MultiWorld: Scalable Multi-Agent Multi-View Video World Models
On the map: World models → Video-generation world models and simulators
Abstract (arXiv)
Video world models have achieved remarkable success in simulating environmental dynamics in response to actions by users or agents. They are modeled as action-conditioned video generation models that take historical frames and current actions as input to predict future frames. Yet, most existing approaches are limited to single-agent scenarios and fail to capture the complex interactions inherent in real-world multi-agent systems. We present MultiWorld, a unified framework for multi-agent multi-view world modeling that enables accurate control of multiple agents while maintaining multi-view consistency. We introduce the Multi-Agent Condition Module to achieve precise multi-agent controllability, and the Global State Encoder to ensure coherent observations across different views. MultiWorld supports flexible scaling of agent and view counts, and synthesizes different views in parallel for high efficiency. Experiments on multi-player game environments and multi-robot manipulation tasks demonstrate that MultiWorld outperforms baselines in video fidelity, action-following ability, and multi-view consistency. Project page: https://multi-world.github.io/
Key facts. Cited by 19 papers in the map (data through 7 Oct 2026). Placed in Video-generation world models and simulators, one of 11 directions in World models. Builds on 65 of its 72 references that are in the map. First posted on arXiv 20 Apr 2026.
Builds on
65 of 72 references.
Closest ancestors · 18
Same direction, newest first
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- 2025Vid2World: Crafting Video Diffusion Models to Interactive World Models20 May
- 2025WorldMem: Long-term Consistent World Simulation with Memory16 Apr
- 2025MineWorld: a Real-Time and Open-Source Interactive World Model on Minecraft11 Apr
- 2025Wan: Open and Advanced Large-Scale Video Generative Models26 Mar
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- 2022Scalable Diffusion Models with Transformers19 Dec
- 2022Flow Matching for Generative Modeling6 Oct
- 2020Denoising Diffusion Probabilistic Models19 Jun
Other references · 47
- 2017Attention Is All You Needcited by 59,932
- 2021High-Resolution Image Synthesis with Latent Diffusion Modelscited by 18,694
- 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,029
- 2023DINOv2: Learning Robust Visual Features without Supervisioncited by 7,764
- 2021RoFormer: Enhanced Transformer with Rotary Position Embeddingcited by 4,581
- 2022Flow Straight and Fast: Learning to Generate and Transfer Data with Rectified Flowcited by 3,550
- 2024HunyuanVideo: A Systematic Framework For Large Video Generative Modelscited by 1,597
- 2025VGGT: Visual Geometry Grounded Transformercited by 1,475
- 2018Towards Accurate Generative Models of Video: A New Metric & Challengescited by 1,204
- 2023One-step Diffusion with Distribution Matching Distillationcited by 978
- 2021DROID-SLAM: Deep Visual SLAM for Monocular, Stereo, and RGB-D Camerascited by 673
- 2025Self Forcing: Bridging the Train-Test Gap in Autoregressive Video Diffusioncited by 569
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- 2024Diffusion for World Modeling: Visual Details Matter in Ataricited by 285
- 2023WHAM: Reconstructing World-grounded Humans with Accurate 3D Motioncited by 200
- 2025GAIA-2: A Controllable Multi-View Generative World Model for Autonomous Drivingcited by 178
- 2026Causal Forcing: Autoregressive Diffusion Distillation Done Right for High-Quality Real-Time Interactive Video Generationcited by 159
- 2025Context as Memory: Scene-Consistent Interactive Long Video Generation with Memory Retrievalcited by 157
- 2025WorldScore: A Unified Evaluation Benchmark for World Generationcited by 143
- 2025FLARE: Robot Learning with Implicit World Modelingcited by 105
- 2024VideoDPO: Omni-Preference Alignment for Video Diffusion Generationcited by 102
- 2024IRASim: A Fine-Grained World Model for Robot Manipulationcited by 93
- 2025World4Drive: End-to-End Autonomous Driving via Intention-aware Physical Latent World Modelcited by 91
- 2025TesserAct: Learning 4D Embodied World Modelscited by 90
- 2025WISA: World Simulator Assistant for Physics-Aware Text-to-Video Generationcited by 87
- 2024The Matrix: Infinite-Horizon World Generation with Real-Time Moving Controlcited by 79
- 2025WMPO: World Model-based Policy Optimization for Vision-Language-Action Modelscited by 68
- 2025WoW: Towards a World omniscient World model Through Embodied Interactioncited by 66
- 2026Helios: Real Real-Time Long Video Generation Modelcited by 56
- 2024COMBO: Compositional World Models for Embodied Multi-Agent Cooperationcited by 47
- 2025Multi-agent Embodied AI: Advances and Future Directionscited by 36
- 2025World4RL: Diffusion World Models for Policy Refinement with Reinforcement Learning for Robotic Manipulationcited by 35
- 2025RoboFactory: Exploring Embodied Agent Collaboration with Compositional Constraintscited by 31
- 2025A Survey of Interactive Generative Videocited by 23
- 2025DyWA: Dynamics-adaptive World Action Model for Generalizable Non-prehensile Manipulationcited by 21
- 2024TeamCraft: A Benchmark for Multi-Modal Multi-Agent Systems in Minecraftcited by 20
- 2024Physical Informed Driving World Modelcited by 12
- 2026StableWorld: Towards Stable and Consistent Long Interactive Video Generationcited by 12
- 2025Physical Autoregressive Model for Robotic Manipulation without Action Pretrainingcited by 11
- 2025GenieDrive: Towards Physics-Aware Driving World Model with 4D Occupancy Guided Video Generationcited by 10
- 2025Empowering Multi-Robot Cooperation via Sequential World Modelscited by 9
- 2025Fast Autoregressive Video Generation with Diagonal Decodingcited by 8
- 2025CausalMACE: Causality Empowered Multi-Agents in Minecraft Cooperative Taskscited by 8
- 2025Enhancing Physical Consistency in Lightweight World Modelscited by 5
- 2025PhysicalAgent: Towards General Cognitive Robotics with Foundation World Modelscited by 3
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Citing papers per year: 2026: 19.
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- 2026GEM-4D: Geometry-Enhanced Video World Models for Robot Manipulationcited by 7
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- 2026VideoCoCo: Code-as-CoT for Physically-Consistent Video Generation via an Agentic Dual-Engine Systemcited by 7
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- 2026Code Plans, Diffusion Renders: Open-Ended Generative World Modeling22 Sep 2026
- 2026GameDirector: Decoupling Gameplay Logic from Rendering for Player-Configurable Game World Models22 Sep 2026
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- 2026VideoCoCo: Code-as-CoT for Physically-Consistent Video Generation via an Agentic Dual-Engine System29 Jul 2026
- 2026StatePlay: State-Aware Game World Models for Mechanics-Consistent Generation29 Jul 2026
- 2026WanToFight: Real-Time Generative Game Engine for Multi-Player Combat Interaction14 Jul 2026
- 2026PhysEditWorld: A Large-Scale Dataset Toward Physics-Editable World Models25 Jun 2026
7 more
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- 2026Prisma-World: Camera-Controllable Multi-Agent Video World Model8 Jun 2026
- 2026MetaWorld: Scaling Multi-Agent Video World Model from Single-view Video Data1 Jun 2026
- 2026Geometry-Aware Implicit Memory for Video World Models1 Jun 2026
- 2026Towards Interactive Video World Modeling: Frontiers, Challenges, Benchmarks, and Future Trends31 May 2026
- 2026GEM-4D: Geometry-Enhanced Video World Models for Robot Manipulation20 May 2026
- 2026Seeing Together: Multi-Robot Cooperative Egocentric Spatial Reasoning with Multimodal Large Language Models18 May 2026
- 2026MetaWorld: Scaling Multi-Agent Video World Model from Single-view Video Datacited by 8
- 2026Prisma-World: Camera-Controllable Multi-Agent Video World Modelcited by 8
- 2026Kairos: A Regret-Aware Native World-Action Model Stack for Physical AIcited by 8
- 2026GEM-4D: Geometry-Enhanced Video World Models for Robot Manipulationcited by 7
- 2026Geometry-Aware Implicit Memory for Video World Modelscited by 7
- 2026MASS: Multiplayer World Models with Authoritative Shared Statecited by 7
- 2026Towards Interactive Video World Modeling: Frontiers, Challenges, Benchmarks, and Future Trendscited by 6
- 2026StatePlay: State-Aware Game World Models for Mechanics-Consistent Generationcited by 5
- 2026PhysEditWorld: A Large-Scale Dataset Toward Physics-Editable World Modelscited by 2
- 2026Population-Scalable Multi-Agent World Modelingcited by 2
- 2026ConsistWorld: Evidence Routing for Consistent Multi-Agent World Modelscited by 1
- 2026GameDirector: Decoupling Gameplay Logic from Rendering for Player-Configurable Game World Modelscited by 1
12 most cited of 14 All 14 (JSON)
- 2026CoDrive: Cross-Vehicle World-Consistent Video Generation with Precise Trajectory Control for Cooperative Driving28 Sep 2026
- 2026Code Plans, Diffusion Renders: Open-Ended Generative World Modeling22 Sep 2026
- 2026GameDirector: Decoupling Gameplay Logic from Rendering for Player-Configurable Game World Models22 Sep 2026
- 2026ConsistWorld: Evidence Routing for Consistent Multi-Agent World Models18 Sep 2026
- 2026Population-Scalable Multi-Agent World Modeling9 Aug 2026
- 2026MASS: Multiplayer World Models with Authoritative Shared State6 Aug 2026
- 2026StatePlay: State-Aware Game World Models for Mechanics-Consistent Generation29 Jul 2026
- 2026PhysEditWorld: A Large-Scale Dataset Toward Physics-Editable World Models25 Jun 2026
- 2026Kairos: A Regret-Aware Native World-Action Model Stack for Physical AI15 Jun 2026
- 2026Prisma-World: Camera-Controllable Multi-Agent Video World Model8 Jun 2026
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