JADE-GS: Joint Allocation of Deblurring Evidence for Event-Assisted 3D Gaussian Splatting
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Abstract (arXiv)
Neural radiance fields and 3D Gaussian Splatting assume that each training image is a sharp and geometrically consistent observation of the scene. Motion blur violates this assumption because a single exposure integrates a continuous range of camera poses. Exposure integration also removes the temporal information needed to recover the corresponding sharp observation. Event cameras preserve this information at microsecond resolution and therefore provide a natural complement to conventional images. Existing event-assisted reconstruction methods predominantly obtain image supervision through analytical inversion of the Event Double Integral. Learned restoration from frames and events offers a second prior. Although weaker when used alone, it fails in different regions and provides complementary evidence. We present JADE-GS, which formulates the combination of these priors as spatial evidence allocation. A lightweight Spatial Prior Router predicts a pixelwise allocation using only the blurry frame and event stream, then fuses the two fixed restorations into an additional supervision target. The router is trained without a sharp reference using consistency with the scene under reconstruction and the measured exposure, and is removed after optimization. Experiments show that JADE-GS achieves leading perceptual quality on both benchmarks, attains the best fidelity on the real benchmark, and remains competitive on the synthetic one. It requires substantially lower training overhead than diffusion-based alternatives and preserves native 3DGS rendering with no generative decoding at inference.
Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 29 of its 39 references that are in the map. First posted on arXiv 16 Jul 2026.
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29 of 39 references.
References · 29
- 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,177
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
- 20234D Gaussian Splatting for Real-Time Dynamic Scene Renderingcited by 1,157
- 2021MUSIQ: Multi-scale Image Quality Transformercited by 1,081
- 2019Event-based Vision: A Surveycited by 1,016
- 2022Exploring CLIP for Assessing the Look and Feel of Imagescited by 991
- 2023Dynamic 3D Gaussians: Tracking by Persistent Dynamic View Synthesiscited by 737
- 2023Zip-NeRF: Anti-Aliased Grid-Based Neural Radiance Fieldscited by 671
- 2021Deblur-NeRF: Neural Radiance Fields from Blurry Imagescited by 179
- 2018Bringing a Blurry Frame Alive at High Frame-Rate with an Event Cameracited by 141
- 2021Event-Based Fusion for Motion Deblurring with Cross-modal Attentioncited by 113
- 2022EventNeRF: Neural Radiance Fields from a Single Colour Event Cameracited by 92
17 more
- 2022BAD-NeRF: Bundle Adjusted Deblur Neural Radiance Fieldscited by 80
- 2024Deblurring 3D Gaussian Splattingcited by 66
- 2024BAD-Gaussians: Bundle Adjusted Deblur Gaussian Splattingcited by 61
- 2022Ev-NeRF: Event Based Neural Radiance Fieldcited by 59
- 2024EvaGaussians: Event Stream Assisted Gaussian Splatting from Blurry Imagescited by 56
- 2024Mitigating Motion Blur in Neural Radiance Fields with Events and Framescited by 31
- 2024E2GS: Event Enhanced Gaussian Splattingcited by 26
- 2024DiSR-NeRF: Diffusion-Guided View-Consistent Super-Resolution NeRFcited by 22
- 2024Ev-GS: Event-based Gaussian splatting for Efficient and Accurate Radiance Field Renderingcited by 18
- 2025DiET-GS: Diffusion Prior and Event Stream-Assisted Motion Deblurring 3D Gaussian Splattingcited by 14
- 2024EaDeblur-GS: Event assisted 3D Deblur Reconstruction with Gaussian Splattingcited by 12
- 2025E-3DGS: Event-Based Novel View Rendering of Large-Scale Scenes Using 3D Gaussian Splattingcited by 9
- 2025EBAD-Gaussian: Event-driven Bundle Adjusted Deblur Gaussian Splattingcited by 6
- 2025DeblurSplat: SfM-free 3D Gaussian Splatting with Event Camera for Robust Deblurringcited by 1
- 2026Event-Aided Sharp Radiance Field Reconstruction for Fast-Flying Dronescited by 1
- 2026EvFlow-GS: Event Enhanced Motion Deblurring with Optical Flow for 3D Gaussian Splattingcited by 1
- 2026AsyncEvGS: Asynchronous Event-Assisted Gaussian Splatting for Handheld Motion-Blurred Scenescited by 1
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