mlsanityData to 14 Oct 2026

GeMS: Efficient Gaussian Splatting for Extreme Motion Blur

arXiv 2508.14682 ↗First posted 20 Aug 2025cs.CVcited by 0

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Abstract (arXiv)

We introduce GeMS, a framework for 3D Gaussian Splatting (3DGS) designed to handle severely motion-blurred images. State-of-the-art deblurring methods for extreme blur, such as ExBluRF, as well as Gaussian Splatting-based approaches like Deblur-GS, typically assume access to sharp images for camera pose estimation and point cloud generation, an unrealistic assumption. Methods relying on COLMAP initialization, such as BAD-Gaussians, also fail due to unreliable feature correspondences under severe blur. To address these challenges, we propose GeMS, a 3DGS framework that reconstructs scenes directly from extremely blurred images. GeMS integrates: (1) VGGSfM, a deep learning-based Structure-from-Motion pipeline that estimates poses and generates point clouds directly from blurred inputs; (2) 3DGS-MCMC, which enables robust scene initialization by treating Gaussians as samples from a probability distribution, eliminating heuristic densification and pruning; and (3) joint optimization of camera trajectories and Gaussian parameters for stable reconstruction. While this pipeline produces strong results, inaccuracies may remain when all inputs are severely blurred. To mitigate this, we propose GeMS-E, which integrates a progressive refinement step using events: (4) Event-based Double Integral (EDI) deblurring restores sharper images that are then fed into GeMS, improving pose estimation, point cloud generation, and overall reconstruction. Both GeMS and GeMS-E achieve state-of-the-art performance on synthetic and real-world datasets. To our knowledge, this is the first framework to address extreme motion blur within 3DGS directly from severely blurred inputs.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 32 of its 38 references that are in the map. First posted on arXiv 20 Aug 2025.

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References · 32

  1. 2019PyTorch: An Imperative Style, High-Performance Deep Learning Librarycited by 20,305
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  12. 2020NeRF++: Analyzing and Improving Neural Radiance Fieldscited by 861
20 more
  1. 2021Multi-Stage Progressive Image Restorationcited by 816
  2. 2021KiloNeRF: Speeding up Neural Radiance Fields with Thousands of Tiny MLPscited by 673
  3. 2021Common Objects in 3D: Large-Scale Learning and Evaluation of Real-life 3D Category Reconstructioncited by 652
  4. 2018From Coarse to Fine: Robust Hierarchical Localization at Large Scalecited by 559
  5. 2024gsplat: An Open-Source Library for Gaussian Splattingcited by 285
  6. 2023Visual Geometry Grounded Deep Structure From Motioncited by 227
  7. 2020Image Matching across Wide Baselines: From Paper to Practicecited by 225
  8. 2024Global Structure-from-Motion Revisitedcited by 218
  9. 20243D Gaussian Splatting as Markov Chain Monte Carlocited by 217
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  11. 2021Pixel-Perfect Structure-from-Motion with Featuremetric Refinementcited by 200
  12. 2021Deblur-NeRF: Neural Radiance Fields from Blurry Imagescited by 179
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  14. 2022BAD-NeRF: Bundle Adjusted Deblur Neural Radiance Fieldscited by 80
  15. 2024BAD-Gaussians: Bundle Adjusted Deblur Gaussian Splattingcited by 61
  16. 2021DIVeR: Real-time and Accurate Neural Radiance Fields with Deterministic Integration for Volume Renderingcited by 60
  17. 2023ExBluRF: Efficient Radiance Fields for Extreme Motion Blurred Imagescited by 38
  18. 2022AligNeRF: High-Fidelity Neural Radiance Fields via Alignment-Aware Trainingcited by 31
  19. 2024E2GS: Event Enhanced Gaussian Splattingcited by 26
  20. 2024Deblurring Neural Radiance Fields with Event-driven Bundle Adjustmentcited by 15

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