RealWonder: Real-Time Physical Action-Conditioned Video Generation
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Abstract (arXiv)
Current video generation models cannot simulate physical consequences of 3D actions like forces and robotic manipulations, as they lack structural understanding of how actions affect 3D scenes. We present RealWonder, the first real-time system for action-conditioned video generation from a single image. Our key insight is using physics simulation as an intermediate bridge: instead of directly encoding continuous actions, we translate them through physics simulation into visual representations (optical flow and RGB) that video models can process. RealWonder integrates three components: 3D reconstruction from single images, physics simulation, and a distilled video generator requiring only 4 diffusion steps. Our system achieves 13.2 FPS at 480x832 resolution, enabling interactive exploration of forces, robot actions, and camera controls on rigid objects, deformable bodies, fluids, and granular materials. We envision RealWonder opens new opportunities to apply video models in immersive experiences, AR/VR, and robot learning. Our code and model weights are publicly available in our project website: https://liuwei283.github.io/RealWonder/
Key facts. Cited by 18 papers in the map (data through 7 Oct 2026). Builds on 60 of its 74 references that are in the map. First posted on arXiv 5 Mar 2026.
Builds on
60 of 74 references.
References · 60
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- 2020RAFT: Recurrent All-Pairs Field Transforms for Optical Flowcited by 2,385
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- 2023One-step Diffusion with Distribution Matching Distillationcited by 978
- 2025Cosmos World Foundation Model Platform for Physical AIcited by 833
- 2024Genie: Generative Interactive Environmentscited by 706
38 more
- 2023Animate Anyone: Consistent and Controllable Image-to-Video Synthesis for Character Animationcited by 683
- 2024Improved Distribution Matching Distillation for Fast Image Synthesiscited by 648
- 2025Self Forcing: Bridging the Train-Test Gap in Autoregressive Video Diffusioncited by 569
- 2023MotionCtrl: A Unified and Flexible Motion Controller for Video Generationcited by 568
- 2024CameraCtrl: Enabling Camera Control for Text-to-Video Generationcited by 448
- 2024From Slow Bidirectional to Fast Autoregressive Video Diffusion Modelscited by 401
- 2023PhysGaussian: Physics-Integrated 3D Gaussians for Generative Dynamicscited by 368
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Citing papers per year: 2026: 18.
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- 2026CausalCine: Real-Time Autoregressive Generation for Multi-Shot Video Narrativescited by 8
- 2026ReWorld: An Interactive World Model with Long-Horizon Memorycited by 8
- 2026Towards Interactive Video World Modeling: Frontiers, Challenges, Benchmarks, and Future Trendscited by 6
- 2026SPIRAL: Self-Evolving Action-Conditioned Video Generation via Reflective Planning Agentscited by 5
- 2026LaMo: Self-Supervised Latent Motion Priors for Physical Realism in Video Generationcited by 4
- 2026WorldOlympiad: Can Your World Model Survive a Triathlon?cited by 4
- 2026CausalMotion: Structured Physical Reasoning as Keyframe and Trajectory Guidance for Training-Free Video Generationcited by 4
- 2026Video = World + Event Streamcited by 2
- 2026PhysAgent: Reflective Agentic Physics Control for Physically Plausible Video Generationcited by 2
- 2026DeformMaster: An Interactive Physics-Neural World Model for Deformable Objects from Videoscited by 1
- 2026Physics-Informed Video Generation via Mixture-of-Experts Latent Alignmentcited by 1
- 2026Distilling Physical Priors into Streaming World Modelscited by 1
6 more
- 2026PhysStream: Streaming Physics-Grounded Video Generation with Structured Scene Memory and Fine-Grained Motion Controlcited by 1
- 20263DPhysVideo: Consistency-Guided Flow SDE for Video Generation via 3D Scene Reconstruction and Physical Simulationcited by 0
- 2026VIPER: Visual In-Context Physics Reasoning for Physically Plausible Video Generationcited by 0
- 2026From Generation to Simulation: How Far Are World Models from Being True Simulators?cited by 0
- 2026VPTwin: Real-Sim-Real Video Prediction for Robotic Manipulation Planningcited by 0
- 2026Fluid-Gen-Zero: Grounding Pretrained Video Generators in Physics without Trainingcited by 0
- 2026Fluid-Gen-Zero: Grounding Pretrained Video Generators in Physics without Training7 Oct 2026
- 2026VPTwin: Real-Sim-Real Video Prediction for Robotic Manipulation Planning27 Sep 2026
- 2026PhysStream: Streaming Physics-Grounded Video Generation with Structured Scene Memory and Fine-Grained Motion Control15 Sep 2026
- 2026ReWorld: An Interactive World Model with Long-Horizon Memory24 Aug 2026
- 2026From Generation to Simulation: How Far Are World Models from Being True Simulators?24 Aug 2026
- 2026Distilling Physical Priors into Streaming World Models8 Aug 2026
- 2026VIPER: Visual In-Context Physics Reasoning for Physically Plausible Video Generation26 Jul 2026
- 2026PhysAgent: Reflective Agentic Physics Control for Physically Plausible Video Generation17 Jul 2026
- 2026Video = World + Event Stream16 Jul 2026
- 2026CausalMotion: Structured Physical Reasoning as Keyframe and Trajectory Guidance for Training-Free Video Generation12 Jun 2026
- 2026WorldOlympiad: Can Your World Model Survive a Triathlon?9 Jun 2026
- 2026Physics-Informed Video Generation via Mixture-of-Experts Latent Alignment3 Jun 2026
6 more
- 2026Towards Interactive Video World Modeling: Frontiers, Challenges, Benchmarks, and Future Trends31 May 2026
- 2026LaMo: Self-Supervised Latent Motion Priors for Physical Realism in Video Generation22 May 2026
- 20263DPhysVideo: Consistency-Guided Flow SDE for Video Generation via 3D Scene Reconstruction and Physical Simulation16 May 2026
- 2026CausalCine: Real-Time Autoregressive Generation for Multi-Shot Video Narratives12 May 2026
- 2026DeformMaster: An Interactive Physics-Neural World Model for Deformable Objects from Videos10 May 2026
- 2026SPIRAL: Self-Evolving Action-Conditioned Video Generation via Reflective Planning Agents9 Mar 2026
- 2026ReWorld: An Interactive World Model with Long-Horizon Memorycited by 8
- 2026Towards Interactive Video World Modeling: Frontiers, Challenges, Benchmarks, and Future Trendscited by 6
- 2026WorldOlympiad: Can Your World Model Survive a Triathlon?cited by 4
- 2026DeformMaster: An Interactive Physics-Neural World Model for Deformable Objects from Videoscited by 1
- 2026Distilling Physical Priors into Streaming World Modelscited by 1
- 2026From Generation to Simulation: How Far Are World Models from Being True Simulators?cited by 0
- 2026VPTwin: Real-Sim-Real Video Prediction for Robotic Manipulation Planningcited by 0
- 2026VPTwin: Real-Sim-Real Video Prediction for Robotic Manipulation Planning27 Sep 2026
- 2026ReWorld: An Interactive World Model with Long-Horizon Memory24 Aug 2026
- 2026From Generation to Simulation: How Far Are World Models from Being True Simulators?24 Aug 2026
- 2026Distilling Physical Priors into Streaming World Models8 Aug 2026
- 2026WorldOlympiad: Can Your World Model Survive a Triathlon?9 Jun 2026
- 2026Towards Interactive Video World Modeling: Frontiers, Challenges, Benchmarks, and Future Trends31 May 2026
- 2026DeformMaster: An Interactive Physics-Neural World Model for Deformable Objects from Videos10 May 2026
- 2026CausalCine: Real-Time Autoregressive Generation for Multi-Shot Video Narrativescited by 8
- 2026SPIRAL: Self-Evolving Action-Conditioned Video Generation via Reflective Planning Agentscited by 5
- 2026Video = World + Event Streamcited by 2
- 2026PhysStream: Streaming Physics-Grounded Video Generation with Structured Scene Memory and Fine-Grained Motion Controlcited by 1
- 20263DPhysVideo: Consistency-Guided Flow SDE for Video Generation via 3D Scene Reconstruction and Physical Simulationcited by 0
- 2026Fluid-Gen-Zero: Grounding Pretrained Video Generators in Physics without Trainingcited by 0
- 2026Fluid-Gen-Zero: Grounding Pretrained Video Generators in Physics without Training7 Oct 2026
- 2026PhysStream: Streaming Physics-Grounded Video Generation with Structured Scene Memory and Fine-Grained Motion Control15 Sep 2026
- 2026Video = World + Event Stream16 Jul 2026
- 20263DPhysVideo: Consistency-Guided Flow SDE for Video Generation via 3D Scene Reconstruction and Physical Simulation16 May 2026
- 2026CausalCine: Real-Time Autoregressive Generation for Multi-Shot Video Narratives12 May 2026
- 2026SPIRAL: Self-Evolving Action-Conditioned Video Generation via Reflective Planning Agents9 Mar 2026