mlsanityData to 14 Oct 2026

Casual3DHDR: Deblurring High Dynamic Range 3D Gaussian Splatting from Casually Captured Videos

arXiv 2504.17728 ↗First posted 24 Apr 2025cs.CV cs.GR cs.MMcited by 1

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Abstract (arXiv)

Photo-realistic novel view synthesis from multi-view images, such as neural radiance field (NeRF) and 3D Gaussian Splatting (3DGS), has gained significant attention for its superior performance. However, most existing methods rely on low dynamic range (LDR) images, limiting their ability to capture detailed scenes in high-contrast environments. While some prior works address high dynamic range (HDR) scene reconstruction, they typically require multi-view sharp images with varying exposure times captured at fixed camera positions, which is time-consuming and impractical. To make data acquisition more flexible, we propose Casual3DHDR, a robust one-stage method that reconstructs 3D HDR scenes from casually-captured auto-exposure (AE) videos, even under severe motion blur and unknown, varying exposure times. Our approach integrates a continuous-time camera trajectory into a unified physical imaging model, jointly optimizing exposure times, camera trajectory, and the camera response function (CRF). Extensive experiments on synthetic and real-world datasets demonstrate that Casual3DHDR outperforms existing methods in robustness and rendering quality. Our source code and dataset will be available at https://lingzhezhao.github.io/CasualHDRSplat/

Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Builds on 33 of its 62 references that are in the map. First posted on arXiv 24 Apr 2025.

Builds on

33 of 62 references.

References · 33

  1. 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,177
  2. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
  3. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,723
  4. 2017ScanNet: Richly-annotated 3D Reconstructions of Indoor Scenescited by 3,117
  5. 2020NeRF in the Wild: Neural Radiance Fields for Unconstrained Photo Collectionscited by 1,232
  6. 2021Multi-Stage Progressive Image Restorationcited by 816
  7. 2018From Coarse to Fine: Robust Hierarchical Localization at Large Scalecited by 559
  8. 2023Spacetime Gaussian Feature Splatting for Real-Time Dynamic View Synthesiscited by 344
  9. 2021NeRF in the Dark: High Dynamic Range View Synthesis from Noisy Raw Imagescited by 336
  10. 2024gsplat: An Open-Source Library for Gaussian Splattingcited by 285
  11. 2024Shape of Motion: 4D Reconstruction from a Single Videocited by 250
  12. 2023Gaussian-Flow: 4D Reconstruction with Dynamic 3D Gaussian Particlecited by 211
21 more
  1. 2021Deblur-NeRF: Neural Radiance Fields from Blurry Imagescited by 179
  2. 2022Stripformer: Strip Transformer for Fast Image Deblurringcited by 140
  3. 2020Single-Image HDR Reconstruction by Learning to Reverse the Camera Pipelinecited by 132
  4. 2022DP-NeRF: Deblurred Neural Radiance Field with Physical Scene Priorscited by 70
  5. 2024BAD-Gaussians: Bundle Adjusted Deblur Gaussian Splattingcited by 61
  6. 2017Continuous-Time Visual-Inertial Odometry for Event Camerascited by 57
  7. 2024EvaGaussians: Event Stream Assisted Gaussian Splatting from Blurry Imagescited by 56
  8. 2019Robust and Efficient Quadrotor Trajectory Generation for Fast Autonomous Flightcited by 41
  9. 2022HDR-Plenoxels: Self-Calibrating High Dynamic Range Radiance Fieldscited by 40
  10. 2023ExBluRF: Efficient Radiance Fields for Extreme Motion Blurred Imagescited by 38
  11. 2024HDR-GS: Efficient High Dynamic Range Novel View Synthesis at 1000x Speed via Gaussian Splattingcited by 35
  12. 2024Lighting Every Darkness with 3DGS: Fast Training and Real-Time Rendering for HDR View Synthesiscited by 27
  13. 2024DyBluRF: Dynamic Neural Radiance Fields from Blurry Monocular Videocited by 17
  14. 2024Deblurring Neural Radiance Fields with Event-driven Bundle Adjustmentcited by 15
  15. 2024BeNeRF: Neural Radiance Fields from a Single Blurry Image and Event Streamcited by 15
  16. 2022PDRF: Progressively Deblurring Radiance Field for Fast and Robust Scene Reconstruction from Blurry Imagescited by 14
  17. 2024DeblurGS: Gaussian Splatting for Camera Motion Blurcited by 12
  18. 2024Cinematic Gaussians: Real-Time HDR Radiance Fields with Depth of Fieldcited by 12
  19. 2024Modeling Ambient Scene Dynamics for Free-view Synthesiscited by 10
  20. 2024SMURF: Continuous Dynamics for Motion-Deblurring Radiance Fieldscited by 6
  21. 2024HDRGS: High Dynamic Range Gaussian Splattingcited by 5

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