Video-generation world models and simulators
Key facts. Video-generation world models and simulators: 349 papers on arXiv since 2017 (data through 7 Oct 2026). 158 of its 349 mapped papers (45%) cite “Wan: Open and Advanced Large-Scale Video Generative Models” (2025, arXiv 2503.20314). 120 of its 349 mapped papers (34%) cite “Genie: Generative Interactive Environments” (2024, arXiv 2402.15391). 50 new papers 17 Sep–7 Oct.
What’s new
17 Sep – 7 Oct 2026
50 new papers, 17 Sep – 7 Oct; 7 this week.
- This week · 7
- STRIKE: Learning Visual State Transitions for Physical World Modeling also fits: Latent predictive world models
- Kuration SDK: Addressing the Virtual2Real Gap via Data Curation also fits: Latent predictive world models
- SPW-Nav: A Streaming Panoramic World Model for Language-Guided Navigation
- CtrlCache: Accelerating Interactive Video World Models with Control-Aware Caching
- WorldSonus: Bringing Sound to Worlds
- Tracking Is Not Permanence: What Video World Models Keep of a Hidden Object
- HLA-WM: Hybrid Linear Attention for Long-Horizon Video World Models
- Earlier · 43
- Artemis: Geometry-Grounded Multi-Agent Driving World Models with Shared 3D State and Progressive Memory Update
- PWM: Personalized World Models with Online Reinforcement Learning
- Video2World: Benchmarking Coding Agents for Interactive World Modeling from Embodied Videos
All 50
- Kepler4D: Controllable Future Video Generation via 4D Scene State Evolution
- World Embedding Benchmark also fits: Latent predictive world models
- Does Physics Live in the Activations? Localizing Physical Quantities in Video Diffusion Models also fits: Latent predictive world models
- SymRegFlow: Symmetry-Regularized Flow Matching for Video World Models
- SpectralCache: Accelerating Diffusion-Based World Models via Spectral Feature Caching
- Spatial Memory Intelligence: Endowing World Models with Understanding-Driven Long-Term Memory
- ROWBench: Do Video Models Render What the Program Specifies?
- World Observer: Joint Actor-Observer Generation for Persistent World Modeling also fits: World models for navigation
- 4Director: Controlling Video World Models with Rigid 3D Geometry
- Oneira: From Open-Ended Generation to Open-World Interaction in Video World Models
- SemanTok: Predictable Semantic Tokens for Efficient Autoregressive Video Generation
- Physis-Lang: Self-Evolving Language as a Physical Representation for Video World Model
- LOCI: Spatial Linear Memory for Streaming World Models
- SteerQuant: Steering Quantization Error with Action-Guided Scaling in World-Action Models also fits: Latent predictive world models
- Honeycomb: Constant-Size Scene Memory Representation for Video World Models
- Waypoint-1.5: A Real-Time Video World Model for Consumer Hardware
- World2Motion: Turning Video World Models into 3D Human Motion Generators
- LongTake: Learning to Sustain Dynamics in Long-Horizon Video Generation
- Audible World Models: Spatially Aware Sound Generation for 3D Worlds
- HelixWorld: A Real-time Interactive Audio-Visual World Model
- MeteoVerse: Unified Weather-Controllable Video World Model
- Foresight at the Event Boundary: Evaluating Physical Prediction in Video World Models also fits: Latent predictive world models
- WorldPlay2: Extending Real-Time Interactive World Models in Control and Horizon
- OPIS: An Input-Grounded Benchmark for Multi-Object Memory in Video World Models
- WorldAttention: An Efficient Attention Architecture for Interactive Video World Models
- Precise Editing and Flexible Referencing for Interactable Worlds
- WorldWeave: Growing Persistent Geometric Worlds for Video Generation
- CAST: Reconstruction-Coupled Acceleration of Interactive World Models
- ReSync: Re-Aligning the Two Clocks of Asynchronous World-Action Models also fits: Latent predictive world models
- From Feed-Forward to Flow: Unifying Reconstruction and Generation Is Easier Than You Think
- Cache-Aware Conv3D Lowering Across Embedded World-Model Decoders
- StarWM: Self-Supervised Trained Attention Routing for Robust World Models
- The Past Frames the Future: Memory for Autoregressive Video Generation
- Code Plans, Diffusion Renders: Open-Ended Generative World Modeling
- QuantWM: Temporally Consistent 2-Bit KV Cache Quantization for World Models and Video Generation
- GameDirector: Decoupling Gameplay Logic from Rendering for Player-Configurable Game World Models also fits: World models for language agents
- WorldCrafter: Consistent Video World Model with Implicit 3D-aware Memory
- HappyWorld-Bench also fits: World models for language agents
- ConsistWorld: Evidence Routing for Consistent Multi-Agent World Models
- Astronex-World 1.0: Real-Time Interactive World Model Foundation
Foundations
Most cited by papers here
- Wan: Open and Advanced Large-Scale Video Generative Models2025cited by 158 here
- Genie: Generative Interactive Environments2024cited by 120 here
- Scalable Diffusion Models with Transformers2022cited by 119 here
- CogVideoX: Text-to-Video Diffusion Models with An Expert Transformer2024cited by 105 here
- Denoising Diffusion Probabilistic Models2020cited by 90 here
Lineage
The papers this direction builds on, oldest first.
Each paper on the line cites the one before.
- 2018World Modelscited by 93 here
- 2019Dream to Control: Learning Behaviors by Latent Imaginationcited by 55 here
- 2023Mastering Diverse Domains through World Modelscited by 46 here
- 2023Learning Interactive Real-World Simulatorscited by 57 here
- 2024Genie: Generative Interactive Environmentscited by 120 here
- 2024Diffusion for World Modeling: Visual Details Matter in Ataricited by 71 here
- 2024GameGen-X: Interactive Open-world Game Video Generationcited by 56 here
- 2025GameFactory: Creating New Games with Generative Interactive Videoscited by 53 here
- 2025Matrix-game 2.0: An open-source real-time and streaming interactive world modelcited by 80 here
- 2025WorldPlay: Towards Long-Term Geometric Consistency for Real-Time Interactive World Modelingcited by 63 here
- 2026Advancing Open-source World Modelscited by 62 here
13 more it builds on, not in this chain
- 2018Recurrent World Models Facilitate Policy Evolutioncited by 47 here
- 2020Denoising Diffusion Probabilistic Modelscited by 90 here
- 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 86 here
- 2022Flow Matching for Generative Modelingcited by 62 here
- 2022Scalable Diffusion Models with Transformerscited by 119 here
- 2023GAIA-1: A Generative World Model for Autonomous Drivingcited by 62 here
- 2023Stable Video Diffusion: Scaling Latent Video Diffusion Models to Large Datasetscited by 86 here
- 2024CogVideoX: Text-to-Video Diffusion Models with An Expert Transformercited by 105 here
- 2024Diffusion Models Are Real-Time Game Enginescited by 89 here
- 2025Cosmos World Foundation Model Platform for Physical AIcited by 83 here
- 2025Wan: Open and Advanced Large-Scale Video Generative Modelscited by 158 here
- 2025WorldMem: Long-term Consistent World Simulation with Memorycited by 60 here
- 2025Video World Models with Long-term Spatial Memorycited by 48 here
The 24 most cited of 681.
Browse
30 of 349, ranked 6–35
- 6Diffusion Models Are Real-Time Game Engines202489
- 7Stable Video Diffusion: Scaling Latent Video Diffusion Models to Large Datasets202386
- 8Learning Transferable Visual Models From Natural Language Supervision202186
- 9Matrix-game 2.0: An open-source real-time and streaming interactive world model202580
- 10WorldPlay: Towards Long-Term Geometric Consistency for Real-Time Interactive World Modeling202563
- 11Advancing Open-source World Models202662
- 12Flow Matching for Generative Modeling202262
- 13WorldMem: Long-term Consistent World Simulation with Memory202560
- 14Learning Interactive Real-World Simulators202357
- 15GameGen-X: Interactive Open-world Game Video Generation202456
All 30
- 16GameFactory: Creating New Games with Generative Interactive Videos202553
- 17Video World Models with Long-term Spatial Memory202548
- 18Matrix-Game 3.0: Real-Time and Streaming Interactive World Model with Long-Horizon Memory202645
- 19Yume: An Interactive World Generation Model202545
- 20RELIC: Interactive Video World Model with Long-Horizon Memory202544
- 21WorldSimBench: Towards Video Generation Models as World Simulators202442
- 22MineWorld: a Real-Time and Open-Source Interactive World Model on Minecraft202541
- 23Score-Based Generative Modeling through Stochastic Differential Equations202038
- 24Hunyuan-GameCraft-2: Instruction-following Interactive Game World Model202536
- 25Open-Sora: Democratizing Efficient Video Production for All202434
- 26VideoGPT: Video Generation using VQ-VAE and Transformers202134
- 27An Image is Worth 16x16 Words: Transformers for Image Recognition at Scale202033
- 28StreamingT2V: Consistent, Dynamic, and Extendable Long Video Generation from Text202431
- 29WorldModelBench: Judging Video Generation Models As World Models202526
- 30Infinite-World: Scaling Interactive World Models to 1000-Frame Horizons via Pose-Free Hierarchical Memory202625
- 31Long-Context State-Space Video World Models202522
- 32Rolling Forcing: Autoregressive Long Video Diffusion in Real Time202521
- 33DreamFusion: Text-to-3D using 2D Diffusion202220
- 34SANA-WM: Efficient Minute-Scale World Modeling with Hybrid Linear Diffusion Transformer202619
- 35MAGI-1: Autoregressive Video Generation at Scale202519