite for Interactive Video World Models23 Apr
- 2026Matrix-Game 3.0: Real-Time and Streaming Interactive World Model with Long-Horizon Memory10 Apr
- 2026Omni-WorldBench: Towards a Comprehensive Interaction-Centric Evaluation for World Models23 Mar
- 2026MIND: Benchmarking Memory Consistency and Action Control in World Models8 Feb
2 more
Other references · 9
- 2025World Simulation with Video Foundation Models for Physical AIcited by 183
- 2025ViPE: Video Pose Engine for 3D Geometric Perceptioncited by 162
- 2024CamI2V: Camera-Controlled Image-to-Video Diffusion Modelcited by 115
- 2025Matrix-Game: Interactive World Foundation Modelcited by 18
- 2026Coarse-to-Real: Generative Rendering for Populated Dynamic Scenescited by 8
- 2026Generative World Renderercited by 8
- 2026Generative World Renderer at the Speed of Playcited by 3
- 2026LynnReal-Omni: Native multi-modal Video Generation for Agentic Visual Workflowscited by 1
- 2026TriWorldBench: A Tri-View Consistency Perspective on Embodied World Modelscited by 1
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- 2026DreamX-World 1.0: A General-Purpose Interactive World Model
- 2026WorldOlympiad: Can Your World Model Survive a Triathlon?
- 2026Can Image Models Imagine Time? ImageTime: A Novel Benchmark for Probing Visual World Modeling Through Spatiotemporal Consistency
- 2025WorldModelBench: Judging Video Generation Models As World Models
- 2026From Pixels to States: Rethinking Interactive World Models as Game Engines
- 2026MBench: A Comprehensive Benchmark on Memory Capability for Video World Models
- 2025VBench-2.0: Advancing Video Generation Benchmark Suite for Intrinsic Faithfulness
- 2025EWMBench: Evaluating Scene, Motion, and Semantic Quality in Embodied World Models