DeblurSplat: SfM-free 3D Gaussian Splatting with Event Camera for Robust Deblurring
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Abstract (arXiv)
In this paper, we propose the first Structure-from-Motion (SfM)-free deblurring 3D Gaussian Splatting method via event camera, dubbed DeblurSplat. We address the motion-deblurring problem in two ways. First, we leverage the pretrained capability of the dense stereo module (DUSt3R) to directly obtain accurate initial point clouds from blurred images. Without calculating camera poses as an intermediate result, we avoid the cumulative errors transfer from inaccurate camera poses to the initial point clouds' positions. Second, we introduce the event stream into the deblur pipeline for its high sensitivity to dynamic change. By decoding the latent sharp images from the event stream and blurred images, we can provide a fine-grained supervision signal for scene reconstruction optimization. Extensive experiments across a range of scenes demonstrate that DeblurSplat not only excels in generating high-fidelity novel views but also achieves significant rendering efficiency compared to the SOTAs in deblur 3D-GS.
Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Builds on 37 of its 49 references that are in the map. First posted on arXiv 23 Sep 2025.
Builds on
37 of 49 references.
References · 37
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- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
- 2017PointNet++: Deep Hierarchical Feature Learning on Point Sets in a Metric Spacecited by 4,401
- 2023DUSt3R: Geometric 3D Vision Made Easycited by 1,567
- 2019Event-based Vision: A Surveycited by 1,016
- 2024Grounding Image Matching in 3D with MASt3Rcited by 983
- 2025Fast3R: Towards 3D Reconstruction of 1000+ Images in One Forward Passcited by 367
- 2019High Speed and High Dynamic Range Video with an Event Cameracited by 345
- 2024No Pose, No Problem: Surprisingly Simple 3D Gaussian Splats from Sparse Unposed Imagescited by 248
- 2025FLARE: Feed-forward Geometry, Appearance and Camera Estimation from Uncalibrated Sparse Viewscited by 180
- 2021Deblur-NeRF: Neural Radiance Fields from Blurry Imagescited by 179
- 2024Splatt3R: Zero-shot Gaussian Splatting from Uncalibrated Image Pairscited by 178
25 more
- 2019Video to Events: Recycling Video Datasets for Event Camerascited by 165
- 2018Bringing a Blurry Frame Alive at High Frame-Rate with an Event Cameracited by 141
- 2021Event-Based Fusion for Motion Deblurring with Cross-modal Attentioncited by 113
- 2022EventNeRF: Neural Radiance Fields from a Single Colour Event Cameracited by 92
- 2022BAD-NeRF: Bundle Adjusted Deblur Neural Radiance Fieldscited by 80
- 2024Align3R: Aligned Monocular Depth Estimation for Dynamic Videoscited by 79
- 2022E-NeRF: Neural Radiance Fields from a Moving Event Cameracited by 70
- 2022DP-NeRF: Deblurred Neural Radiance Field with Physical Scene Priorscited by 70
- 2024PF3plat: Pose-Free Feed-Forward 3D Gaussian Splattingcited by 62
- 2024BAD-Gaussians: Bundle Adjusted Deblur Gaussian Splattingcited by 61
- 2024EvaGaussians: Event Stream Assisted Gaussian Splatting from Blurry Imagescited by 56
- 2025Light3R-SfM: Towards Feed-forward Structure-from-Motioncited by 47
- 2023Robust e-NeRF: NeRF from Sparse & Noisy Events under Non-Uniform Motioncited by 44
- 2024FreeSplatter: Pose-free Gaussian Splatting for Sparse-view 3D Reconstructioncited by 41
- 2024Mitigating Motion Blur in Neural Radiance Fields with Events and Framescited by 31
- 2024E2GS: Event Enhanced Gaussian Splattingcited by 26
- 2024Event3DGS: Event-Based 3D Gaussian Splatting for High-Speed Robot Egomotioncited by 22
- 2024IncEventGS: Pose-Free Gaussian Splatting from a Single Event Cameracited by 20
- 2024Ev-GS: Event-based Gaussian splatting for Efficient and Accurate Radiance Field Renderingcited by 18
- 2025DiET-GS: Diffusion Prior and Event Stream-Assisted Motion Deblurring 3D Gaussian Splattingcited by 14
- 2024LiftImage3D: Lifting Any Single Image to 3D Gaussians with Video Generation Priorscited by 12
- 2024Elite-EvGS: Learning Event-based 3D Gaussian Splatting by Distilling Event-to-Video Priorscited by 10
- 2024SweepEvGS: Event-Based 3D Gaussian Splatting for Macro and Micro Radiance Field Rendering from a Single Sweepcited by 10
- 2024E3NeRF: Efficient Event-Enhanced Neural Radiance Fields from Blurry Imagescited by 8
- 2024SPARS3R: Semantic Prior Alignment and Regularization for Sparse 3D Reconstructioncited by 8
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