mlsanityData to 14 Oct 2026

World-in-World: World Models in a Closed-Loop World

arXiv 2510.18135 ↗First posted 20 Oct 2025cs.CVcited by 47

On the map: World models → World models for language agents

Abstract (arXiv)

Generative world models (WMs) can now simulate worlds with striking visual realism, which naturally raises the question of whether they can endow embodied agents with predictive perception for decision making. Progress on this question has been limited by fragmented evaluation: most existing benchmarks adopt open-loop protocols that emphasize visual quality in isolation, leaving the core issue of embodied utility unresolved, i.e., do WMs actually help agents succeed at embodied tasks? To address this gap, we introduce World-in-World, the first open platform that benchmarks WMs in a closed-loop world that mirrors real agent-environment interactions. World-in-World provides a unified online planning strategy and a standardized action API, enabling heterogeneous WMs for decision making. We curate four closed-loop environments that rigorously evaluate diverse WMs, prioritize task success as the primary metric, and move beyond the common focus on visual quality; we also present the first data scaling law for world models in embodied settings. Our study uncovers three surprises: (1) visual quality alone does not guarantee task success, controllability matters more; (2) scaling post-training with action-observation data is more effective than upgrading the pretrained video generators; and (3) allocating more inference-time compute allows WMs to substantially improve closed-loop performance.

Key facts. Cited by 47 papers in the map (data through 14 Oct 2026). Placed in World models for language agents, one of 11 directions in World models. Builds on 85 of its 96 references that are in the map. First posted on arXiv 20 Oct 2025.

Builds on

85 of 96 references.

Closest ancestors · 2

Same direction, newest first

  1. 2025Cosmos World Foundation Model Platform for Physical AI7 Jan
  2. 2024COMBO: Compositional World Models for Embodied Multi-Agent Cooperation16 Apr

Other references · 83

  1. 2020Denoising Diffusion Probabilistic Modelscited by 21,076
  2. 2021High-Resolution Image Synthesis with Latent Diffusion Modelscited by 18,863
  3. 2015Deep Unsupervised Learning using Nonequilibrium Thermodynamicscited by 7,058
  4. 2023Adding Conditional Control to Text-to-Image Diffusion Modelscited by 5,503
  5. 2024SAM 2: Segment Anything in Images and Videoscited by 2,863
  6. 2025Wan: Open and Advanced Large-Scale Video Generative Modelscited by 2,708
  7. 2023Stable Video Diffusion: Scaling Latent Video Diffusion Models to Large Datasetscited by 2,581
  8. 2024CogVideoX: Text-to-Video Diffusion Models with An Expert Transformercited by 2,261
  9. 2025InternVL3: Exploring Advanced Training and Test-Time Recipes for Open-Source Multimodal Modelscited by 1,834
  10. 2023VBench: Comprehensive Benchmark Suite for Video Generative Modelscited by 1,822
  11. 2024HunyuanVideo: A Systematic Framework For Large Video Generative Modelscited by 1,660
  12. 2023Align your Latents: High-Resolution Video Synthesis with Latent Diffusion Modelscited by 1,476
38 more
  1. 2017Matterport3D: Learning from RGB-D Data in Indoor Environmentscited by 1,376
  2. 2019Habitat: A Platform for Embodied AI Researchcited by 1,191
  3. 2021MUSIQ: Multi-scale Image Quality Transformercited by 1,081
  4. 2025Fine-Tuning Vision-Language-Action Models: Optimizing Speed and Successcited by 883
  5. 2024WorldSimBench: Towards Video Generation Models as World Simulatorscited by 881
  6. 2019RLBench: The Robot Learning Benchmark & Learning Environmentcited by 689
  7. 2023GAIA-1: A Generative World Model for Autonomous Drivingcited by 637
  8. 2021Habitat-Matterport 3D Dataset (HM3D): 1000 Large-scale 3D Environments for Embodied AIcited by 592
  9. 2024LTX-Video: Realtime Video Latent Diffusioncited by 581
  10. 2023Learning Universal Policies via Text-Guided Video Generationcited by 522
  11. 2024YOLO-World: Real-Time Open-Vocabulary Object Detectioncited by 503
  12. 2024CameraCtrl: Enabling Camera Control for Text-to-Video Generationcited by 460
  13. 2023Learning Interactive Real-World Simulatorscited by 458
  14. 2024SV3D: Novel Multi-view Synthesis and 3D Generation from a Single Image using Latent Video Diffusioncited by 364
  15. 2024Vista: A Generalizable Driving World Model with High Fidelity and Versatile Controllabilitycited by 347
  16. 2025GEN3C: 3D-Informed World-Consistent Video Generation with Precise Camera Controlcited by 341
  17. 2024Diffusion for World Modeling: Visual Details Matter in Ataricited by 300
  18. 20243D Diffuser Actor: Policy Diffusion with 3D Scene Representationscited by 282
  19. 2024Navigation World Modelscited by 272
  20. 2023DragNUWA: Fine-grained Control in Video Generation by Integrating Text, Image, and Trajectorycited by 264
  21. 2023LucidDreamer: Domain-free Generation of 3D Gaussian Splatting Scenescited by 231
  22. 2025EmbodiedBench: Comprehensive Benchmarking Multi-modal Large Language Models for Vision-Driven Embodied Agentscited by 221
  23. 2024How Far is Video Generation from World Model: A Physical Law Perspectivecited by 212
  24. 2024WonderWorld: Interactive 3D Scene Generation from a Single Imagecited by 202
  25. 2024PhysDreamer: Physics-Based Interaction with 3D Objects via Video Generationcited by 191
  26. 2025Matrix-game 2.0: An open-source real-time and streaming interactive world modelcited by 186
  27. 20234D-fy: Text-to-4D Generation Using Hybrid Score Distillation Samplingcited by 185
  28. 2025Stable Virtual Camera: Generative View Synthesis with Diffusion Modelscited by 182
  29. 2025WorldMem: Long-term Consistent World Simulation with Memorycited by 168
  30. 2023Vision-Language Models are Zero-Shot Reward Models for Reinforcement Learningcited by 165
  31. 2023Learning to Act from Actionless Videos through Dense Correspondencescited by 164
  32. 2025Context as Memory: Scene-Consistent Interactive Long Video Generation with Memory Retrievalcited by 163
  33. 2023Video Language Planningcited by 162
  34. 2023SceneScape: Text-Driven Consistent Scene Generationcited by 160
  35. 2024RL-VLM-F: Reinforcement Learning from Vision Language Foundation Model Feedbackcited by 156
  36. 2025WorldScore: A Unified Evaluation Benchmark for World Generationcited by 156
  37. 2024SV4D: Dynamic 3D Content Generation with Multi-Frame and Multi-View Consistencycited by 144
  38. 2025GameFactory: Creating New Games with Generative Interactive Videoscited by 130

50 most cited of 83 All 83 (JSON)

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 5; 2026: 42.

47 papers.

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  1. 2026Matrix-Game 3.0: Real-Time and Streaming Interactive World Model with Long-Horizon Memorycited by 100
  2. 2026WorldArena: A Unified Benchmark for Evaluating Perception and Functional Utility of Embodied World Modelscited by 76
  3. 2025GigaWorld-0: World Models as Data Engine to Empower Embodied AIcited by 62
  4. 2026Learning Latent Action World Models In The Wildcited by 47
  5. 2026World Model for Robot Learning: A Comprehensive Surveycited by 46
  6. 2026WBench: A Comprehensive Multi-turn Benchmark for Interactive Video World Model Evaluationcited by 39
  7. 2026MIND: Benchmarking Memory Consistency and Action Control in World Modelscited by 35
  8. 2026Reconstruction or Semantics? What Makes a Latent Space Useful for Robotic World Modelscited by 22
  9. 2026Current Agents Fail to Leverage World Model as Tool for Foresightcited by 17
  10. 2026Mode Seeking meets Mean Seeking for Fast Long Video Generationcited by 12
  11. 2026MemoBench: Benchmarking World Modeling in Dynamically Changing Environmentscited by 12
  12. 2025How Far Are Surgeons from Surgical World Models? A Pilot Study on Zero-shot Surgical Video Generation with Expert Assessmentcited by 11
35 more
  1. 2026Is the Future Compatible? Diagnosing Dynamic Consistency in World Action Modelscited by 11
  2. 2026WorldArena 2.0: Extending Embodied World Model Benchmarking on Modality, Functionality and Platformcited by 10
  3. 2026What Makes Video World Model Latents Action-Relevant: Prediction over Reconstructioncited by 9
  4. 2026RoboTrustBench: Benchmarking the Trustworthiness of Video World Models for Robotic Manipulationcited by 6
  5. 2026SPIRAL: Self-Evolving Action-Conditioned Video Generation via Reflective Planning Agentscited by 5
  6. 2026Nano World Models: A Minimalist Implementation of Future Video Predictioncited by 5
  7. 2026From Generative Engines to Actionable Simulators: The Imperative of Physical Grounding in World Modelscited by 4
  8. 2026WorldExam: Benchmarking World Models from Apparent Appearance to Inherent Reactivitycited by 4
  9. 2026HarnessEval-W: Agentifying the Evaluation of Visual Worldscited by 4
  10. 2026EgoTL: Egocentric Think-Aloud Chains for Long-Horizon Taskscited by 3
  11. 2026Sensor2Sensor: Cross-Embodiment Sensor Conversion for Autonomous Drivingcited by 3
  12. 2026YoCausal: How Far is Video Generation from World Model? A Causality Perspectivecited by 3
  13. 2026Pondering the Way: Spatial-perceiving World Action Model for Embodied Navigationcited by 3
  14. 2025SWITCH: Benchmarking Modeling and Handling of Tangible Interfaces in Long-horizon Embodied Scenarioscited by 2
  15. 2025Target-Bench: Can Video World Models Achieve Mapless Path Planning with Semantic Targets?cited by 2
  16. 2026OptiWorld: Optimal Control for Video World Generation under Physical Constraintscited by 2
  17. 2025Embodied Tree of Thoughts: Deliberate Manipulation Planning with Embodied World Modelcited by 1
  18. 2026DreamSAC: Learning Hamiltonian World Models via Symmetry Explorationcited by 1
  19. 2026RoboPhys-3D: A Comprehensive Embodied World Model Evaluation via 3D Reconstructioncited by 1
  20. 2026Data-Asymmetric Latent Imagination and Reranking for 3D Robotic Imitation Learningcited by 0
  21. 2026Robo-Cortex: A Self-Evolving Embodied Agent via Dual-Grain Cognitive Memory and Autonomous Knowledge Inductioncited by 0
  22. 2026Back to Parsimonious Latents: Learning Task-Centric World Models from Visual Foundationscited by 0
  23. 2026See Better, Foresee Better, Act Wiser: Physically Grounded Proactive Modeling and Decision Makingcited by 0
  24. 2026ReflectiChain: Epistemic Grounding in LLM-Driven World Models for Supply Chain Resiliencecited by 0
  25. 2026From Generation to Simulation: How Far Are World Models from Being True Simulators?cited by 0
  26. 2026Drive-HWM: Hierarchical World Models for Dynamic-Latent Guided Autonomous Drivingcited by 0
  27. 2026MindTopo: Can Foundation Models Reason in Topological Space?cited by 0
  28. 2026Do World Models Make Better Robots? A Survey of Evaluation Benchmarks for Predictive Embodied Intelligencecited by 0
  29. 2026VehDyn: A Driving World Model Benchmark for Vehicle Dynamicscited by 0
  30. 2026ReWorld-Track: A Recursive Event World Model for Language-Guided Multi-Camera Trackingcited by 0
  31. 2026JEPA-TTT: Persistent Test-Time Training of Latent World Models for Planning under Dynamics Shiftscited by 0
  32. 2026WOVEN: Weaving Visual World Modeling into Multimodal LLMscited by 0
  33. 2026PhysCodeGym: Benchmarking Coding Agents for Physically Verifiable 4D Reconstructioncited by 0
  34. 2026AffectWorld: Benchmarking Emotion-Driven Future World Predictioncited by 0
  35. 2026Grid or Nodes? Probing Object Memory in World Models Under Partial Observabilitycited by 0

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  1. 2025A Comprehensive Survey on World Models for Embodied AI
  2. 2025WorldLens: Full-Spectrum Evaluations of Driving World Models in Real World
  3. 2026Physically Native World Models: A Hamiltonian Perspective on Generative World Modeling
  4. 2026OpenWAM: An Open, Modular Exploration Towards Systematic World-Action Model Pretraining
  5. 2026HappyWorld-Bench
  6. 2026How Should World Models Be Evaluated for Embodied Decision-Making? A Decision-Making-Centric Position
  7. 2026Research on World Models Is Not Merely Injecting World Knowledge into Specific Tasks
  8. 2025From Masks to Worlds: A Hitchhiker's Guide to World Models