mlsanityData to 14 Oct 2026

BAD-Gaussians: Bundle Adjusted Deblur Gaussian Splatting

arXiv 2403.11831 ↗First posted 18 Mar 2024cs.CVcited by 61

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Abstract (arXiv)

While neural rendering has demonstrated impressive capabilities in 3D scene reconstruction and novel view synthesis, it heavily relies on high-quality sharp images and accurate camera poses. Numerous approaches have been proposed to train Neural Radiance Fields (NeRF) with motion-blurred images, commonly encountered in real-world scenarios such as low-light or long-exposure conditions. However, the implicit representation of NeRF struggles to accurately recover intricate details from severely motion-blurred images and cannot achieve real-time rendering. In contrast, recent advancements in 3D Gaussian Splatting achieve high-quality 3D scene reconstruction and real-time rendering by explicitly optimizing point clouds as Gaussian spheres. In this paper, we introduce a novel approach, named BAD-Gaussians (Bundle Adjusted Deblur Gaussian Splatting), which leverages explicit Gaussian representation and handles severe motion-blurred images with inaccurate camera poses to achieve high-quality scene reconstruction. Our method models the physical image formation process of motion-blurred images and jointly learns the parameters of Gaussians while recovering camera motion trajectories during exposure time. In our experiments, we demonstrate that BAD-Gaussians not only achieves superior rendering quality compared to previous state-of-the-art deblur neural rendering methods on both synthetic and real datasets but also enables real-time rendering capabilities. Our project page and source code is available at https://lingzhezhao.github.io/BAD-Gaussians/

Key facts. Cited by 61 papers in the map (data through 14 Oct 2026). Builds on 34 of its 52 references that are in the map. First posted on arXiv 18 Mar 2024.

Builds on

34 of 52 references.

References · 34

  1. 2019PyTorch: An Imperative Style, High-Performance Deep Learning Librarycited by 20,305
  2. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
  3. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,723
  4. 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,032
  5. 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 1,964
  6. 2021Plenoxels: Radiance Fields without Neural Networkscited by 1,613
  7. 2022TensoRF: Tensorial Radiance Fieldscited by 1,280
  8. 2021Direct Voxel Grid Optimization: Super-fast Convergence for Radiance Fields Reconstructioncited by 964
  9. 2021PlenOctrees for Real-time Rendering of Neural Radiance Fieldscited by 905
  10. 2021Multi-Stage Progressive Image Restorationcited by 816
  11. 2023K-Planes: Explicit Radiance Fields in Space, Time, and Appearancecited by 746
  12. 2021Depth-supervised NeRF: Fewer Views and Faster Training for Freecited by 735
22 more
  1. 2016Deep Multi-scale Convolutional Neural Network for Dynamic Scene Deblurringcited by 727
  2. 2023Zip-NeRF: Anti-Aliased Grid-Based Neural Radiance Fieldscited by 671
  3. 2021RegNeRF: Regularizing Neural Radiance Fields for View Synthesis from Sparse Inputscited by 615
  4. 2023HexPlane: A Fast Representation for Dynamic Scenescited by 587
  5. 2021FastNeRF: High-Fidelity Neural Rendering at 200FPScited by 511
  6. 2019DeblurGAN-v2: Deblurring (Orders-of-Magnitude) Faster and Bettercited by 362
  7. 2021NeRF in the Dark: High Dynamic Range View Synthesis from Noisy Raw Imagescited by 336
  8. 2018Scale-recurrent Network for Deep Image Deblurringcited by 333
  9. 2023GS-SLAM: Dense Visual SLAM with 3D Gaussian Splattingcited by 278
  10. 2021NeX: Real-time View Synthesis with Neural Basis Expansioncited by 216
  11. 2021Self-Calibrating Neural Radiance Fieldscited by 204
  12. 2023COLMAP-Free 3D Gaussian Splattingcited by 193
  13. 2021InfoNeRF: Ray Entropy Minimization for Few-Shot Neural Volume Renderingcited by 182
  14. 2021Deblur-NeRF: Neural Radiance Fields from Blurry Imagescited by 179
  15. 2022BAD-NeRF: Bundle Adjusted Deblur Neural Radiance Fieldscited by 80
  16. 2021TermiNeRF: Ray Termination Prediction for Efficient Neural Renderingcited by 70
  17. 2022DP-NeRF: Deblurred Neural Radiance Field with Physical Scene Priorscited by 70
  18. 2023CamP: Camera Preconditioning for Neural Radiance Fieldscited by 55
  19. 2022PyPose: A Library for Robot Learning with Physics-based Optimizationcited by 29
  20. 2021MBA-VO: Motion Blur Aware Visual Odometrycited by 16
  21. 2017Joint Estimation of Camera Pose, Depth, Deblurring, and Super-Resolution from a Blurred Image Sequencecited by 14
  22. 2023USB-NeRF: Unrolling Shutter Bundle Adjusted Neural Radiance Fieldscited by 11

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2024: 16; 2025: 27; 2026: 18.

61 papers.

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  1. 2024Large Spatial Model: End-to-end Unposed Images to Semantic 3Dcited by 73
  2. 2024EvaGaussians: Event Stream Assisted Gaussian Splatting from Blurry Imagescited by 56
  3. 2024Wild-GS: Real-Time Novel View Synthesis from Unconstrained Photo Collectionscited by 56
  4. 2025Deformable Beta Splattingcited by 38
  5. 2024LUDVIG: Learning-Free Uplifting of 2D Visual Features to Gaussian Splatting Scenescited by 37
  6. 2024Beyond Gaussians: Fast and High-Fidelity 3D Splatting with Linear Kernelscited by 22
  7. 2025Generalized and Efficient 2D Gaussian Splatting for Arbitrary-scale Super-Resolutioncited by 21
  8. 2024IncEventGS: Pose-Free Gaussian Splatting from a Single Event Cameracited by 20
  9. 2024Deblur4DGS: 4D Gaussian Splatting from Blurry Monocular Videocited by 20
  10. 2025BARD-GS: Blur-Aware Reconstruction of Dynamic Scenes via Gaussian Splattingcited by 19
  11. 2025A Survey on 3D Gaussian Splatting Applications: Segmentation, Editing, and Generationcited by 19
  12. 2025RealX3D: A Physically-Degraded 3D Benchmark for Multi-view Visual Restoration and Reconstructioncited by 19
38 more
  1. 2024BeNeRF: Neural Radiance Fields from a Single Blurry Image and Event Streamcited by 15
  2. 2025DiET-GS: Diffusion Prior and Event Stream-Assisted Motion Deblurring 3D Gaussian Splattingcited by 14
  3. 20253R-GS: Best Practice in Optimizing Camera Poses Along with 3DGScited by 11
  4. 2025MoBGS: Motion Deblurring Dynamic 3D Gaussian Splatting for Blurry Monocular Videocited by 11
  5. 2025CoMoGaussian: Continuous Motion-Aware Gaussian Splatting from Motion-Blurred Imagescited by 7
  6. 2025Digital Twin Generation from Visual Data: A Surveycited by 7
  7. 2025Plenodium: UnderWater 3D Scene Reconstruction with Plenoptic Medium Representationcited by 7
  8. 2025Anti-Aliased 2D Gaussian Splattingcited by 7
  9. 2024SpikeGS: 3D Gaussian Splatting from Spike Streams with High-Speed Camera Motioncited by 6
  10. 2024Motion-Aware Animatable Gaussian Avatars Deblurringcited by 6
  11. 2025DoF-Gaussian: Controllable Depth-of-Field for 3D Gaussian Splattingcited by 6
  12. 2025GS2E: Gaussian Splatting is an Effective Data Generator for Event Stream Generationcited by 6
  13. 2024Mode-GS: Monocular Depth Guided Anchored 3D Gaussian Splatting for Robust Ground-View Scene Renderingcited by 5
  14. 2025SIR-DIFF: Sparse Image Sets Restoration with Multi-View Diffusion Modelcited by 5
  15. 2024Sparse-DeRF: Deblurred Neural Radiance Fields from Sparse Viewcited by 4
  16. 2024LSE-NeRF: Learning Sensor Modeling Errors for Deblured Neural Radiance Fields with RGB-Event Stereocited by 4
  17. 2024USP-Gaussian: Unifying Spike-based Image Reconstruction, Pose Correction and Gaussian Splattingcited by 3
  18. 2025Compensating Spatiotemporally Inconsistent Observations for Online Dynamic 3D Gaussian Splattingcited by 3
  19. 2025TextureSplat: Per-Primitive Texture Mapping for Reflective Gaussian Splattingcited by 3
  20. 2025Breaking the Vicious Cycle: Coherent 3D Gaussian Splatting from Sparse and Motion-Blurred Viewscited by 3
  21. 2026TriSplat: Simulation-Ready Feed-Forward 3D Scene Reconstructioncited by 3
  22. 2024CoCoGaussian: Leveraging Circle of Confusion for Gaussian Splatting from Defocused Imagescited by 2
  23. 2025Deblur-Avatar: Animatable Avatars from Motion-Blurred Monocular Videoscited by 2
  24. 2025Diffusion Models are Secretly Zero-Shot 3DGS Harmonizerscited by 2
  25. 2025Deblur Gaussian Splatting SLAMcited by 2
  26. 2025Photoreal Scene Reconstruction from an Egocentric Devicecited by 2
  27. 2024MBA-SLAM: Motion Blur Aware Gaussian Splatting SLAMcited by 1
  28. 2025Casual3DHDR: Deblurring High Dynamic Range 3D Gaussian Splatting from Casually Captured Videoscited by 1
  29. 2025DeblurSplat: SfM-free 3D Gaussian Splatting with Event Camera for Robust Deblurringcited by 1
  30. 2025Dynamic Gaussian Splatting from Defocused and Motion-blurred Monocular Videoscited by 1
  31. 2026Event-Aided Sharp Radiance Field Reconstruction for Fast-Flying Dronescited by 1
  32. 2026EvFlow-GS: Event Enhanced Motion Deblurring with Optical Flow for 3D Gaussian Splattingcited by 1
  33. 2026AsyncEvGS: Asynchronous Event-Assisted Gaussian Splatting for Handheld Motion-Blurred Scenescited by 1
  34. 2026SpaceDG: Benchmarking Spatial Intelligence under Visual Degradationcited by 1
  35. 2025GeMS: Efficient Gaussian Splatting for Extreme Motion Blurcited by 0
  36. 2025UPGS: Unified Pose-aware Gaussian Splatting for Dynamic Scene Deblurringcited by 0
  37. 2026Seeing through Light and Darkness: Sensor-Physics Grounded Deblurring HDR NeRF from Single-Exposure Images and Eventscited by 0
  38. 2026GSTurb: Gaussian Splatting for Atmospheric Turbulence Mitigationcited by 0

50 most cited of 61 All 61 (JSON)