mlsanityData to 7 Oct 2026

RealWonder: Real-Time Physical Action-Conditioned Video Generation

arXiv 2603.05449 ↗First posted 5 Mar 2026cs.CV cs.AI cs.GRcited by 18

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Abstract (arXiv)

Current video generation models cannot simulate physical consequences of 3D actions like forces and robotic manipulations, as they lack structural understanding of how actions affect 3D scenes. We present RealWonder, the first real-time system for action-conditioned video generation from a single image. Our key insight is using physics simulation as an intermediate bridge: instead of directly encoding continuous actions, we translate them through physics simulation into visual representations (optical flow and RGB) that video models can process. RealWonder integrates three components: 3D reconstruction from single images, physics simulation, and a distilled video generator requiring only 4 diffusion steps. Our system achieves 13.2 FPS at 480x832 resolution, enabling interactive exploration of forces, robot actions, and camera controls on rigid objects, deformable bodies, fluids, and granular materials. We envision RealWonder opens new opportunities to apply video models in immersive experiences, AR/VR, and robot learning. Our code and model weights are publicly available in our project website: https://liuwei283.github.io/RealWonder/

Key facts. Cited by 18 papers in the map (data through 7 Oct 2026). Builds on 60 of its 74 references that are in the map. First posted on arXiv 5 Mar 2026.

Builds on

60 of 74 references.

References · 60

  1. 2021RoFormer: Enhanced Transformer with Rotary Position Embeddingcited by 4,581
  2. 2024SAM 2: Segment Anything in Images and Videoscited by 2,784
  3. 2020RAFT: Recurrent All-Pairs Field Transforms for Optical Flowcited by 2,385
  4. 2024CogVideoX: Text-to-Video Diffusion Models with An Expert Transformercited by 2,198
  5. 2021SDEdit: Guided Image Synthesis and Editing with Stochastic Differential Equationscited by 1,903
  6. 2023VBench: Comprehensive Benchmark Suite for Video Generative Modelscited by 1,755
  7. 2023DUSt3R: Geometric 3D Vision Made Easycited by 1,526
  8. 2025VGGT: Visual Geometry Grounded Transformercited by 1,475
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  10. 2023One-step Diffusion with Distribution Matching Distillationcited by 978
  11. 2025Cosmos World Foundation Model Platform for Physical AIcited by 833
  12. 2024Genie: Generative Interactive Environmentscited by 706
38 more
  1. 2023Animate Anyone: Consistent and Controllable Image-to-Video Synthesis for Character Animationcited by 683
  2. 2024Improved Distribution Matching Distillation for Fast Image Synthesiscited by 648
  3. 2025Self Forcing: Bridging the Train-Test Gap in Autoregressive Video Diffusioncited by 569
  4. 2023MotionCtrl: A Unified and Flexible Motion Controller for Video Generationcited by 568
  5. 2024CameraCtrl: Enabling Camera Control for Text-to-Video Generationcited by 448
  6. 2024From Slow Bidirectional to Fast Autoregressive Video Diffusion Modelscited by 401
  7. 2023PhysGaussian: Physics-Integrated 3D Gaussians for Generative Dynamicscited by 368
  8. 2024GS-LRM: Large Reconstruction Model for 3D Gaussian Splattingcited by 344
  9. 2024OpenVid-1M: A Large-Scale High-Quality Dataset for Text-to-video Generationcited by 332
  10. 2024Navigation World Modelscited by 262
  11. 2023DragNUWA: Fine-grained Control in Video Generation by Integrating Text, Image, and Trajectorycited by 260
  12. 2025MoGe-2: Accurate Monocular Geometry with Metric Scale and Sharp Detailscited by 250
  13. 2025LongLive: Real-time Interactive Long Video Generationcited by 237
  14. 2025SAM 3D: 3Dfy Anything in Imagescited by 230
  15. 2024Motion-I2V: Consistent and Controllable Image-to-Video Generation with Explicit Motion Modelingcited by 209
  16. 2025Rolling Forcing: Autoregressive Long Video Diffusion in Real Timecited by 209
  17. 2024PhysDreamer: Physics-Based Interaction with 3D Objects via Video Generationcited by 185
  18. 2024Motion Prompting: Controlling Video Generation with Motion Trajectoriescited by 176
  19. 2025Matrix-game 2.0: An open-source real-time and streaming interactive world modelcited by 174
  20. 2024PhysGen: Rigid-Body Physics-Grounded Image-to-Video Generationcited by 169
  21. 2024Tora: Trajectory-oriented Diffusion Transformer for Video Generationcited by 161
  22. 2024DragAnything: Motion Control for Anything using Entity Representationcited by 159
  23. 2025WorldPlay: Towards Long-Term Geometric Consistency for Real-Time Interactive World Modelingcited by 152
  24. 2023PAC-NeRF: Physics Augmented Continuum Neural Radiance Fields for Geometry-Agnostic System Identificationcited by 145
  25. 2026Advancing Open-source World Modelscited by 144
  26. 2025WorldScore: A Unified Evaluation Benchmark for World Generationcited by 143
  27. 2025Diffusion Adversarial Post-Training for One-Step Video Generationcited by 142
  28. 2024VidProM: A Million-scale Real Prompt-Gallery Dataset for Text-to-Video Diffusion Modelscited by 124
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  32. 2025Cosmos-Transfer1: Conditional World Generation with Adaptive Multimodal Controlcited by 95
  33. 2025Hunyuan-GameCraft: High-dynamic Interactive Game Video Generation with Hybrid History Conditioncited by 92
  34. 2024MOFA-Video: Controllable Image Animation via Generative Motion Field Adaptions in Frozen Image-to-Video Diffusion Modelcited by 87
  35. 2025Autoregressive Adversarial Post-Training for Real-Time Interactive Video Generationcited by 84
  36. 2025PhysTwin: Physics-Informed Reconstruction and Simulation of Deformable Objects from Videoscited by 78
  37. 2025Yume-1.5: A Text-Controlled Interactive World Generation Modelcited by 77
  38. 2024Physics3D: Learning Physical Properties of 3D Gaussians via Video Diffusioncited by 76

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Citing papers per year: 2026: 18.

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  1. 2026CausalCine: Real-Time Autoregressive Generation for Multi-Shot Video Narrativescited by 8
  2. 2026ReWorld: An Interactive World Model with Long-Horizon Memorycited by 8
  3. 2026Towards Interactive Video World Modeling: Frontiers, Challenges, Benchmarks, and Future Trendscited by 6
  4. 2026SPIRAL: Self-Evolving Action-Conditioned Video Generation via Reflective Planning Agentscited by 5
  5. 2026LaMo: Self-Supervised Latent Motion Priors for Physical Realism in Video Generationcited by 4
  6. 2026WorldOlympiad: Can Your World Model Survive a Triathlon?cited by 4
  7. 2026CausalMotion: Structured Physical Reasoning as Keyframe and Trajectory Guidance for Training-Free Video Generationcited by 4
  8. 2026Video = World + Event Streamcited by 2
  9. 2026PhysAgent: Reflective Agentic Physics Control for Physically Plausible Video Generationcited by 2
  10. 2026DeformMaster: An Interactive Physics-Neural World Model for Deformable Objects from Videoscited by 1
  11. 2026Physics-Informed Video Generation via Mixture-of-Experts Latent Alignmentcited by 1
  12. 2026Distilling Physical Priors into Streaming World Modelscited by 1
6 more
  1. 2026PhysStream: Streaming Physics-Grounded Video Generation with Structured Scene Memory and Fine-Grained Motion Controlcited by 1
  2. 20263DPhysVideo: Consistency-Guided Flow SDE for Video Generation via 3D Scene Reconstruction and Physical Simulationcited by 0
  3. 2026VIPER: Visual In-Context Physics Reasoning for Physically Plausible Video Generationcited by 0
  4. 2026From Generation to Simulation: How Far Are World Models from Being True Simulators?cited by 0
  5. 2026VPTwin: Real-Sim-Real Video Prediction for Robotic Manipulation Planningcited by 0
  6. 2026Fluid-Gen-Zero: Grounding Pretrained Video Generators in Physics without Trainingcited by 0