BARD-GS: Blur-Aware Reconstruction of Dynamic Scenes via Gaussian Splatting
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Abstract (arXiv)
3D Gaussian Splatting (3DGS) has shown remarkable potential for static scene reconstruction, and recent advancements have extended its application to dynamic scenes. However, the quality of reconstructions depends heavily on high-quality input images and precise camera poses, which are not that trivial to fulfill in real-world scenarios. Capturing dynamic scenes with handheld monocular cameras, for instance, typically involves simultaneous movement of both the camera and objects within a single exposure. This combined motion frequently results in image blur that existing methods cannot adequately handle. To address these challenges, we introduce BARD-GS, a novel approach for robust dynamic scene reconstruction that effectively handles blurry inputs and imprecise camera poses. Our method comprises two main components: 1) camera motion deblurring and 2) object motion deblurring. By explicitly decomposing motion blur into camera motion blur and object motion blur and modeling them separately, we achieve significantly improved rendering results in dynamic regions. In addition, we collect a real-world motion blur dataset of dynamic scenes to evaluate our approach. Extensive experiments demonstrate that BARD-GS effectively reconstructs high-quality dynamic scenes under realistic conditions, significantly outperforming existing methods.
Key facts. Cited by 18 papers in the map (data through 7 Oct 2026). Builds on 53 of its 63 references that are in the map. First posted on arXiv 20 Mar 2025.
Builds on
53 of 63 references.
References · 53
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- 2021Restormer: Efficient Transformer for High-Resolution Image Restorationcited by 1,618
- 2024Depth Anything V2cited by 1,385
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38 more
- 2023Gaussian Splatting SLAMcited by 410
- 2023SplaTAM: Splat, Track & Map 3D Gaussians for Dense RGB-D SLAMcited by 386
- 2021CLIP-NeRF: Text-and-Image Driven Manipulation of Neural Radiance Fieldscited by 369
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50 most cited of 53 All 53 (JSON)
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Citing papers per year: 2025: 8; 2026: 10.
18 papers.
Sort:
- 2025RealX3D: A Physically-Degraded 3D Benchmark for Multi-view Visual Restoration and Reconstructioncited by 19
- 2025DEGS: Deformable Event-based 3D Gaussian Splatting from RGB and Event Streamcited by 3
- 2025EGG-Fusion: Efficient 3D Reconstruction with Geometry-aware Gaussian Surfel on the Flycited by 3
- 2025Breaking the Vicious Cycle: Coherent 3D Gaussian Splatting from Sparse and Motion-Blurred Viewscited by 3
- 2025SplitGaussian: Reconstructing Dynamic Scenes via Visual Geometry Decompositioncited by 2
- 2026NimbusGS: Unified 3D Scene Reconstruction under Hybrid Weathercited by 2
- 2025Dynamic Gaussian Splatting from Defocused and Motion-blurred Monocular Videoscited by 1
- 2026AsyncEvGS: Asynchronous Event-Assisted Gaussian Splatting for Handheld Motion-Blurred Scenescited by 1
- 2025ShowMak3r: Compositional TV Show Reconstructioncited by 0
- 2025UPGS: Unified Pose-aware Gaussian Splatting for Dynamic Scene Deblurringcited by 0
- 2026Recovering 3D Shapes from Ultra-Fast Motion-Blurred Imagescited by 0
- 2026DefenseSplat: Enhancing the Robustness of 3D Gaussian Splatting via Frequency-Aware Filteringcited by 0
6 more
- 2026S2D: Sparse to Dense Lifting for 3D Reconstruction with Minimal Inputscited by 0
- 2026Kinematics-Driven Gaussian Shape Deformation for Blurry Monocular Dynamic Scenescited by 0
- 2026DLGStream: Dynamic Language-embedded Guassian Splatting for Open-vocabulary Enabled Free-viewpoint Video Streamingcited by 0
- 2026EdMCGS: Event-Driven Markov Chain Gaussian Splatting for Extreme-Low-Frame-Rate Dynamic Scene Reconstructioncited by 0
- 2026ProDyGS: Dynamic Gaussian Splatting from a Single Static Monocular Cameracited by 0
- 2026Reconstructing the Dynamic World: A Representation-Centric View of 4D Scene Reconstructioncited by 0
- 2026Reconstructing the Dynamic World: A Representation-Centric View of 4D Scene Reconstruction30 Sep 2026
- 2026ProDyGS: Dynamic Gaussian Splatting from a Single Static Monocular Camera26 Sep 2026
- 2026EdMCGS: Event-Driven Markov Chain Gaussian Splatting for Extreme-Low-Frame-Rate Dynamic Scene Reconstruction8 Sep 2026
- 2026DLGStream: Dynamic Language-embedded Guassian Splatting for Open-vocabulary Enabled Free-viewpoint Video Streaming27 Jun 2026
- 2026Kinematics-Driven Gaussian Shape Deformation for Blurry Monocular Dynamic Scenes9 May 2026
- 2026AsyncEvGS: Asynchronous Event-Assisted Gaussian Splatting for Handheld Motion-Blurred Scenes8 May 2026
- 2026NimbusGS: Unified 3D Scene Reconstruction under Hybrid Weather28 Mar 2026
- 2026S2D: Sparse to Dense Lifting for 3D Reconstruction with Minimal Inputs11 Mar 2026
- 2026DefenseSplat: Enhancing the Robustness of 3D Gaussian Splatting via Frequency-Aware Filtering22 Feb 2026
- 2026Recovering 3D Shapes from Ultra-Fast Motion-Blurred Images8 Feb 2026
- 2025RealX3D: A Physically-Degraded 3D Benchmark for Multi-view Visual Restoration and Reconstruction29 Dec 2025
- 2025Breaking the Vicious Cycle: Coherent 3D Gaussian Splatting from Sparse and Motion-Blurred Views11 Dec 2025
6 more
- 2025EGG-Fusion: Efficient 3D Reconstruction with Geometry-aware Gaussian Surfel on the Fly1 Dec 2025
- 2025Dynamic Gaussian Splatting from Defocused and Motion-blurred Monocular Videos12 Oct 2025
- 2025DEGS: Deformable Event-based 3D Gaussian Splatting from RGB and Event Stream9 Oct 2025
- 2025UPGS: Unified Pose-aware Gaussian Splatting for Dynamic Scene Deblurring31 Aug 2025
- 2025SplitGaussian: Reconstructing Dynamic Scenes via Visual Geometry Decomposition6 Aug 2025
- 2025ShowMak3r: Compositional TV Show Reconstruction28 Apr 2025
- 2025RealX3D: A Physically-Degraded 3D Benchmark for Multi-view Visual Restoration and Reconstructioncited by 19
- 2025DEGS: Deformable Event-based 3D Gaussian Splatting from RGB and Event Streamcited by 3
- 2025EGG-Fusion: Efficient 3D Reconstruction with Geometry-aware Gaussian Surfel on the Flycited by 3
- 2025Breaking the Vicious Cycle: Coherent 3D Gaussian Splatting from Sparse and Motion-Blurred Viewscited by 3
- 2025SplitGaussian: Reconstructing Dynamic Scenes via Visual Geometry Decompositioncited by 2
- 2026NimbusGS: Unified 3D Scene Reconstruction under Hybrid Weathercited by 2
- 2025Dynamic Gaussian Splatting from Defocused and Motion-blurred Monocular Videoscited by 1
- 2026AsyncEvGS: Asynchronous Event-Assisted Gaussian Splatting for Handheld Motion-Blurred Scenescited by 1
- 2025ShowMak3r: Compositional TV Show Reconstructioncited by 0
- 2025UPGS: Unified Pose-aware Gaussian Splatting for Dynamic Scene Deblurringcited by 0
- 2026Recovering 3D Shapes from Ultra-Fast Motion-Blurred Imagescited by 0
- 2026DefenseSplat: Enhancing the Robustness of 3D Gaussian Splatting via Frequency-Aware Filteringcited by 0
12 most cited of 18 All 18 (JSON)
- 2026Reconstructing the Dynamic World: A Representation-Centric View of 4D Scene Reconstruction30 Sep 2026
- 2026ProDyGS: Dynamic Gaussian Splatting from a Single Static Monocular Camera26 Sep 2026
- 2026EdMCGS: Event-Driven Markov Chain Gaussian Splatting for Extreme-Low-Frame-Rate Dynamic Scene Reconstruction8 Sep 2026
- 2026DLGStream: Dynamic Language-embedded Guassian Splatting for Open-vocabulary Enabled Free-viewpoint Video Streaming27 Jun 2026
- 2026Kinematics-Driven Gaussian Shape Deformation for Blurry Monocular Dynamic Scenes9 May 2026
- 2026AsyncEvGS: Asynchronous Event-Assisted Gaussian Splatting for Handheld Motion-Blurred Scenes8 May 2026
- 2026NimbusGS: Unified 3D Scene Reconstruction under Hybrid Weather28 Mar 2026
- 2026S2D: Sparse to Dense Lifting for 3D Reconstruction with Minimal Inputs11 Mar 2026
- 2026DefenseSplat: Enhancing the Robustness of 3D Gaussian Splatting via Frequency-Aware Filtering22 Feb 2026
- 2026Recovering 3D Shapes from Ultra-Fast Motion-Blurred Images8 Feb 2026
- 2025RealX3D: A Physically-Degraded 3D Benchmark for Multi-view Visual Restoration and Reconstruction29 Dec 2025
- 2025Breaking the Vicious Cycle: Coherent 3D Gaussian Splatting from Sparse and Motion-Blurred Views11 Dec 2025
12 newest of 18 All 18 (JSON)